NVIDIA is continuing their efforts to provide game ready drivers on launch day throughout the AAA/holiday season. Without missing a beat they are giving us a two for one today with game ready support for both Just Cause 3 and Rainbow Six Siege.

Being a game ready driver, updates in the realm of stability and bug fixes are scarce. This time we are left with a bug fix for Call of Duty Black Ops III crashing on NVIDIA hardware under Windows Vista through Windows 8.1. No bug fixes are listed for Windows 10.

Today's driver update also brings us game ready support for Just Cause 3 and Rainbow Six Siege, both of which were just released. Just Cause 3 is the latest in open world madness and appears to need all the help it can get while being a demanding title (NVIDIA themselves recommend a GeForce GTX 970 for 60 fps at 1080p). Rainbow Six Siege has also arrived and along with catering to fans of tactical shooters is also the other half of NVIDIA's Bullets or Blades promotion which began in October and will be continuing for only two more weeks. While not 'game ready' this driver also provides driver optimizations for the Civilization Online closed beta.

Anyone interested can download the updated drivers through GeForce Experience or on the NVIDIA driver download page.

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  • Harry Lloyd - Wednesday, December 2, 2015 - link

    Are they still planning on doing the whole update via GFE thing?
  • Ryan Smith - Wednesday, December 2, 2015 - link

    No change in plans has been announced.
  • nathanddrews - Wednesday, December 2, 2015 - link

    You can still download them manually from other sources, right?
  • mapesdhs - Wednesday, December 2, 2015 - link

    Just install the drivers without GFE included. Easy.
  • xenol - Wednesday, December 2, 2015 - link

    The problem with this is that everyone sourced PC World. I seriously doubt that NVIDIA would make such an announcement to one outlet who's target audience isn't PC gamers.

    That and it was reported by Brad Chacos. I dunno but he seemed kind of sensationalist when I ran into his articles at another website.
  • jasonelmore - Wednesday, December 2, 2015 - link

    nah PC PER covered it and even asked nvidia PR about it.. it was confirmed to be a requirement hence all the giveaways and prizes to smooth over gamers feelings about it
  • xthetenth - Wednesday, December 2, 2015 - link

    Can't wait until their next actual bug fixing update. I'd like to be able to use their performance boosts without having to wait for my computer locking up multiple times if I tab out of a game to type a sentence reply on skype.
  • madwolfa - Wednesday, December 2, 2015 - link

    They've been releasing Game Ready only drivers for quite a while now... Are they really holding off with the bigger fixes (for how much longer??) or they just roll them in quietly?
  • WithoutWeakness - Wednesday, December 2, 2015 - link

    They've been slowly adding new features as part of their Game Ready drivers. Checking release highlights for the past year of Game Ready drivers lists the following:
    - support for the latest OpenGL ARB extensions as well as OpenGL ES 3.2
    - updated features and functionality for the GameWorks VR software development kit
    - tweaks, bug fixes, and optimizations for Windows 10
    - features and benefits based around G-SYNC technology and Dynamic Super Resolution
    - support for Maxwell’s new Multi-Frame Sampled Anti-Aliasing (MFAA) mode
  • jasonelmore - Wednesday, December 2, 2015 - link

    one game ready whql driver per week! nice job nvidia, keep it up

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