The Future of Larrabee: The Many Core Era

I keep going back to this slide because it really tells us where Intel sees its architectures going:

Today we're in the era of the multi-core array. Next year, Nehalem will bring us 8-cores on a single chip and it's conceivable that we'll see 10 and 12 core versions in the two years following it. Larrabee isn't actually on this chart, it remains separate until we hit the heterogeneous multi-threaded cores (the last two items on the evolutionary path).

It looks like future Intel desktop chips will be a mixture of these large Nehalem-like cores surrounded by tons of little Larrabee-like cores. Your future CPUs will be capable of handling whatever is thrown at them, whether that is traditional single-threaded desktop applications, 3D games, physics or other highly parallelizable workloads. It also paints an interesting picture of the future - with proper OS support, all you'd need for a gaming system would be a single Larrabee, you wouldn't need a traditional x86 CPU.

This future is a long time from now, but just as Pentium M eventually evolved into the future of desktop microprocessors from Intel today, keep an eye on Larrabee, because in 5 years it could be behind what you're running everything on.

Changing the Way GPUs Are Launched?

Here's an interesting thought. By the time Larrabee rolls out in 2009/2010, Intel's 45nm process will have been able to reach maturity. It's very possible that Intel could launch Larrabee much like it does its CPUs, with many SKUs covering a broad range of market segments. Intel could decide to launch $199 all the way up to $999 Larrabee parts, instead of the more traditional single GPU launch (perhaps with two SKUs) and waiting months before the technology trickles down to the mainstream.

Intel could take the GPU industry by storm and get Larrabee out into the wild quicker if it launched top to bottom, akin to how its CPU introductions work.

Shading Tiles with Larrabee (With Extra Goodies) Things That Could Go Wrong
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  • del - Friday, August 15, 2008 - link

    Don't be a hater. :P Intel has got it goin' on right now. Believe in the POWAH of Larrabee... unless it proves to be a failure upon release.

    :)
    Reply
  • Thatguy97 - Sunday, June 28, 2015 - link

    IM FROM TEH FUTURE LARRABAE WAS CANCELLED OMG XDDDDD Reply
  • atlmann10 - Saturday, August 09, 2008 - link

    Think about this ok AMD originally was a private IBM cpu manufacturer. Then bought out and run as a side unit of INTEL, that was dropped after they were done with them. So in a way the were partners and I'm sure there was some friendliness. As it's always been said keep your friends close but your enemies closer. There have been some things especially in these past two years that struck me kind of odd. Such as AMD's graphics chips running fine on a x38/48 chipset and the physics collaboration things as well as a few other rumors. Then Nvidia starts spouting off about how they could kick INTELS A77 etc. Now AMD has a definite GPU coprocessor in ATI and they wanna break into the market of GPU's etc. They know that there will be graphics competition with Nvidia being there largest competitior because there dedicated to GPU's solely and have a reputation. However now AMD has some chips that compete straight on weakening Nvidia to a point. Then AMD is getting more and more out of there cpu's gpu's and chipsets so INTEl jumps in the CPU GPU market just like AMD. Either way it turns out more are going to go with INTEL cpu's and many other products where AMD is kind of a fringe player. Who would you rather compete against full on 2 major GPU manufacturers or attempt to kind of co-align yourself with there competetitor while the somewhat down. Then throw out a whole new way to do graphics that performs well Nvidia is already loosing market share. So more people try it and the same number of people go with ATI. That leaves a much lower market for Nvidia plus there paying back what some 200 million dollars in bad GPU's right now as well and a few other problems they been having. Now this is not anything I know but knowing INTEL loves to stick it to competitors when there weak think about it. Reply
  • benkantor - Wednesday, August 06, 2008 - link

    if you could fit 10 Larrabees on 143 mm^2, you could fit 40 Larrabees on 286 mm^2, not 20... :P Reply
  • MamiyaOtaru - Saturday, August 09, 2008 - link

    For the love of education. We've already been through this. See the end of page 6 through page 7 in the comments section.

    143mm^2 doesn't mean 143*143. It means 143 square millimeters. 286 square millimeters is twice as many, allowing twice as many cores.
    http://img379.imageshack.us/my.php?image=squaremmh...">http://img379.imageshack.us/my.php?image=squaremmh...

    The article is right and you are so very wrong.
    Reply
  • Barack Obama - Wednesday, August 06, 2008 - link

    Derek and Anand deliver again! Reply
  • KGR - Wednesday, August 06, 2008 - link

    I am not a profeesional about software and hardware that is why maybe this question can sound nonsense .
    If larrabee will have a software renderer and programmed by C++ is it possible that it is not depended on windows? I mean if it doesnt need direct X can we run the games on Linux also??
    Reply
  • npoe1 - Tuesday, August 05, 2008 - link

    I enjoyed reading this so much. I think that this kind of articles is what Anandtech needs; I usually go to Arstechnica to read things like this one.

    Again, thanks!
    Reply
  • TrEmEnDo - Tuesday, August 05, 2008 - link

    I am definitely impressed with this new development and I expect that this technology will be disruptive down the road, however I feel that somehow they are about to commit another of their megalomaniac mistakes.
    Has anyone stopped for a sec and look where all gaming industry is heading into? Are PCs the future gaming platform? Maybe I am missing something but aren't the big guys already struggling to retain a 'decent' percentage of the multibillion gaming pie (PC gaming alliance anyone...)? I believe that whether us, tech enthusiast, hardcore pc gamers like it or not, it is the console arena where the big guns are going to be playing in a few years from now.
    Guys, we are seeing this happening everyday, we see tittles appearing and disappearing everyday b/c companies don't want to commit the resources to develop games for more than one or two platforms (normally doing a sloppy work BTW). Now that the grandpas of graphic hardware had manage to get DX/D3D derived engines into the last gen consoles (xenos, RSX) and a terribly inertial and rigid developer community avoids and whines about how difficult is to program for the few hardware 'jewels' that we have already in our hands (Cell/RV770/G200) do you think anyone except Intel is in the mood for yet another graphics industry spin?

    I have no doubt that this new development will have its own niche application or someone will definitely find something appropriate for it, but to say that Larrabee CAN do graphics and to say larrabee will kick ass so bad that in 3 years from now we all will be gaming from a Larrabee containing computer are two very different things.
    Congrats to Intel as the fathers of the creature, and congrats to us to see the tech world moving on....but just don't think this will change the world as we know it.
    Reply
  • hooflung - Tuesday, August 05, 2008 - link

    They are doing something very AMD like and taking it a step further and tossing in a few Power ideals in. I just wonder what the power profile will look like and who will partner up with Intel for it.

    I am sure they will have 4+ of these cores built into integrated chip sets for OEMs and laptops to really boost those areas. And people who buy laptops will see that they can get a desktop with 'bigger larrabee' and play their games faster than their budget/laptop computer.

    So it does make sense. However, it is an empire made on a lot of ifs. It will be fun to watch. Thanks anandtech for the informative article.
    Reply

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