Supreme Commander

Supreme Commander is one of the better RTS games to be released in recent memory although we are still huge fans of Command and Conquer 3 along with Company of Heroes. We chose Supreme Commander as it is both a GPU and CPU hog when it comes to systems resources. We utilize the built-in performance test to benchmark the game. We set all of the settings to high and only change the resolutions between benchmark runs. This benchmark provides a cornucopia of results but for our tests we will report the average frame rates during the benchmark. We generally find this game to be playable with frame rates at or above 35fps.

Gaming Performance - Supreme Commander


Company of Heroes

Company of Heroes was released last year and is still proving to be a very addictive RTS game around the office. The game is extremely GPU intensive and also requires a hefty CPU at times. If this is beginning to sound a lot like Oblivion, well CoH is very similar to Oblivion in system requirements. The visuals and audio experience within the game will at times have you believing the game is based more on a First Person Shooter than a traditional Real Time Strategy game. We set all options to High and turn on all additional video options.

The game contains a built-in performance test that utilizes the game engine to generate several different action scenes along with a coffee argument as a sideline distraction before the war starts. We found the performance test gives a good indication of how well your system will perform throughout the game on average. We have found some of the in-game action sequences to be more demanding than the performance test and are working on game play benchmark that is repeatable. We generally found the game to be enjoyable with an average frame rate above 35fps.

Gaming Performance - Company of Heroes


Prey

Prey offers some superb action sequences, unique weapons and characters, and is a visually stunning game at times. It still requires a very good GPU to run it with all of the eye candy turned on. We set all graphic settings to their maximum except for AA/AF and utilize a custom timedemo that takes place during one of the more action oriented sequences. We generally found the game to be enjoyable with an average frame rate above 35fps.

Gaming Performance - Prey


S.T.A.L.K.E.R.

S.T.A.L.K.E.R. is one of the favorite first person shooter games around the office as it continues to provide a great deal of replay value and the graphics are very good once the eye candy is turned on. What we especially like about the game is the atmosphere and the fact that it makes for a great system benchmark.

Gaming Performance - S.T.A.L.K.E.R.

Gaming Summary

Once again the P35 boards, especially when operating at 1333 FSB, lead the pack although the differences overall are minimal when looking at the separation between boards except in Prey and S.T.A.L.K.E.R. Gaming continues to be driven by the GPU but every extra bit of performance always helps.

Gaming Performance Disk, Power, and FSB OC Results
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  • drewintheav - Sunday, May 27, 2007 - link

    When you tested the P5K Deluxe Wifi mainboard and OCZ Reaper 9200 ddr2 memory were you able to boot up with with both modules of the reaper memory installed or did you have to boot up with a different memory and then adjust the ddr2 voltage to 2.3?

    I can not boot with all settings on the Asus P5K Deluxe Wifi set to default. The motherboard starts up but the screen stays black and there is no beep or POST information displayed.

    Were you able to boot up no problem? I was able to boot no problem at default settings on my Asus Commando with the same OCZ Reaper 9200. Do you think I need to replace my motherboard? I also have had the pc spontaneously restart twice now.

    Thanks in advance for any info or suggestions that you can provide.
  • Stele - Tuesday, May 22, 2007 - link

    Most sites seem to list Asus's high-end boards as having 8-phase power, as per the spec sheet provided by Asus. However, I've a funny feeling that it might not be so, despite the number of MOSFET "sets" and inductors. When I was working on P5B Deluxe boards, which also supposedly sports 8-phase power, I noticed that they used the Analog Devices ADP3198 synchronous buck controller. This controller supports up to 4 phases max, which suggests that the 8 apparent phases are actually arranged in two sets of 4-phase circuitry running in parallel. If this is true, it's an unfortunate bit of misleading marketing, though it was probably due to the pressure in keeping up with gimmicky competitors touting quantity (6-phase, 12-phase, xx-phase) over quality (component/circuitry design/implementation).

    The presence of a 'voltage damper' setting in BIOS for the P5Ks seem to hint at the possibility of something new, however: either the presence a new PWM controller or some additional droop compensation circuitry. I'm guessing it's still an ADP3198, and hence the latter scenario. Would it be possible to find out what controller's being used on the P5K, pretty please? :P

    IMHO, while the Analog PWM controllers have generally been stellar performers in their own right, they ought to start improving their products so that manufacturers would have to worry less about breaking relationships with them and jump ship - especially with, for example, Intersil having excellent analog (up to 6 phases) and digital PWM controllers.
  • Stele - Wednesday, May 23, 2007 - link

    Now that I recall, Gigabyte too is in the habit of being rather liberal with how they count phases... in fact they're arguably one of the first to do so, along with their DPS gimmick in the 875 days. The DQ6 is listed and marketed has having 12 phases, but if I remember correctly, Gigabyte uses an Intersil ISL6327 for their 12-phase products (at least the GA-965P-DQ6 did so). This is a 6-phase controller, which means that, as in the case of the Asus designs mentioned above, the "12-phase" power claimed by Gigabyte is little more than two sets of 6 phases in parallel. Is this still the case in the P35-DQ6?

