Crysis 3

Still one of our most punishing benchmarks 3 years later, Crysis 3 needs no introduction. Crytek’s DX11 masterpiece, Crysis 3’s Very High settings still punish even the best of video cards, never mind the rest. Along with its high performance requirements, Crysis 3 is a rather balanced game in terms of power consumption and vendor optimizations. As a result it can give us a good look at how our video cards stack up on average, and later on in this article how power consumption plays out.

Crysis 3 - 3840x2160 - Very High Quality + FXAA

Crysis 3 - 2560x1440 - Very High Quality + FXAA

Crysis 3 - 1920x1080 - Very High Quality + FXAA

This being the first cycle we’ve used the Very High settings, it’s humorous to see a $700 video card getting 35fps on a 3 year old game. Very High settings give Crysis 3 a level of visual quality many games still can’t match, but the tradeoff is that it obliterates most video cards. We’re probably still 3-4 years out from a video card that can run at 4K with 4x MSAA at 60fps, never mind accomplishing that without the MSAA.

The GTX 1080 does however at least get the distinction of being the one and only card to crack 30fps at 4K. Though 30fps is not suggested for Crysis, it can legitimately claim to be the only card that can even handle the game at 4K with a playable framerate at this time. Otherwise if we turn down the resolution, the GTX 1080 is now the only card to crack 60fps at 1440p. Very close to that mark though is the GTX 1070, which at 58.1fps is a small overclock away from 60fps.

Looking at the generational comparisons, GTX 1080 and GTX 1070 lead by a bit less than usual, at 62% and 51% respectively. The GTX 1080/1070 gap on the other hand is pretty typical, with the GTX 1080 leading by 27% at 4K, 23% at 1440p, and 21% at 1080p.

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  • Eidigean - Wednesday, July 20, 2016 - link

    Excellent article Ryan.

    Will you be writing a followup article with tests of two GTX 1080's in SLI with the new high-bandwidth dual bridge?

    Looking specifically for these tests in SLI:
    3840x2160
    2560x1440
    3x 2560x1440 (7680x1440)
    3x 1920x1080 (5760x1080)

    Hoping the latter two tests would include with and without multi-projection optimizations.
    Thanks!
  • Ryan Smith - Wednesday, July 20, 2016 - link

    "Will you be writing a followup article with tests of two GTX 1080's in SLI with the new high-bandwidth dual bridge?"

    It's on the schedule. But not in the near term, unfortunately. GPU Silly Season is in full swing right now.
  • big dom - Wednesday, July 20, 2016 - link

    I agree with the previous reviewers. It's fine and dandy to be a "day one" breakthrough reviewer and believe me I read and enjoyed 20 of those other day 1 reviews as well. But... IMO no one writes such an in depth, technical, and layman-enjoyable review like Anandtech. Excellent review fellas!

    This is coming from a GTX 1070 FE owner, and I am also the other of the original Battleship Mtron SSD article.

    Regards,
    Dominick
  • big dom - Wednesday, July 20, 2016 - link

    *author
  • jase240 - Wednesday, July 20, 2016 - link

    I don't understand why in your benchmarks the framerates are so low. For example I have a 1070 and am able to play GTAV at very high settings and achieve 60fps constant at 4K.(No MSAA obviously)

    Even other reviewers have noted much higher framerates. Listing the 1080 as a true 4K card and the 1070 as a capable 4K card too.
  • Ryan Smith - Wednesday, July 20, 2016 - link

    It depends on the settings.

    The way I craft these tests is settings centric. I pick the settings and see where the cards fall. Some other sites have said that they see what settings a card performs well at (e.g. where it gets 60fps) and then calibrate around that.

    The end result is that the quality settings I test are most likely higher than the sites you're comparing this article to.
  • jase240 - Wednesday, July 20, 2016 - link

    Ah now I see why, you have the advanced graphics settings turned up also. These are not turned on by default in GTAV since they cause great performance loss.

    Extended Distance Scaling, Extended Shadows Distance, Long Shadows, High Resolution Shadows, High Detail Streaming While Flying.

    They eat a lot of VRAM and perform terribly at higher resolutions.
  • sonicmerlin - Thursday, July 21, 2016 - link

    And I'm guessing add very little to overall picture quality.
  • Mat3 - Wednesday, July 20, 2016 - link

    I think there's something wrong with your Fury X in a couple of your compute tests. How's it losing to a Nano?
  • masouth - Wednesday, July 20, 2016 - link

    I know the article was posted today but when was it actually written? NewEgg has been having the dual fan Gigabyte GTX 1070 at $399 for a couple weeks now. Yes, it's still $20 over the MSRP and frequently sells out as quick as they show up but it's still a fair deal cheaper than $429.

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