AOC on Wednesday introduced its first gaming display that supports AMD’s FreeSync 2 technology, making this just the second line of FreeSync 2 monitors to be announced thus far. The curved 32-inch AGON AG322QC4 monitor has a QHD resolution as well as a 144 Hz refresh rate, which is in line with other gaming monitors these days. The monitor also carries DisplayHDR 400 certification, meaning it falls under the VESA's entry-level HDR tier.

The AOC AGON AG322QC4 is based on a 32-inch VA panel featuring a 2560×1440 resolution, a 400 nits peak brightness, a 2000:1 static contrast ratio, a 144 Hz refresh rate, a 4 ms GtG response time, and a 1800R curvature. The key selling points of the AGON AG322QC4 are of course AMD’s FreeSync 2 with Low Framerate Compensation technology as well as the DisplayHDR 400 badge. AOC yet has to reveal the FreeSync 2 range supported by the display, but since the monitor is a couple of months away, its firmware may still be in development. Meanwhile, since AMD mandates all FreeSync 2 displays to support LFC, which requires the maximum framerate to be at least 2x the minimum framerate, the FreeSync range of the AG322QC4 should be pretty wide (from at least 72 Hz to 144 Hz).

Update 4/18: As it turns out, AMD mandates FreeSync 2 displays to support at least 90% of the DCI-P3 color space.

AOC itself does not define color gamuts supported by the AGON AG322QC4, so the only thing that is safe to say here is that it does support sRGB for Windows and something more than that because of its key features. AMD’s FreeSync 2 requirements include mandatory support for a wider-than-sRGB color range, to be more precise, the GPU developer requires FreeSync 2 to support at least 90% of the DCI-P3 color gamut.

but does not include specifics (e.g., mandatory 95% of the DCI-P3). Meanwhile, the DisplayHDR 400 spec only mandates 95% of the sRGB-like BT.709 color space for the color gamut. In other words, nothing about this HDR monitor specifically requires a DCI-P3 color gamut. So if the AG322QC4 can support a wider color gamut, then it's not in any of the specificiations at this time.

Moving on, as a gaming monitor AOC’s AGON displays not only support premium features, but are also outfitted with the company’s proprietary firmware-based technologies aimed at the target audience. Therefore, the AG322QC4 supports various Game Mode presets for different types of genres, the Shadow Control function to quickly brighten dark areas, Low Input Lag mode for fast-paced games (not sure whether the LIL will be needed for FreeSync 2-supporting games), and some other features. The monitor uses AOC’s Ergo Base stand that can adjust height, tilt, and swivel. As a bonus capability, the AGON AG322QC4 display has LEDs (red, green or blue) on the lower bezel and the back of the chassis with three intensity levels for personalization, and to emphasize the gaming nature of the product.

As for connectivity. The AGON AG322QC4 is equipped with DisplayPort and HDMI inputs, a dual-port USB 3.0 hub as well as 3.5-mm audio jacks for headphones and a mic.

The AOC AGON AG322QC4
  General Specifications
Panel 31.5" VA
Native Resolution 2560 × 1440
Maximum Refresh Rate 144 Hz
Response Time 4 ms GtG
Brightness 400 cd/m² (peak)
Contrast 2000:1
Backlighting LED
Viewing Angles 178°/178° horizontal/vertical
Curvature 1800R
Aspect Ratio 16:9
Color Gamut >95% sRGB/BT.709
90% DCI-P3
DisplayHDR Tier 400
Dynamic Refresh Rate Tech AMD FreeSync 2
Pixel Pitch 0.2767 mm²
Pixel Density 91.79 PPI
Inputs DP
HDMI
Audio 3.5 mm input and output
USB Hub 2 × USB 3.0 Type-A connectors
1 × USB 3.0 Type-B input
MSRP EU: €599
UK: £529
US: ~$600 (not confirmed)

AOC plans to start selling its AGON AG322QC4 display in Europe this June. The LCD will be priced at £529 in the U.K. and €599 in mainland Europe. At this point we do not have any information regarding availability and pricing of the AG322QC4 in the U.S., but it is safe to say that it will hit North America this summer and judging by its MSRP in the EU, it is highly likely that AOC’s 32-inch FreeSync 2-supporting LCD will carry a ~$600 price tag without taxes in the U.S.