    If so, it'd be good to point out the reality under misleading hype, so that if nothing else, readers and potential buyers are better informed - and to underscore the fact that there are hardware sites who do know their stuff and who don't simply swallow and parrot whatever the manufacturers throw at them.

    Just my 2 cents'!
  • shabby - Monday, May 21, 2007 - link

    The loop-de-loop kicks ass on the msi board :D
  • TA152H - Monday, May 21, 2007 - link

    I agree, I don't know why, but I need it!
  • Gary Key - Tuesday, May 22, 2007 - link

    It actually works also, a lot less aluminum than the Gigabyte and ASUS solutions, yet the MCH/PWM area seemed to be within 1C of the other boards in our early testing with the Quad. Still not a big fan of the "designs" coming out but to each his own. I think the new abit P35 board as the best looking heatpipe system but then I like it old school... :)
  • TA152H - Wednesday, May 23, 2007 - link

    I don't like you any more. I'm just not sure I can relate to someone that didn't like that rollercoaster :P .

    I expect it probably should work pretty well. With windmills, one of the biggest considerations for the power it produces is how tall the tower is; the further from the Earth, the more wind energy it will get. So, by extension, by creating this roller coast they elevate it to a higher point, and of course by convection the hottest air will hit that spot. So, it should work out pretty well (by now you're probably scratching your head thinking "what is this idiot talking about". It's because I have no clue, but I want it, and I'm making stuff up to validate the decision like this windmill nonsense).

    Old school heat pipe systems? Hmmmm, I don't remember even seeing a heatsink on anything earlier than a 486 processor, so I just think we can categorize your heatsink taste, at best as prosaic, and maybe even boring! I think this roller coaster only portends of things to come, I expect bigger ones soon, as well a hot dog stand. Motherboards seem to have become amusement parks, we have carousels (spinning fans), water equipment, towers, and now a roller coaster. Good grief.
  • yyrkoon - Thursday, May 24, 2007 - link

    Oh, and . . . .

    http://www2.abit.com.tw/page/en/motherboard/mother...">http://www2.abit.com.tw/page/en/motherb...pMODEL_N...
  • yyrkoon - Thursday, May 24, 2007 - link

    I agree with Gary, these 'windmill' and butt ugly other heatpipes from other OEMs can not touch ABITs OTES in looks. I guess that is what hapens when you pioneer a technology, and everyone copies . . .
  • Stele - Monday, May 21, 2007 - link

    quote:

    Compared to P965 the ICH9 extends SATA to a total of six native SATA ports, expands USB 2.0 to twelve ports, and adds an eSATA port with port multiplier and port disable

    While the addition of 2 more USB 2.0 ports is certainly one of ICH9's new features, doesn't ICH8 already offer 6 SATA ports? That was one of the latter's welcome improvements over the ICH7.

    There also doesn't seem to be anything in the block diagrams that indicate the presence of an eSATA port. I'm guessing here, but could it be that the mention of a "port multiplier" led to some confusion? After all, the 6 SATA ports in ICH8 and 9 are actually controlled by two host controllers, with internal port multipliers that connect them to 4 and 2 ports respectively (that's why, for example, some board manufacturers label two of the SATA ports as 'secondary' and state that it is generally not advisable to connect the boot drive to them).

    However, I'm guessing that the port multiplier issue came up in the context of ICH9 because apparently Intel would be using only command-based switching in ICH9's port multipliers, removing FIS (Frame Information Structure)-based switching apparently used in ICH8 (most port multipliers use both command-based and FIS-based). While FIS-based switching offers higher performance under multiple-drive loads than command-based switching, FIS-based switching is more complex and hence expensive to implement; besides that, it uses slightly more CPU resources to manage the increased command and data flow rate. As such, Intel might have chosen to use the simpler, cheaper command-based switching for ICH9. If this is true, it might be to keep costs down and because many hardware sites probably over-emphasised on CPU-utilisation when comparing SATA performance with other chipsets. Argh. Again, this was something that came up on the grapevine but I've not been able to find official sources that verify or deny this... perhaps Anandtech could shed some light?

    In the event that it's true, exactly how much performance would suffer under multiple-drive read/write loads is unclear, and this is where an extensive non-RAID and RAID performance test with perhaps a full six drives (or even 3/4/5) might give some hint. On the other hand, it may be that performance would not differ much in scenarios short of an array larger than a two-drive RAID 0/1 (as demonstrated in this review), so Intel decided to dispense with what they may consider a needless luxury.

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