Bioshock Infinite

Bioshock Infinite is Irrational Games’ latest entry in the Bioshock franchise. Though it’s based on Unreal Engine 3 – making it our obligatory UE3 game – Irrational had added a number of effects that make the game rather GPU-intensive on its highest settings. As an added bonus it includes a built-in benchmark composed of several scenes, a rarity for UE3 engine games, so we can easily get a good representation of what Bioshock’s performance is like.

Bioshock Infinite - 3840x2160 - High Quality

Bioshock Infinite - 2560x1440 - Ultra Quality + DDoF

Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF

Bioshock Infinite immediately turns the tables on AMD, and outside of a near-tie at 4K the GTX 970 takes a significant lead here. At both 1440p and 1080p the GTX 970 clears the R9 290XU by 21%, and even against the GTX 780 it enjoys quite a lead.

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  • Kalessian - Friday, September 26, 2014 - link

    Is it really safe to overclock the memory like that when there aren't any heatsinks on them?

    Also, 1st?
    Reply
  • Ryan Smith - Friday, September 26, 2014 - link

    As long as you're not giving them additional voltage (which you can't do on this card): yes. GDDR5 does not consume all that much power, even if it is relatively more than DDR3. The airflow off of the fans is plenty for stock voltage. Reply
  • Viewgamer - Friday, September 26, 2014 - link

    Why no Mantle benchmarks for Thief ? Reply
  • winterspan - Friday, September 26, 2014 - link

    I'm assuming because this is an Nvidia review... Reply
  • eanazag - Friday, September 26, 2014 - link

    No mantle is likely because it didn't give a great showing last time in the AMD mantle review. If I remember correctly, Thief maybe even had a performance regression with Mantle being used. Reply
  • Ammaross - Thursday, October 2, 2014 - link

    Because Mantle only has benefit in CPU-capped performance. When you run benchmarks on an i7 or better, Mantle has no tangible benefit and sometimes has regressions. Reply
  • Viewgamer - Friday, September 26, 2014 - link

    Or even Mantle benchmarks for BF4 for that matter ? Reply
  • Ryan Smith - Friday, September 26, 2014 - link

    Apologies. The Mantle results have to be added manually since our graphing system can't handle multiple results for the same card automatically. I had actually entered in the data but neglected to regenerate the graphs. Reply
  • SeanJ76 - Monday, February 9, 2015 - link

    Sounds like your not using EVGA PrecisonX 4.2.1, you can add as much voltage as you like to the 970 GTX FTW.........idiot..... Reply
  • P39Airacobra - Sunday, November 29, 2015 - link

    Ok first of all EVGA Precision or the type of software has nothing to do with that, Also he has a valid concern about the V-Ram temps and the VRM. Also don't call people idiots! That's my Job! IDIOT! Reply

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