Rise of the Tomb Raider (1080p, 4K)

One of the newest games in the gaming benchmark suite is Rise of the Tomb Raider (RoTR), developed by Crystal Dynamics, and the sequel to the popular Tomb Raider which was loved for its automated benchmark mode. But don’t let that fool you: the benchmark mode in RoTR is very much different this time around.

Visually, the previous Tomb Raider pushed realism to the limits with features such as TressFX, and the new RoTR goes one stage further when it comes to graphics fidelity. This leads to an interesting set of requirements in hardware: some sections of the game are typically GPU limited, whereas others with a lot of long-range physics can be CPU limited, depending on how the driver can translate the DirectX 12 workload.

Where the old game had one benchmark scene, the new game has three different scenes with different requirements: Spine of the Mountain (1-Valley), Prophet’s Tomb (2-Prophet) and Geothermal Valley (3-Mountain) - and we test all three (and yes, I need to relabel them - I got them wrong when I set up the tests). These are three scenes designed to be taken from the game, but it has been noted that scenes like 2-Prophet shown in the benchmark can be the most CPU limited elements of that entire level, and the scene shown is only a small portion of that level. Because of this, we report the results for each scene on each graphics card separately.

 

Graphics options for RoTR are similar to other games in this type, offering some presets or allowing the user to configure texture quality, anisotropic filter levels, shadow quality, soft shadows, occlusion, depth of field, tessellation, reflections, foliage, bloom, and features like PureHair which updates on TressFX in the previous game.

Again, we test at 1920x1080 and 4K using our native 4K displays. At 1080p we run the High preset, while at 4K we use the Medium preset which still takes a sizable hit in frame rate.

It is worth noting that RoTR is a little different to our other benchmarks in that it keeps its graphics settings in the registry rather than a standard ini file, and unlike the previous TR game the benchmark cannot be called from the command-line. Nonetheless we scripted around these issues to automate the benchmark four times and parse the results. From the frame time data, we report the averages, 99th percentiles, and our time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

#1 Geothermal Valley Spine of the Mountain

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

4K

#2 Prophet’s Tomb

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

4K

#3 Spine of the Mountain Geothermal Valley

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

The 4K

It's clear from these results that the 1950X is not the best gaming chip when in its default mode.

CPU Gaming Performance: Shadow of Mordor (1080p, 4K) CPU Gaming Performance: Rocket League (1080p, 4K)
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  • Lolimaster - Friday, August 11, 2017 - link

    A single 1950X destroyed 80% of the intel xeon lineup.
  • Lolimaster - Friday, August 11, 2017 - link

    Any cpu after nehalem perform enough at single thread except for software optimized too much for certain brands, like dolphin and intel.
  • Lolimaster - Friday, August 11, 2017 - link

    Specially when every cpu right now autoclocks to 4Ghz on ST tasks. Single thread is just an obsolete metric when just the most basic of tasks will use it, tasks the last thing you will worry is speed, maybe curse about that piece of c*rap not using 80% of you cpu resources.
  • ZeroPointEF - Thursday, August 10, 2017 - link

    I would love to see more VM benchmarking on these types of CPUs. I would also love to see how a desktop performs on top of a Server 2016 hypervisor with multiple servers (Windows and Linux) running on top of the same hypervisor.
  • ZeroPointEF - Thursday, August 10, 2017 - link

    I should have made it clear that I loved the review. Ian's reviews are always great!

    I would just like to see these types of things in addition. It seems like we are getting to a point where we can have our own home lab and a desktop all on one machine on top of a hypervisor, but this idea may be my own strange dream.
  • smilingcrow - Thursday, August 10, 2017 - link

    And others would like to know how it works at video editing or as a DAW etc.
    To add a whole bunch of demanding benchmarks just for HEDT systems is a hell of a lot of work for little return for a site whose main focus is the mainstream.
    Try looking at more specialised reviews.
  • johnnycanadian - Thursday, August 10, 2017 - link

    This, please! My TR purchase is hinging on the performance of multiple VMWare VMs all running full-out at least 18 hours per day.

    Ian, I'd love to see some of your compute-intensive multi-core benches running on a Linux host with Linux-based VMWare VMs (OpenCV analysis, anyone? Send me that 1950x and I'll happily run SIFT and SURF analysis all day long for you :-). I was delighted by the non-gaming benchmarks shown first in this review and hope to see more professional benches on Anand. Leave the gamerkids to Tom's or HardOCP (or at least limit gaming benchmarks to hardware that is built for it): Anandtech has always been more about folks who make their living on HPDC, and I have nothing but the highest respect for the technical staff at this publication.

    I don't give a monkey's about RGB lighting, tempered glass cases, 4k gaming or GTAV FPS. How machines like Threadripper perform in a HPC environment is going to keep AMD in this market, and I sincerely hope they prove to be viable.
  • mapesdhs - Thursday, August 10, 2017 - link

    Yes, I was pleased to see the non-gaming tests presented first, makes a change, and at least a subtle nod to the larger intended market for TR.

    Ian.
  • pm9819 - Friday, August 18, 2017 - link

    Your going to spend a $1000 on cpu but have no clue how it handles the tasks you need it for, smh. As a VMWare customer they will tell you which cpu has been certified to handle a specific tasked. You don't need a random website to tell you that.
  • nitin213 - Thursday, August 10, 2017 - link

    Hi Ian
    It's a great review but i do have some suggestions on the test suite. The test suite for this CPU was not materially different from test suites of many of the other desktop CPUs done earlier. I think it would be great to see some tests which explicitly put to use the multi-threaded capabilities and the insane IOs of the system to test, e.g server hosting with how many users being able to login, virtual machines, more productivity test suites when put together with a multi-GPU setup (running adobe creator or similar) etc. I think a combination of your epyc test suite and your high-end GPU test suite would probably be best suited for this.

    Also, for the gaming benchmark, it seemed you had 1080, 1060, rx580 and rx480 GPUs. Not sure if these were being bottlenecked by GPU with differences in framerates being semantic and not necessarily a show of PC strength. Also, Civ 6 AI test suite would a great addition as that really stresses the CPU.

    i completely understand that there is only so much that can be done in a limited timeframe typically made available for these reviews but would be great to see these tests in future iterations and updates.

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