Civilization 6

First up in our CPU gaming tests is Civilization 6. Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

Perhaps a more poignant benchmark would be during the late game, when in the older versions of Civilization it could take 20 minutes to cycle around the AI players before the human regained control. The new version of Civilization has an integrated ‘AI Benchmark’, although it is not currently part of our benchmark portfolio yet, due to technical reasons which we are trying to solve. Instead, we run the graphics test, which provides an example of a mid-game setup at our settings.

At both 1920x1080 and 4K resolutions, we run the same settings. Civilization 6 has sliders for MSAA, Performance Impact and Memory Impact. The latter two refer to detail and texture size respectively, and are rated between 0 (lowest) to 5 (extreme). We run our Civ6 benchmark in position four for performance (ultra) and 0 on memory, with MSAA set to 2x.

For reviews where we include 8K and 16K benchmarks (Civ6 allows us to benchmark extreme resolutions on any monitor) on our GTX 1080, we run the 8K tests similar to the 4K tests, but the 16K tests are set to the lowest option for Performance.

All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

8K

16K

Benchmarking Performance: CPU Legacy Tests Gaming Performance: Shadow of Mordor
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  • ACE76 - Thursday, April 19, 2018 - link

    AMD is going to unleash some serious tech next year with Ryzen 2 on 7nm...this is just a refresh of the original Ryzen...the real deal will be next April/May...Intel is in for a rough ride.
  • tmiller02 - Thursday, April 19, 2018 - link

    the patches are the difference.. which everyone should do on intel machines.. the fact is they came with a performance hit! AMD is now leading the pack... security over performance any day!
  • Dr. Swag - Thursday, April 19, 2018 - link

    I've seen other sites do their tests with the patches. I'm just not certain if they went back and rested older cpus or not...
  • Lolimaster - Thursday, April 19, 2018 - link

    You can be sure most didn't.
  • fallaha56 - Thursday, April 19, 2018 - link

    Most didn’t patch

    Look at techradar who did -they too are showing massive losses for Intel
  • Luckz - Monday, April 23, 2018 - link

    Techradar's review is some form of manipulation. They don't even show the test system specs for the comparison scores. In their 8700K review they wrote the CPU hit 76° for them at stock and 87° OC; in the 2700X review they wrote that the 8700K only went up to 52°(!!!). That CPU literally had its handbrake™ pulled.
  • Ranger1065 - Thursday, April 19, 2018 - link

    Thank you for an informative and timely review.
  • T1beriu - Thursday, April 19, 2018 - link

    What workload was used during per core power consumption tables?
  • Ian Cutress - Thursday, April 19, 2018 - link

    Prime95
  • Luckz - Monday, April 23, 2018 - link

    Assuming that means the non-AVX version, with that tool it makes sense to clarify.

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