Unreal Tournament 2003 (DM-Asbestos)

Our second benchmarking level in UT2003 is DM-Asbestos, which is primarily an indoor level and garners noticeably higher frame rates.

Unreal Tournament 2003 (DM-Asbestos)
1024x768x32 High Detail Settings
NVIDIA GeForce4 4600 (128MB)

NVIDIA GeForce4 4400 (128MB)

NVIDIA GeForce4 4200 (128MB)

Matrox Parhelia (128MB)

ATI Radeon 9000 Pro (64MB)

ATI Radeon 8500 (128MB)

ATI Radeon 8500LE (128MB)

ATI Radeon 7500 (64MB)

NVIDIA GeForce4 MX 460 (64MB)

NVIDIA GeForce4 MX 440 (64MB)

235.5

223.1

198.5

143.5

141.4

138.6

125.9

116.3

106.1

80.4

|
0
|
47
|
94
|
141
|
188
|
236
|
283

Here we actually get to see the Radeon 9000 Pro outperform both the Radeon 8500 and Radeon 8500LE; not to mention that it completely tramples the GeForce4 MX 460.

Unreal Tournament 2003 (DM-Asbestos)
1280x1024x32 High Detail Settings
NVIDIA GeForce4 4600 (128MB)

NVIDIA GeForce4 4400 (128MB)

NVIDIA GeForce4 4200 (128MB)

Matrox Parhelia (128MB)

ATI Radeon 9000 Pro (64MB)

ATI Radeon 8500 (128MB)

ATI Radeon 8500LE (128MB)

ATI Radeon 7500 (64MB)

NVIDIA GeForce4 MX 460 (64MB)

NVIDIA GeForce4 MX 440 (64MB)

115.1

100.8

83.8

65.7

60.6

58.8

53.4

51.8

44.1

32.8

|
0
|
23
|
46
|
69
|
92
|
115
|
138

The Radeon 9000 Pro manages to offer performance very close to the Matrox Parhelia but at a $129 price tag, not too shabby at all. Once again, the GeForce4 MX 460 can't even begin to keep up, and let's not forget that the Radeon 9000 Pro is fully DX8 compliant. Two points for ATI.

Unreal Tournament 2003 (DM-Asbestos)
1600x1200x32 High Detail Settings
NVIDIA GeForce4 4600 (128MB)

NVIDIA GeForce4 4400 (128MB)

NVIDIA GeForce4 4200 (128MB)

Matrox Parhelia (128MB)

ATI Radeon 9000 Pro (64MB)

ATI Radeon 8500 (128MB)

ATI Radeon 8500LE (128MB)

ATI Radeon 7500 (64MB)

NVIDIA GeForce4 MX 460 (64MB)

NVIDIA GeForce4 MX 440 (64MB)

81.9

71.2

58.6

47

43.4

42

38.1

37.5

31.3

23.1

|
0
|
16
|
33
|
49
|
66
|
82
|
10

It looks like it won't be until we get GeForce4 performance under $200 that everyone will be able to run UT2003 at 1600x1200.

Unreal Tournament 2003 (DM-Antalus) Jedi Knight 2
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2 Comments

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  • wolfman3k5 - Thursday, January 6, 2011 - link

    I used to have a 9000 Pro back in 2002.... this brings back meeeemooories.... Reply
  • Avila951 - Saturday, July 21, 2018 - link

    The voodoo fell behind in performance at launch due to its lack of hardware t&l and immature drivers, it was only giving somewhere between geforce ddr and geforce gts performance at launch, and unless you liked glide games, or unreal tournament then the v5 never really outperformed geforce. krogerfeedback.com Reply

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