Today, VESA is announcing the first version of their DisplayHDR specification, a new open standard for defining LCD high dynamic range (HDR) performance. Best thought of as a lightweight certification standard, DisplayHDR is meant to set performance standards for HDR displays and how manufacturers can test their products against them. The ultimate goal being to help the VESA's constituent monitor and system vendors to clearly display and promote the HDR capabilities of their displays and laptops according to one of three different tiers.

The core of the DisplayHDR standard is a performance test suite specification and associated performance tiers. The three tiers have performance criteria related to HDR attributes such as luminance, color gamut, bit depth, and rise time, corresponding to new trademarked DisplayHDR logos. Initially aiming at LCD laptop displays and PC desktop monitors, DisplayHDR permits self-certification by VESA members, as well as end-user testing, for which VESA is also developing a publicly available automated test tool.

For consumers, the three new logos of DisplayHDR-400 (low-end), DisplayHDR-600 (mid-range), and DisplayHDR-1000 (high-end) represent discrete and publicly defined levels of HDR capabilities. Broadly speaking, each level has higher minimum requirements for luminance, contrast, and color gamut. Compliant devices of all levels must be capable of processing HDR10 video, must utilize true 8-bit drivers without dithering, and must incorporate global or local dimming.

In terms of the first two luminance tests, the minimum 400, 600, and 1000 nit (cd/m2) requirements give the respective DisplayHDR tiers their namesake. At the base level is DisplayHDR-400, which for AnandTech-level enthusiasts is likely to come off as a bit disappointing/unaggressive. To the credit of the VESA, the standard tightens things up over budget LCD monitors and laptops; in particular it requires much higher luminance levels and true 8bpc color support (6+2 is explicitly disallowed). This is coupled with the previously mandatory support for HDR10, and black-to-white response time requirements. However it does not require any "advanced" features such as the DCI-P3 color space – instead allowing 95% of sRGB – and both the max and min brightness requirements are still quite tame for HDR. Based on the VESA's guidance, it sounds like this is primarily aimed at laptops, where displays are historically power-limited and anything better than global dimming is unlikely to be used.

Moving things up a notch are DisplayHDR-600 and 1000. These two standards are quite similar outside of their maximum luminance, and both are much closer to the requirements many would expect for an HDR specification. In particular, these two tiers require 10-bit color (8-bit native + 2-bit dithering permitted), much lower minimum black levels, as well as having color gamut coverage a minimum of 99% Rec. 709 and 90% DCI-P3. Gamut-wise, VESA mentioned that minimum coverage was essentially tolerance metrics by another name. Of particular note here, while the VESA does not require local dimming for any of the DisplayHDR standards, they note that they don't believe these tiers to be achievable without local dimming, at least not with current LCD technology.

Meanwhile, a requirement for all tiers of the standard is a maximum response time for black-to-white transitions, i.e. the rise time. The particular latency requirement applies to the number of frames it takes for the backlight to fully respond after receiving the power signal. Typically, latency in this area is mostly a result of smoothening algorithms that are in place to reduce display flicker, and excessively high rise times would translate to a noticable latency in brightness. For all three tiers the requirement is 8 frames at 60Hz, or 133ms. The VESA is recommending the same 8 frame standard for other refresh rates as well, including 144Hz and 24Hz.

Going forward, VESA stated that they plan to add higher DisplayHDR tiers as needed, along with support for non-LCD technologies like OLED. DisplayHDR is also agnostic to resolution and aspect ratio, as both elements are explicitly excluded from the specification, as opposed to a standard like the UHD Alliance’s 4K specific “Ultra HD Premium.” And on that note, VESA commented that any specification compliant device, including TVs, is eligible to use the DisplayHDR logo.

Along with certification via DisplayHDR authorized test centers, devices may be self-certified by vendors in their own factory manufacturing environments, as mentioned earlier. The results are submitted to VESA and after the requisite paperwork and agreements, vendors receive the right to use the compliance logos, with the devices being added to the Integrators List. This self-certification is subject to a VESA auditing process that is invoked if necessary, and VESA noted that this may also be triggered if reviewers and end-users encounter discrepant results with the public test tools, planned for release in Q1 2018. With the open compliance test specification, end-users may utilize consumer-grade devices in testing the displays, even though they lack the stricter tolerance specifications necessary for official self-certification.

VESA members and partners have had access to a beta version of the test suite for several weeks, and with that a number of manufacturers are exhibiting new products complying with the DisplayHDR specification at CES 2018, January 9-12, at the Las Vegas Convention Center South Hall, DisplayPort booth #21066. If not production-ready by CES, it appears that manufacturers expect to begin rolling out DisplayHDR certified equipment during Q1 2018.

The full High-performance Monitor and Display Compliance Test Specification (DisplayHDR CTS) is available as a free download on the VESA site.

Source: VESA DisplayHDR

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  • zanon - Monday, December 11, 2017 - link

    I'm disappointed they don't make native 10-bit or even 12-bit and BT.2020 at least some level of certification and branding, even if it was an entire different tier like DisplayHDR 1200 or "DisplayHDR Ultimate" or something. Having larger gamuts be true strict supersets of sRGB requires higher bit depth, and dithering was never good nor "standard" for PC displays. It's regrettable that even from a simple branding perspective there isn't a bit more pressure to push the industry forward harder now that we've finally got a major improvements within reach and can see the end of the road for the basic four corners of displays. Reply
  • Gothmoth - Monday, December 11, 2017 - link

    yeah it´ just another certification logo that nobody really needs.... Reply
  • ddrіver - Monday, December 11, 2017 - link

    VESA is trying to stay relevant. Next standard: "VESA CERTIFIED DisplayDR 100ish". Reply
  • A5 - Tuesday, December 12, 2017 - link

    I suspect there will be a future high-end level that is 12-bit and 90+% on Rec.2020.

    Probably an intermediate level that is 99% DCI-P3 and 10-bit only, too.
    Reply
  • cheinonen - Monday, December 11, 2017 - link

    The specs here effectively lock out OLED as a PC HDR display, since OLED cannot pass the full screen flash requirement though that rarely if ever happens in HDR material. They also do not note what size patterns are required to use for testing (or if companies can choose their own size, and local dimming systems often perform better with certain sizes), and what the time limit is for the long duration. It would be better if they had chosen color volume as a metric over gamut coverage, but that's still up for more debate right now on how to effectively measure it. Reply
  • haukionkannel - Monday, December 11, 2017 - link

    Well at least there now is one more standard. 99% do todays hdr Displays Are pure crap... They just can take in hdr content, not much show it... Reply
  • Chugworth - Monday, December 11, 2017 - link

    The current OLED technology would be terrible for PCs anyway due to its high risk of burn-in. Reply
  • jordanclock - Monday, December 11, 2017 - link

    Current OLEDs do not burn in. They have display retention in some cases, but not burn in. The difference is that retention is easily resolved with screen savers and leaving the display off for several hours, or in extreme cases displaying an inverted image at high brightness for a short period. Reply
  • Manch - Tuesday, December 12, 2017 - link

    Yes, they can burn in. While there are several things you can do to keep it from happening, its still quite possible. Also negative image at high brightness corrects it but at the expensive of overall brightness and shorter lifespan of the screen. Reply
  • imaheadcase - Tuesday, December 12, 2017 - link

    Its also possible a person throws remote at screen and it shatters. Its not something you even consider because it does not happen much. People get paranoid because of a report they saw and assume its something common.

    Every OLED screen newer the screen auto turns off anyways.
    Reply

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