AMD introduced its FreeSync 2 technology in early 2017. Samsung was the first to support the technology with its Quantum Dot-enhanced displays in early June last year and has been enjoying its FreeSync 2 monopoly since then. Initially, Samsung’s C49HG90, C32HG70, and C27HG70 suffered from teething problems — their FreeSync range was limited to 120 – 144 Hz at launch, but an updated firmware decreased the minimum to 72 Hz later on. Since the 32-inch FreeSync 2 monitor has been available on the market for a while, Samsung’s partners are offering it below its MSRP of $699. For example, the 32-inch FreeSync 2 supporting C32HG70 is now available for $616 - $646 from Amazon. With the arrival of other FreeSync 2-compatible displays, such as the AGON AG322QC4, prices of such LCDs will inevitably drop.

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Source: AOC

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  • Death666Angel - Wednesday, April 18, 2018 - link

    The smaller the pixels, the better it looks at non-native or non-integer divisible resolutions. So I'd take a 27" 8k monitor with my GTX 960 no problem. Also, 4k is a 1080p integer resolution, so is 8k. You would get the clarity while doing non-intensive stuff and the framerates while gaming without losing fidelity. Reply
  • edzieba - Wednesday, April 18, 2018 - link

    Not a 'limit', but severe diminishing returns. Fabbing LCD (and OLED) panels is a lithographic process, like fabbing silicon chips. The bigger the monolithic piece, the more likely a defect (or defects) will be present. This is why smartphone panels are nowhere near as dense as microdisplays, and why large desktop or TV panels are not as dense as smartphone panels. Reply
  • Dug - Wednesday, April 18, 2018 - link

    As someone that owns a 32" 4k monitor and a 32" 1440P, I can honestly say I prefer the 1440P for gaming and this is with a 1080ti. It's just so much smoother because of frame rates. If you are really gaming, then you aren't paying attention to the ppi unless you stick your head right up to the screen. For work, I prefer the 4k monitor but still have to raise the scale to 125% or everything is too small. Reply
  • npz - Wednesday, April 18, 2018 - link

    While I would prefer 4K at 32" (no scaling) you could turn the question around and ask:
    Why do your eyes have such low PPI resolving power?

    Because I assure you, you would not be able to read anything on your phone without 600% + scaling.
    Reply
  • spe1491 - Wednesday, April 18, 2018 - link

    If this was ultrawide I'd be a lot more interested. All the other specs look great. Reply
  • justaviking - Wednesday, April 18, 2018 - link

    What is that "stick" from behind the right side of the monitor? Maybe I missed it in the article.
    It looks like an antenna. Or a windshield wiper control.
    Maybe a giant on/off switch for the LEDs?
    Reply
  • ianmills - Wednesday, April 18, 2018 - link

    lol good catch. it makes this thing look like a mystical unicorn Reply
  • ezridah - Wednesday, April 18, 2018 - link

    At first I thought it was a WiFi antenna which seemed very odd, but after thinking about it for a few more seconds I'm guessing it's a headphone stand. Reply
  • justaviking - Wednesday, April 18, 2018 - link

    I actually considered it might be a place to hang you headphones, but then thought, "Nahhh, it couldn't be that. That would be so ugly." But you're probably right.

    Although... my "LED switch" could ba cool feature. Every "gamer" will want one. Variable brightness based on how far you rotate the switch. And if you twist it, maybe you could change the colors too. Ooo! I wonder if I should patent it. Soon you will have similar switches on your case, your coolers, your memory sticks, maybe even on your cell phone! Remember, you saw it here first.
    Reply
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