The 2017 Benchmark Suite

For our review, we are implementing our fresh CPU testing benchmark suite, using new scripts developed specifically for this testing. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below for CPUs, followed by our CPU gaming tests which run for 4-5 hours for each of the GPUs used. The CPU tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

All of our benchmark results can also be found in our benchmark engine, Bench.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web Tests on Chrome 56

Sunspider 1.0.2
Mozilla Kraken 1.1
Google Octane 2.0
WebXPRT15

System Tests

PDF Opening
FCAT
3DPM v2.1
Dolphin v5.0
DigiCortex v1.20
Agisoft PhotoScan v1.0

Rendering Tests

Corona 1.3
Blender 2.78
LuxMark v3.1 CPU C++
LuxMark v3.1 CPU OpenCL
POV-Ray 3.7.1b4
Cinebench R15 ST
Cinebench R15 MT

Encoding Tests

7-Zip 9.2
WinRAR 5.40
AES Encoding (TrueCrypt 7.2)
HandBrake v1.0.2 x264 LQ
HandBrake v1.0.2 x264-HQ
HandBrake v1.0.2 HEVC-4K

Office / Professional

PCMark8
Chromium Compile (v56)
SYSmark 2014 SE

Legacy Tests

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
Cinebench R11.5 ST / MT
Cinebench R10 ST / MT

CPU Gaming Tests

For our new set of GPU tests, we wanted to think big. There are a lot of users in the ecosystem that prioritize gaming above all else, especially when it comes to choosing the correct CPU. If there's a chance to save $50 and get a better graphics card for no loss in performance, then this is the route that gamers would prefer to tread. The angle here though is tough - lots of games have different requirements and cause different stresses on a system, with various graphics cards having different reactions to the code flow of a game. Then users also have different resolutions and different perceptions of what feels 'normal'. This all amounts to more degrees of freedom than we could hope to test in a lifetime, only for the data to become irrelevant in a few months when a new game or new GPU comes into the mix. Just for good measure, let us add in DirectX 12 titles that make it easier to use more CPU cores in a game to enhance fidelity.

Our original list of nine games planned in February quickly became six, due to the lack of professional-grade controls on Ubisoft titles. If you want to see For Honor, Steep or Ghost Recon: Wildlands benchmarked on AnandTech, please point Ubisoft Annecy or Ubisoft Montreal in my direction. While these games have in-game benchmarks worth using, unfortunately they do not provide enough frame-by-frame detail to the end user, despite using it internally to produce the data the user eventually sees (and it typically ends up obfuscated by another layer as well). I would instead perhaps choose to automate these benchmarks via inputs, however the extremely variable loading time is a strong barrier to this.

So we have the following benchmarks as part of our 4/2 script, automated to the point of a one-button run and out pops the results four hours later, per GPU. Also listed are the resolutions and settings used.

  • Civilization 6 (1080p Ultra, 4K Ultra)
  • Ashes of the Singularity: Escalation* (1080p Extreme, 4K Extreme)
  • Shadow of Mordor (1080p Ultra, 4K Ultra)
  • Rise of the Tomb Raider #1 - GeoValley (1080p High, 4K Medium)
  • Rise of the Tomb Raider #2 - Prophets (1080p High, 4K Medium)
  • Rise of the Tomb Raider #3 - Mountain (1080p High, 4K Medium)
  • Rocket League (1080p Ultra, 4K Ultra)
  • Grand Theft Auto V (1080p Very High, 4K High)

For each of the GPUs in our testing, these games (at each resolution/setting combination) are run four times each, with outliers discarded. Average frame rates, 99th percentiles and 'Time Under x FPS' data is sorted, and the raw data is archived.

The four GPUs we've managed to obtain for these tests are:

  • MSI GTX 1080 Gaming X 8G
  • ASUS GTX 1060 Strix 6G
  • Sapphire Nitro R9 Fury 4GB
  • Sapphire Nitro RX 480 8GB

In our testing script, we save a couple of special things for the GTX 1080 here. The following tests are also added:

  • Civilization 6 (8K Ultra, 16K Lowest)

This benchmark, with a little coercion, are able to be run beyond the specifications of the monitor being used, allowing for 'future' testing of GPUs at 8K and 16K with some amusing results. We are only running these tests on the GTX 1080, because there's no point watching a slideshow more than once.

*As an additional to this review, we do not have any CPU gaming data on Skylake-X. We ran a set of tests before Threadripper arrived, but now having had a chance to analyze the data, despite being on the latest BIOS and setup, there are still issues with performance that we need to nail down once this review is out of the way.

