Jedi Knight 2

Although it's based on the aging Quake III engine, Jedi Knight 2 provided it with a decent refresh and is an example of the performance requirements of a present-day FPS.

Jedi Knight 2
'demo jk2ffa' 1024x768x32
NVIDIA GeForce4 Ti 4600 (128MB)

NVIDIA GeForce4 Ti 4400 (128MB)

NVIDIA GeForce4 Ti 4200 (128MB)

ATI Radeon 8500 (128MB)

ATI Radeon 8500LE (128MB)

NVIDIA GeForce4 MX 460 (64MB)

ATI Radeon 9000 Pro (64MB)

NVIDIA GeForce4 MX 440 (64MB)

ATI Radeon 7500 (64MB)

Matrox Parhelia (128MB)

143.5

143.3

142.8

140.9

140.6

136.6

127.6

124.9

115.2

87.5

|
0
|
29
|
57
|
86
|
115
|
144
|
172

At 1024x768 the majority of the cards are CPU bound, which allows the GeForce4 MX 460 to take a 7% lead over the Radeon 9000 Pro.

Jedi Knight 2
'demo jk2ffa' 1280x1024x32
NVIDIA GeForce4 Ti 4600 (128MB)

NVIDIA GeForce4 Ti 4400 (128MB)

ATI Radeon 8500 (128MB)

ATI Radeon 8500LE (128MB)

NVIDIA GeForce4 Ti 4200 (128MB)

NVIDIA GeForce4 MX 460 (64MB)

ATI Radeon 9000 Pro (64MB)

NVIDIA GeForce4 MX 440 (64MB)

ATI Radeon 7500 (64MB)

Matrox Parhelia (128MB)

141.5

140.2

139.8

137.5

133.6

101.6

94.9

84.5

79.2

77.6

|
0
|
28
|
57
|
85
|
113
|
142
|
170

The situation changes considerably at 1280x1024 where CPU bottlenecks begin to fade away for the slower cards and fill-rate/memory bandwidth come into play. Here the Radeon 9000 Pro is still slower than the GeForce4 MX 460 however.

Jedi Knight 2
'demo jk2ffa' 1600x1200x32
NVIDIA GeForce4 Ti 4600 (128MB)

ATI Radeon 8500 (128MB)

NVIDIA GeForce4 Ti 4400 (128MB)

ATI Radeon 8500LE (128MB)

NVIDIA GeForce4 Ti 4200 (128MB)

NVIDIA GeForce4 MX 460 (64MB)

ATI Radeon 9000 Pro (64MB)

Matrox Parhelia (128MB)

NVIDIA GeForce4 MX 440 (64MB)

ATI Radeon 7500 (64MB)

128.2

123.3

116.6

113.1

99.6

73.6

65.5

65

60.5

58.2

|
0
|
26
|
51
|
77
|
103
|
128
|
154

At 1600x1200 the standings don't change too much, the Radeon 9000 Pro continues to be outperformed by the MX 460.

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  • wolfman3k5 - Thursday, January 6, 2011 - link

    I used to have a 9000 Pro back in 2002.... this brings back meeeemooories....
  • Avila951 - Saturday, July 21, 2018 - link

    The voodoo fell behind in performance at launch due to its lack of hardware t&l and immature drivers, it was only giving somewhere between geforce ddr and geforce gts performance at launch, and unless you liked glide games, or unreal tournament then the v5 never really outperformed geforce. krogerfeedback.com

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