CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

All of our benchmark results can also be found in our benchmark engine, Bench.

FCAT Processing: link

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool.

System: FCAT Processing ROTR 1440p GTX980Ti Data

FCAT is a purely single threaded task, and it takes benefits from the top frequency parts and high IPC from Intel. On the AMD front, the Ryzen 5 parts are scoring better than the Ryzen 7 parts, but are within an error margin.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in minutes, where the Wii itself scores 17.53 minutes (1052 seconds).

System: Dolphin 5.0 Render Test

Dolphin is also a single threaded test, and has historically had benefits on Intel CPUs. The new Ryzen-2000 series, with extra IPC and frequency, are pushing ahead of Intel's Skylake parts.

3D Movement Algorithm Test v2.1: link

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data.

System: 3D Particle Movement v2.1

For this multi-threaded test, the new 8-core Ryzen 7 2700X pulls further head of Intel's 8-core Skylake-X compared to the 1800X. At six cores however, the Coffee Lake i7-8700K is sandwiched between the Ryzen 5 2600X and Ryzen 5 2600.

Agisoft Photoscan 1.3: link

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.3.3 (Large) Total Time

Photoscan is a variable threaded test, and time improvement from the 1800X to the 2700X shows the extra TDP and Precision Boost 2 can literally shave minutes from a test. Intel's slower mesh architecture of Skylake-X on the 8-core 7820X compared to the ring architecture of the Coffee Lake 8700K means that the two fewer cores on the 8700K allows them to draw level, but they are still four minutes or so behind the Ryzen 7 2700X. The big 18-core Intel CPU, the i9-7980XE, is needed to win here.

Civilization6 AI Test

Our Civilization AI test uses the steam version of Civilization 6 and runs the in-game AI test to process 25 rounds of an example end-game. We run the benchmark on our GTX 1080 at 1080p Medium to ensure that rendering is not a limiting factor, and the results are given as the geometric mean of the 25 rounds in the test, to give the average time to process one round of AI.

System: Civilization 6 AI (1080p Medium + GTX 1080)

Parts of the AI test can use multiple threads, however the extra single core performance on Intel does push those parts into the lead.

Benchmarking Setup and Power Analysis Benchmarking Performance: CPU Rendering Tests
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  • FaultierSid - Wednesday, April 25, 2018 - link

    The question is if testing a CPU at 4K Gaming does make much sense. At 4K the bottleneck is the GPU, not the CPU, especially since they tested with a 1080 and not a 1080TI.
    It is not a coincidence that the cpus all are showing roundabout the same fps in the 4K tests. Civilization seems to be easier on the GPU and shows 8700K in the lead, all other games show almost same fps for all 4 tested CPUs. Thats because the fps is limited by GPU in that case, not by the CPU.

    You might want to bring up the point that if you are Gaming in 4K and at highest settings, it doesn't make sense for you to look at 1080p benchmarks. And right now this might make sense, but not in a couple years when you upgrade your GPU to a faster model and the games are not GPU bottlenecked anymore. Then where you now see 60fps you might see 100 fps with an 8700K and only 80fps with the Ryzen 2600X.

    Basically, testing CPUs in Gaming at a resolution that stresses out the GPU so much that the performance of the CPU becomes almost irrelevant is not the right way to judge the Gaming Performance of a CPU.

    If your point is that at the time you purchase a new GPU you will also purchase a new CPU, then this might not affect you, and you decide to pick the 2700X over an 8700K because of all the advantages in other areas.
    But in general, we have to admit, the crown of "best gaming CPU" is (sadly) still in Intel's Corner.
  • mapesdhs - Monday, May 14, 2018 - link

    If all you're doing is gaming at 4K then yes, in most titles thebottleneck will be the GPU, but this is not always the case. These days live streaming on Twitch is becoming popular, and for that it really does help to have more cores; the load is pushed back onto the CPU, even when the player sees smooth updates (the viewer side experience can be bad instead). GN has done some good tests on this. Plus, some games are more reliant on CPU power for various reasons, especially the use of outdated threading mechanisms. And in time, newer games will take better advantage of more cores, especially due the compatibility with consoles.
  • jjj - Wednesday, April 25, 2018 - link

    So what was wrong, was it HPET crippling Intel or does Intel have some kind of issue with 4 channels memory?
  • Ryan Smith - Wednesday, April 25, 2018 - link

    The former.
  • risa2000 - Thursday, April 26, 2018 - link

    Can you explain a bit HPET crippling? I was looking around Google, but did not find anything really conclusive.
  • Uxot - Wednesday, April 25, 2018 - link

    So...i have 2666mhz RAM...RAM support for 2700X says 2933...what does that mean ? is 2933 the lowest ram compatibility ? FML if i cant go with 2700X bcz of ram.. -_-
  • Maxiking - Thursday, April 26, 2018 - link

    It refers to the highest OFFICIALLY supported frequency by the chipset on your mobo. You should be able to run RAM with higher clocks than 2933 but they might be issues. Because Ryzen memory support sucks. For higher clocked rams, I would check it they are on the QVL, so that way, you can be sure, they were tested with your mobo and no issues will arrise.

    2666mhz RAM will run without any issue on your system.
  • johnsmith222 - Thursday, April 26, 2018 - link

    Make sure you have the newest bios update, AGESA 1.0.0.2a seems to improve memory compatibility too. My crappy kingston 2400 cl17 now works fine at 3000 cl15 1.36V. I'll try 3200 at 1.38V later.
  • Uxot - Wednesday, April 25, 2018 - link

    Ok...my comment got deleted for NO REASON...
  • Gideon - Thursday, April 26, 2018 - link

    Good work tracking down the timing issues! I know that this review is still WIP, but just noticed that the "Power Analysis" block has a "fsfasd" written right after it, that probably isn't needed :)

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