Test Bed and Setup Benchmarking Performance: CPU System Tests
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  • drajitshnew - Thursday, August 10, 2017 - link

    You have written that "This socket is identical (but not interchangeable) to the SP3 socket used for EPYC,".
    Please, clarify.
    I was under the impression that if you drop an epyc in a threadripper board, it would disable 4 memory channels & 64 PCIe lanes as those will simply not be wired up.
  • Deshi! - Friday, August 11, 2017 - link

    No AMD have stated that won;t work. Its probably not hardware incompatible, but they probably put microcode on the CPUS so that if it doesn;t detect its a Ryzen CPU it doesn't work. There might also be differences in how the cores are wired up on the fabric since its 2 cores instead of 4. Remember, Threadripper has only 2 Physical Dies that are active. on Epyc all processors are 4 dies with cores on each die disabled right down to the 8 core part. (2 enabled on each physical die)
  • Deshi! - Friday, August 11, 2017 - link

    Wish there was an edit function..... but to add to that, If you pop in an Epyc processor, it might go looking for those extra lanes and memory busses that don;t exist on Threadripper boards, hence cause it not to function.
  • pinellaspete - Thursday, August 10, 2017 - link

    This is the second article where you've tried to start an acronym called SHED (Super High End Desktop) in referring to AMD Threadripper systems. You also say that Intel systems are HEDT (High End Desktop) when in all reality both AMD and Intel are HEDT. It is just that Intel has been keeping the core count low on consumer systems for so long you think that anything over a 10 core system is unusual.

    AMD is actually producing a HEDT CPU for $1000 and not inflating the price of a HEDT CPU and bleeding their customers like Intel was doing with the i7-6950X CPU for $1750. HEDT CPUs should cost about $1000 and performance should increase with every generation for the same price, not relentlessly jacking the price as Intel has done.

    HEDT should be increasing in performance every generation and you prove yourself to be Intel biased when something finally comes along that beats Intel's butt. Just because it beats Intel you want to put it into a different category so it doesn't look like Intel fares as bad. If we start a new category of computers called SHED what comes next in a few years? SDHED? Super Duper High End Desktop?
  • Deshi! - Friday, August 11, 2017 - link

    theres a good reason for that. Intel is not just inflating the cost because they want to. It literally cost them much more to produce their chips because of the monolithic die aproach vs AMDs Modular aproach. AMDs yeilds are much better than INtels in the higher core counts. Intel will not be able to match AMDs prices and still make significant profit unless they also adopt the same approach.
  • fanofanand - Tuesday, August 15, 2017 - link

    "HEDT CPUs should cost about $1000 "

    That's not how free markets work. Companies will price any given product at their maximum profit. If they can sell 10 @ $2000 or 100 at $1000 and it costs them $500 to produce, they would make $15,000 selling 10 and $50,000 selling 100 of them. Intel isn't filled with idiots, they priced their chips at whatever they thought would bring the maximum profits. The best way for the consumer to protest prices that we believe are higher than the "right" price is to not buy them. The companies will be forced to reduce their prices to find the market equilibrium. Stop complaining about Intel's gouging, vote with your wallet and buy AMD. Or don't, it's up to you.
  • Stiggy930 - Thursday, August 10, 2017 - link

    Honestly, the review is somewhat disappointing. For a pro-sumer product, there is no MySQL/PostgreSQL benchmark. No compilation test under Linux environment. Really?
  • name99 - Friday, August 11, 2017 - link

    "In an ideal world, all software would be NUMA-aware, eliminating any concerns over the matter."

    Why? This is an idiotic statement, like saying that in an ideal world all software would be aware of cache topology. In an actual ideal world, the OS would handle page or task migration between NUMA nodes transparently enough that almost no app would even notice NUMA, and even in an non-ideal world, how much does it actually matter?
    Given the way the tech world tends to work ("OMG, by using DRAM that's overclocked by 300MHz you can increase your Cinebench score by .5% !!! This is the most important fact in the history of the universe!!!") my suspicion, until proven otherwise, is that the amount of software for which this actually matters is pretty much negligible and it's not worth worrying about.
  • cheshirster - Friday, August 11, 2017 - link

    Anandtechs power and compiling tests are completely out of other rewiewers results.
    Still hiding poor Skylake-X gaming results.
    Most of the tests are completely out of that 16-core CPU target workloads.
    2400 memory used for tests.
    Absolutely zero perf/watt and price/perf analisys.

    Intel bias is over the roof here.
    Looks like I'm done with Anandtech.
  • Hurr Durr - Friday, August 11, 2017 - link

    Here`s your pity comment.

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