CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

All of our benchmark results can also be found in our benchmark engine, Bench.

FCAT Processing: link

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool.

System: FCAT Processing ROTR 1440p GTX980Ti Data

FCAT is a purely single threaded task, and it takes benefits from the top frequency parts and high IPC from Intel. On the AMD front, the Ryzen 5 parts are scoring better than the Ryzen 7 parts, but are within an error margin.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in minutes, where the Wii itself scores 17.53 minutes (1052 seconds).

System: Dolphin 5.0 Render Test

Dolphin is also a single threaded test, and has historically had benefits on Intel CPUs. The new Ryzen-2000 series, with extra IPC and frequency, are pushing ahead of Intel's Skylake parts.

3D Movement Algorithm Test v2.1: link

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data.

System: 3D Particle Movement v2.1

For this multi-threaded test, the new 8-core Ryzen 7 2700X pulls further head of Intel's 8-core Skylake-X compared to the 1800X. At six cores however, the Coffee Lake i7-8700K is sandwiched between the Ryzen 5 2600X and Ryzen 5 2600.

Agisoft Photoscan 1.3: link

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.3.3 (Large) Total Time

Photoscan is a variable threaded test, and time improvement from the 1800X to the 2700X shows the extra TDP and Precision Boost 2 can literally shave minutes from a test. Intel's slower mesh architecture of Skylake-X on the 8-core 7820X compared to the ring architecture of the Coffee Lake 8700K means that the two fewer cores on the 8700K allows them to draw level, but they are still four minutes or so behind the Ryzen 7 2700X. The big 18-core Intel CPU, the i9-7980XE, is needed to win here.

Civilization6 AI Test

Our Civilization AI test uses the steam version of Civilization 6 and runs the in-game AI test to process 25 rounds of an example end-game. We run the benchmark on our GTX 1080 at 1080p Medium to ensure that rendering is not a limiting factor, and the results are given as the geometric mean of the 25 rounds in the test, to give the average time to process one round of AI.

System: Civilization 6 AI (1080p Medium + GTX 1080)

Parts of the AI test can use multiple threads, however the extra single core performance on Intel does push those parts into the lead.

Benchmarking Setup and Power Analysis Benchmarking Performance: CPU Rendering Tests
Comments Locked

545 Comments

View All Comments

  • spdragoo - Thursday, April 19, 2018 - link

    Per Tom's Hardware (https://www.tomshardware.com/reviews/amd-ryzen-7-2...

    "Our test rigs now include Meltdown And Spectre Variant 1 mitigations. Spectre Variant 2 requires both motherboard firmware/microcode and operating system patches. We have installed the operating system patches for Variant 2.

    Today's performance measurements do not include Intel's motherboard firmware mitigations for Spectre Variant 2 though, as we've been waiting for AMD patches to level the playing field. Last week, AMD announced that it’s making the mitigations available to motherboard vendors and OEMs, which the company says should take time to appear in the wild. We checked MSI's website for firmware updates applicable to our X370 platforms when AMD made its announcement, but no new BIOSes were available (and still aren't).

    Unfortunately, we were only made aware that Variant 2 mitigations are present in our X470 board's firmware just before launch, precluding us from re-testing the Intel platforms with patches applied. We're working on this now, and plan to post updated results in future reviews.

    The lack of Spectre Variant 2 patches in our Intel results likely give the Core CPUs a slight advantage over AMD's patched platforms. But the performance difference should be minimal with modern processors."

    For those that are TL:DR in their viewpoint: unlike Anandtech, TH did NOT include all of the Spectre/Meltdown patches, & even said that there might be differences in their test results.
  • Chris113q - Thursday, April 19, 2018 - link

    Other reviewers also had their setups meltdown/spectre patched and it's been already confirmed that these patches don't greatly impact gaming performance at all.
    It's clear that Anandtech's results are wrong here. I have read 12 other reviews and most of their results differ from the ones you got. You'd have to be delusional to take just 1 review as the absolute truth.
  • Ninjawithagun - Thursday, April 19, 2018 - link

    Incorrect. Those reviews were conducted back in January 2018 (look at the review dates). Microsoft issued new patches for Meltdown and Spectre earier this month (April 2018). I could find no other performance review showing performance gain/loss for Intel CPUs based upon the new patches other than the one posted now by AnandTech.
  • Ninjawithagun - Thursday, April 19, 2018 - link

    The only way to know for sure is for each hardware reviewer to provide the exact version of Windows 10 they used for testing. This will prove whether or not they ran benchmarks with the most current Windows updates/patches.
  • Intel999 - Thursday, April 19, 2018 - link

    It is plausible that many reviewers were lazy and carried over data from earlier reviews on Intel and 1000 series Ryzen CPUs.

    Thank you Anandtech for doing aa genuinely unbiased review that required a great deal of extra work compared to others.
  • 5080 - Thursday, April 19, 2018 - link

    And don't forget BIOS patches as well. If you have a fully patched system the impact is even bigger than just updating with the Windows KB patches.
  • sor - Thursday, April 19, 2018 - link

    Looking at Tom’s results, they have OC intels in first place. Other than that it’s damn close. Is there a chance you’re just browsing graphs to see who is in the top spot and not really comprehending the results?

    Aside from that, the test setups and even benchmarks used are different. You owe Ian an apology for not realizing you’re comparing OC results to his.
  • Silma - Thursday, April 19, 2018 - link

    Yes. Ian is a top reviewer. At worst he made a mistake in this evaluations. It happens to the best of us.
    However, I have an issue with non OC test. It seems to me people will purchase overclockable processors and graphic cards to overclock them. At least game results should probably be based on OC benchmarks.
  • pogostick - Thursday, April 19, 2018 - link

    @Silma No, it makes more sense to do it this way. Everyone who buys these processors are guaranteed to have a part that will run the manufacturer spec. OC is a random lottery.
  • ACE76 - Thursday, April 19, 2018 - link

    Wrong... majority of even gamers DON'T overclock...that us relagated to a niche market of enthusiasts.

Log in

Don't have an account? Sign up now