Execution, Load/Store, INT and FP Scheduling

The execution of micro-ops get filters into the Integer (INT) and Floating Point (FP) parts of the core, which each have different pipes and execution ports. First up is the Integer pipe which affords a 168-entry register file which forwards into four arithmetic logic units and two address generation units. This allows the core to schedule six micro-ops/cycle, and each execution port has its own 14-entry schedule queue.

The INT unit can work on two branches per cycle, but it should be noted that not all the ALUs are equal. Only two ALUs are capable of branches, one of the ALUs can perform IMUL operations (signed multiply), and only one can do CRC operations. There are other limitations as well, but broadly we are told that the ALUs are symmetric except for a few focused operations. Exactly what operations will be disclosed closer to the launch date.

The INT pipe will keep track of branching instructions with differential checkpoints, to cut down on storing redundant data between branches (saves queue entries and power), but can also perform Move Elimination. This is where a simple mov command between two registers occurs – instead of inflicting a high energy loop around the core to physically move the single instruction, the core adjusts the pointers to the registers instead and essentially applies a new mapping table, which is a lower power operation.

Both INT and FP units have direct access to the retire queue, which is 192-entry and can retire 8 instructions per cycle. In some previous x86 CPU designs, the retire unit was a limiting factor for extracting peak performance, and so having it retire quicker than dispatch should keep the queue relatively empty and not near the limit.

The Load/Store Units are accessible from both AGUs simultaneously, and will support 72 out-of-order loads. Overall, as mentioned before, the core can perform two 16B loads (2x128-bit) and one 16B store per cycle, with the latter relying on a 44-entry Store queue. The TLB buffer for the L2 cache for already decoded addresses is two level here, with the L1 TLB supporting 64-entry at all page sizes and the L2 TLB going for 1.5K-entry with no 1G pages. The TLB and data pipes are split in this design, which relies on tags to determine if the data is in the cache or to start the data prefetch earlier in the pipeline.

The data cache here also has direct access to the main L2 cache at 32 Bytes/cycle, with the 512 KB 8-way L2 cache being private to the core and inclusive. When data resides back in L1 it can be processed back to either the INT or the FP pipes as required.

Moving onto the floating point part of the core, and the first thing to notice is that there are two scheduling queues here. These are listed as ‘schedulable’ and ‘non-schedulable’ queues with lower power operation when certain micro-ops are in play, but also allows the backup queue to sort out parts of the dispatch in advance via the LDCVT. The register file is 160 entry, with direct FP to INT transfers as required, as well as supporting accelerated recovery on flushes (when data is written to a cache further back in the hierarchy to make room).

The FP Unit uses four pipes rather than three on Excavator, and we are told that the latency in Zen is reduced as well for operations (though more information on this will come at a later date). We have two MUL and two ADD in the FP unit, capable of joining to form two 128-bit FMACs, but not one 256-bit AVX. In order to do AVX, the unit will split the operations accordingly. On the counter side each core will have 2 AES units for cryptography as well as decode support for SSE, AVX1/2, SHA and legacy mmx/x87 compliant code.

Fetch and Decode The Core Complex, Caches, and Fabric
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  • FriendlyUser - Thursday, March 2, 2017 - link

    True. The 1600X will be competitive with the i5 at gaming and probably much faster in anything multithreaded. The crucial point is the price... $200 would be great.
  • MrSpadge - Thursday, March 2, 2017 - link

    "Ryzen will need to drop in price. $500 1800x is still too expensive. According to this even a 7700k @ $300 -$350 is still a good choice for gamers."

    That's what the 1700X is for.
  • lilmoe - Thursday, March 2, 2017 - link

    +1
    And for that, I'd say the 1700 (non-x) is the best consumer CPU available ATM. BUT, if someone just wants to game, I'd say get the Core i5... For me though, screw Intel. Never going them again.
  • fanofanand - Thursday, March 2, 2017 - link

    The 1700 is the sweet spot for anyone not trying to eek out a few more fps or drop their encode/decode times by a couple of seconds. To save $170 and lose a couple hundred mhz, I know which chip seems like the best all-around for price/performance and that's the 1700.
  • lilmoe - Thursday, March 2, 2017 - link

    Yep. You get both efficiency and performance when needed. This should allow for super quiet and very performant builds. Just take a look at the idle system power draw of these chips. Super nice.

    Everything is going either multi-threaded or GPU accelerated, even compiling code. What I'm really waiting for is Raven Ridge. I've got lots of stock $$ and high hopes for a low power 4-6 core Zen APU, with HBM and some bonus blocks for video encode (akin to Quicksync). I have a feeling they'll be much better for idling power and have better support for Microsoft's connected standby.
  • khanikun - Friday, March 3, 2017 - link

    i5 is a good gamer and all around cpu for majority of users. If all you plan to do is game and a tight budget, the i3 7350k is a great cpu for just that. Once the workload goes a bit more multithreaded, that's where you'll want to move to an i5.
  • Valis - Friday, March 3, 2017 - link

    I game now and then, but I do a lot of other things too. Video rendering, Crypto coins, Folding @ home, VM, etc. So any Zen, perhaps even 4 Core later thins year with a good GPU will suit me fine. :)
  • nos024 - Thursday, March 2, 2017 - link

    So the 1800x is pointless?
  • lilmoe - Thursday, March 2, 2017 - link

    I don't think pointless is the right word. I'd say it's the worse value for dollar of the three.
  • tacitust - Thursday, March 2, 2017 - link

    Not at all pointless if you do a lot of video transcoding or other CPU intensive tasks well suited to multiple cores. The price premium is still for the 1800x is way lower than the price premium for the Intel processors.

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