Alongside updated Ivy Bridge MacBook Air and MacBook Pro models, Apple is introducing a third member of its notebook lineup. This is the next generation MacBook Pro with Retina Display. It's priced at $2199 (8GB memory, 256GB SSD) and available starting today.

Internally the next-gen MacBook Pro features a 2.3GHz quad-core Core i7 CPU (likely Intel's i7-3615QM, turbo boost up to 3.3GHz, 6MB L3 cache). NVIDIA's Kepler based GeForce GT 650M comes standard with 1GB of memory. There's no 802.11ac support, the next-gen MacBook Pro features 3x3:3 802.11n and Bluetooth 4.0.

The new unibody shell is just 0.71-inches thick and weighs 4.46-lbs. The big feature of the next-gen MacBook Pro is its Retina Display. Available in one size configuration at 15.4-inches, the new panel is a 2880 x 1800 IPS model.  Apple is boasting up to a 75% reduction in glare and reflections. The display is now integrated into the unibody, allowing Apple to remove its cover glass.

The MacBook Pro with Retina Display ships with OS X Lion but features updated apps (Mail, iPhoto, iMovie, Safari) for proper DPI scaling to deal with the higher resolution display. Final Cut Pro and Aperture will also receive updates for Retina Display support.

Apps have to be updated to take advantage of the display, however pixel doubling is supported for scaling those that haven't been updated. 

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  • BSMonitor - Monday, June 11, 2012 - link

    Windows 8 compatible??
  • elitistlinuxuser - Monday, June 11, 2012 - link

    I don't get why this is a question it already can run Windows 7. So windows 8 shouldn't be an issue
  • crimson117 - Monday, June 11, 2012 - link

    Details are still fuzzy, but I've heard it comes with Windows ME pre-installed, and if you mail in a post card they will send you a DVD containing a product key that will allow you to download Windows 8 via Steam.
  • sonelone - Monday, June 11, 2012 - link

  • ImSpartacus - Monday, June 11, 2012 - link

    You win all the internets.
  • B3an - Monday, June 11, 2012 - link

    Sounds great. Even Windows ME would be better than OSX.
  • zappb - Monday, June 11, 2012 - link

    Awesome - It looks like full resolution capable as in you should get extra screen real estate, not HiDEF? or whatever they used with the Ipad.

  • ssj4Gogeta - Monday, June 11, 2012 - link

    What does that mean?
  • ImSpartacus - Monday, June 11, 2012 - link

    Since Apple doubled the resolution (1440x900 -> 2880x1800), they can double the DPI and all the UI elements will be the same size, but be twice as sharp and detailed.

    zappb is asking if OSX allows the user the option of NOT doubling DPI. So UI elements are a quarter of their typical size, but you can fit four times as much stuff on the screen.

    I know little about OSX, but I'd imagine there's also a middle road of choosing some non-integer multipler (i.e. not 1 or 2) that would yield an "best-of-both-worlds" effect. Everything is a little sharper, you can fit a little more on the screen and it's only a little smaller. The wild card is how OSX deals with non-integer DPI multiples.
  • zappb - Monday, June 11, 2012 - link

    Thanks for putting it into fluent english ImSpartacus,

    Just spotted this on the Apple Store - Configurable to 1680-by-1050 high-resolution glossy or antiglare display.

    This suggests that it does run at 1440x900 x 2 instead of actually being able to push 2880 x 1800. Would be interesting to see how Windows treats the resolution.

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