Grand Theft Auto

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

 

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low-end GPU with lots of GPU memory, like an R7 240 4GB).

To that end, we run the benchmark at 1920x1080 using an average of Very High on the settings, and also at 4K using High on most of them. We take the average results of four runs, reporting frame rate averages, 99th percentiles, and our time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

4K

Depending on the CPU, for the most part Threadripper performs near to Ryzen or just below it.

CPU Gaming Performance: Rocket League (1080p, 4K) Power Consumption and Distribution
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  • drajitshnew - Thursday, August 10, 2017 - link

    You have written that "This socket is identical (but not interchangeable) to the SP3 socket used for EPYC,".
    Please, clarify.
    I was under the impression that if you drop an epyc in a threadripper board, it would disable 4 memory channels & 64 PCIe lanes as those will simply not be wired up.
  • Deshi! - Friday, August 11, 2017 - link

    No AMD have stated that won;t work. Its probably not hardware incompatible, but they probably put microcode on the CPUS so that if it doesn;t detect its a Ryzen CPU it doesn't work. There might also be differences in how the cores are wired up on the fabric since its 2 cores instead of 4. Remember, Threadripper has only 2 Physical Dies that are active. on Epyc all processors are 4 dies with cores on each die disabled right down to the 8 core part. (2 enabled on each physical die)
  • Deshi! - Friday, August 11, 2017 - link

    Wish there was an edit function..... but to add to that, If you pop in an Epyc processor, it might go looking for those extra lanes and memory busses that don;t exist on Threadripper boards, hence cause it not to function.
  • pinellaspete - Thursday, August 10, 2017 - link

    This is the second article where you've tried to start an acronym called SHED (Super High End Desktop) in referring to AMD Threadripper systems. You also say that Intel systems are HEDT (High End Desktop) when in all reality both AMD and Intel are HEDT. It is just that Intel has been keeping the core count low on consumer systems for so long you think that anything over a 10 core system is unusual.

    AMD is actually producing a HEDT CPU for $1000 and not inflating the price of a HEDT CPU and bleeding their customers like Intel was doing with the i7-6950X CPU for $1750. HEDT CPUs should cost about $1000 and performance should increase with every generation for the same price, not relentlessly jacking the price as Intel has done.

    HEDT should be increasing in performance every generation and you prove yourself to be Intel biased when something finally comes along that beats Intel's butt. Just because it beats Intel you want to put it into a different category so it doesn't look like Intel fares as bad. If we start a new category of computers called SHED what comes next in a few years? SDHED? Super Duper High End Desktop?
  • Deshi! - Friday, August 11, 2017 - link

    theres a good reason for that. Intel is not just inflating the cost because they want to. It literally cost them much more to produce their chips because of the monolithic die aproach vs AMDs Modular aproach. AMDs yeilds are much better than INtels in the higher core counts. Intel will not be able to match AMDs prices and still make significant profit unless they also adopt the same approach.
  • fanofanand - Tuesday, August 15, 2017 - link

    "HEDT CPUs should cost about $1000 "

    That's not how free markets work. Companies will price any given product at their maximum profit. If they can sell 10 @ $2000 or 100 at $1000 and it costs them $500 to produce, they would make $15,000 selling 10 and $50,000 selling 100 of them. Intel isn't filled with idiots, they priced their chips at whatever they thought would bring the maximum profits. The best way for the consumer to protest prices that we believe are higher than the "right" price is to not buy them. The companies will be forced to reduce their prices to find the market equilibrium. Stop complaining about Intel's gouging, vote with your wallet and buy AMD. Or don't, it's up to you.
  • Stiggy930 - Thursday, August 10, 2017 - link

    Honestly, the review is somewhat disappointing. For a pro-sumer product, there is no MySQL/PostgreSQL benchmark. No compilation test under Linux environment. Really?
  • name99 - Friday, August 11, 2017 - link

    "In an ideal world, all software would be NUMA-aware, eliminating any concerns over the matter."

    Why? This is an idiotic statement, like saying that in an ideal world all software would be aware of cache topology. In an actual ideal world, the OS would handle page or task migration between NUMA nodes transparently enough that almost no app would even notice NUMA, and even in an non-ideal world, how much does it actually matter?
    Given the way the tech world tends to work ("OMG, by using DRAM that's overclocked by 300MHz you can increase your Cinebench score by .5% !!! This is the most important fact in the history of the universe!!!") my suspicion, until proven otherwise, is that the amount of software for which this actually matters is pretty much negligible and it's not worth worrying about.
  • cheshirster - Friday, August 11, 2017 - link

    Anandtechs power and compiling tests are completely out of other rewiewers results.
    Still hiding poor Skylake-X gaming results.
    Most of the tests are completely out of that 16-core CPU target workloads.
    2400 memory used for tests.
    Absolutely zero perf/watt and price/perf analisys.

    Intel bias is over the roof here.
    Looks like I'm done with Anandtech.
  • Hurr Durr - Friday, August 11, 2017 - link

    Here`s your pity comment.

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