Rise of the Tomb Raider

One of the newest games in the gaming benchmark suite is Rise of the Tomb Raider (RoTR), developed by Crystal Dynamics, and the sequel to the popular Tomb Raider which was loved for its automated benchmark mode. But don’t let that fool you: the benchmark mode in RoTR is very much different this time around.

Visually, the previous Tomb Raider pushed realism to the limits with features such as TressFX, and the new RoTR goes one stage further when it comes to graphics fidelity. This leads to an interesting set of requirements in hardware: some sections of the game are typically GPU limited, whereas others with a lot of long-range physics can be CPU limited, depending on how the driver can translate the DirectX 12 workload.

Where the old game had one benchmark scene, the new game has three different scenes with different requirements: Geothermal Valley (1-Valley), Prophet’s Tomb (2-Prophet) and Spine of the Mountain (3-Mountain) - and we test all three. These are three scenes designed to be taken from the game, but it has been noted that scenes like 2-Prophet shown in the benchmark can be the most CPU limited elements of that entire level, and the scene shown is only a small portion of that level. Because of this, we report the results for each scene on each graphics card separately.

 

Graphics options for RoTR are similar to other games in this type, offering some presets or allowing the user to configure texture quality, anisotropic filter levels, shadow quality, soft shadows, occlusion, depth of field, tessellation, reflections, foliage, bloom, and features like PureHair which updates on TressFX in the previous game.

Again, we test at 1920x1080 and 4K using our native 4K displays. At 1080p we run the High preset, while at 4K we use the Medium preset which still takes a sizable hit in frame rate.

It is worth noting that RoTR is a little different to our other benchmarks in that it keeps its graphics settings in the registry rather than a standard ini file, and unlike the previous TR game the benchmark cannot be called from the command-line. Nonetheless we scripted around these issues to automate the benchmark four times and parse the results. From the frame time data, we report the averages, 99th percentiles, and our time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.


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  • Luckz - Monday, April 23, 2018 - link

    PB2/XFR2 seems to be all the overclocking anyone would want to do on Ryzen 2xxx (besides LN2 and other non-sustainable things)
  • werpu - Friday, April 20, 2018 - link

    Ahem those initial results were meltdown only and January, there have been a boatload of fixes since then on both the meltdown and spectre side. So the data is not correct anymore. Even in January VMs etc.. everything I/O intensive already encountered a serious performance hit.
  • Crazyeyeskillah - Friday, April 20, 2018 - link

    Those reviews haven't rerun the intel chip parts, hence the dated data.
  • Azix - Thursday, April 19, 2018 - link

    They used a 1080 in these tests. maybe thats a factor
  • 5080 - Thursday, April 19, 2018 - link

    I think what you're seeing with the other reviews is old database information being used without the spectre and meltdown patches. They only say that Ryzen+ was tested with the latest patches, but it dosn't say that they retested all the Intel systems with the BIOS fix and patches applied.
  • Ryan Smith - Thursday, April 19, 2018 - link

    All of our Intel systems were re-run with the full Smeltdown fixes for this review.
  • wicketr - Thursday, April 19, 2018 - link

    It's be interesting to have an article running all these tests pre and post patches to show how much they affect the system. There seems to be a lot of confusion about how bad it is.
  • Ryan Smith - Thursday, April 19, 2018 - link

    It's definitely something we're intending to mine from the data later, after we're over this launch hump.
  • 5080 - Thursday, April 19, 2018 - link

    That's what I thought and what Chris113q doesn'r realize.
  • hescominsoon - Thursday, April 19, 2018 - link

    Chris,

    You need to take into account the latest system/bios patches for meltdown/spectre as well. Anandtech is not manipulating the results. Just because they get "different" results from "everybody else"(especially when you fail to cite the differences), strains your credibility.

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