GPU Performance - Gaming Workloads

Our revamped gaming test suite for 2018 involves six different games:

  • Civlization VI (DX12)
  • Dota 2
  • F1 2017
  • Grand Theft Auto V
  • Middle Earth: Shadow of War
  • Far Cry 5

Most system reviews take a handful of games and process them at one resolution / quality settings for comparison purposes. Recently, we have seen many pre-built systems coming out with varying gaming capabilities. Hence, it has become imperative to give consumers an idea of how a given system performs over a range of resolutions and quality settings for each game. With our latest suite, we are able to address this aspect.

Civilization VI (DX12)

The Civilization series of turn-based strategy games is very popular. For such games, the frame rate is not necessarily an important factor in the gaming experience. However, with Civilization VI, Firaxis has cranked up the visual fidelity to make the game more attractive. As a result, the game can be taxing on the GPU as well as the CPU, particularly in the DirectX 12 mode.

Civilization VI (DirectX 12) Performance

We processed the built-in benchmark at two different resolutions (1080p and 2160p), and with two different quality settings (medium and ultra, with the exact differences detailed here). At both resolutions and quality settings, we find the DeskMini A300 with a significant lead over other systems with integrated GPUs.

Dota 2

Dota 2 has been featuring in our mini-PC and notebook reviews for a few years now, but, it still continues to be a very relevant game. Our evaluation was limited to a custom replay file at 1080p resolution with enthusiast settings ('best-looking' preset). We have now revamped our testing to include multiple resolutions - This brings out the fact that the game is CPU-limited in many configurations.

Dota 2 allows for multiple renderers - we use the DirectX 11 mode. The rendering settings are set to 'enthusiast level' (best-looking, which has all options turned on, and at Ultra level, except for the Shadow Quality set to 'High'). We cycle through different resolutions after setting the monitor resolution to match the desired resolution. The core scripts and replay files are sourced from Jonathan Liebig's original Dota 2 benchmarking instructions which used a sequence of frames from Match 3061101068.

Dota 2 - Enthusiast Quality Performance

CPU-limited, or not, the same results of the DeskMini A300 being the best integrated GPU-system of the lot holds true for Dota 2 also.

F1 2017

Our gaming system reviews have always had a representative racing game in it. While our previous benchmark suite for PCs featured Dirt 2, we have moved on to the more recent F1 2017 from Codemasters for our revamp.

F1 2017 - Ultra Quality Performance

The supplied example benchmark (with some minor tweaks) is processed at four different resolutions while maintaining the graphics settings at the built-in 'Ultra' level. We don't see any surprises in this game's benchmarks.

Grand Theft Auto V

GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU. For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence.

Grand Theft Auto V Performance

We processed the benchmark across various resolutions and quality settings (detailed here). The results are presented above. At the risk of sounding like a broken record, the DeskMini A300 again turns out to be the best iGPU-only system in our list.

Middle Earth: Shadow of War

Middle Earth: Shadow of War is an action RPG. In our previous gaming benchmarks suite, we used its prequel - Shadow of Mordor. Produced by Monolith and using the new LithTech Firebird engine and numerous detail add-ons, Shadow of War goes for detail and complexity. The graphics settings include standard options such as Graphical Quality, Lighting, Mesh, Motion Blur, Shadow Quality, Textures, Vegetation Range, Depth of Field, Transparency and Tessellation. There are standard presets as well. The game also includes a 'Dynamic Resolution' option that automatically alters graphics quality to hit a pre-set frame rate. We benchmarked the game at four different resolutions - 4K, 1440p, 1080p, and 720p. Two standard presets - Ultra and Medium - were used at each resolution after turning off the dynamic resolution option.

Middle Earth: Shadow of War Performance

The relative numbers are no different from what was observed in the other games.

Far Cry 5

Ubisoft's Far Cry 5 is an action-adventure first-person shooter game released in March 2018. The game comes with an in-built benchmark and has standard pre-sets for quality settings. We benchmarked the game at four different resolutions - 720p, 1080p, 1440p, and 2160p. Two preset quality settings were processed at each resolution - normal and ultra.

Far Cry 5 Performance

Overall, the DeskMini A300 with the Ryzen 5 2400G emerges as a clear-cut winner for folks looking to game without a discrete GPU. Even the best iGPU that Intel can offer in the Iris Plus series is unable to approach the Vega 11 GPU integrated into the Ryzen processor.

Miscellaneous Performance Metrics GPU Performance for Workstation Workloads - SPECviewperf 13
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  • Thvash - Friday, April 26, 2019 - link

    For some reason 4K HDR, VP9 Profile 2 is not accelerated at all under Windows, while GPU claims to support it, no such issues under Linux
  • Smell This - Friday, April 26, 2019 - link

    **Microsoft removed the in-built HEVC decoding capabilities of Windows 10 in the 2017 Fall Creators Update, and replaced it with an extension that had to be downloaded from the Microsoft Store. Without the extension, playback is restricted to 1080p non-HDR streams encoded in H.264. In addition to the decoding capabilities, the system also needs to support PlayReady 3.0 DRM.**
    ______________________________________

    Ding!
    Another drive-by DRM borking by WIntel ...
  • Ratman6161 - Monday, April 29, 2019 - link

    This doesn't come with an OS, so if you hate Microsoft so much, then don't use Windows. As far as DRM goes, support for it is a necessary evil to avoid being sued. So it's not a "borking by Wintel", its a symptom of our lawsuit happy society + rampant piracy that the owners of intellectual property feel they must defend themselves against.
  • mapesdhs - Thursday, May 2, 2019 - link

    Wow, talk about buying MS' spin. Amazing how people are so happy to throw away their freedoms. In reality the blatant abuse of consumer IP rights is far more important but rarely addressed.

    https://www.youtube.com/watch?v=tUAX0gnZ3Nw
  • peevee - Thursday, May 2, 2019 - link

    "In reality the blatant abuse of consumer IP rights"

    You have NO rights to OTHER PEOPLE'S Property. Intellectual or not.
  • ripbeefbone - Thursday, May 2, 2019 - link

    I miss the 90s when nerds weren't embarassing bootlickers who fawned over corporations. get a soul you shills
  • peevee - Monday, May 6, 2019 - link

    I was the nerd in the 90s (and 80s) and still supported patents and copyrights. While violating some of them.
  • airider - Thursday, May 2, 2019 - link

    Interesting perspective. Intellectual property is not defined anywhere. It is a made up term assigned to copyrighted material and patents. If you live in the U.S. these are protected by Article 1, Section 8, Clause 8 of the Constitution:

    “To promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries.”

    The "right" to IP is only guaranteed for a limited time. When this time expires, the "right" no longer exists and it becomes public domain.
  • airider - Thursday, May 2, 2019 - link

    In fact, the reason these legal definitions exist is because copyright material and patents are not property, but rather the expression of ideas and thoughts through various forms of media (i.e. verbal, visual, etc).

    Because expressions are not property, a legal construct was created in order for "expressionists" to protect their ability to "make money", since once they expressed themselves, the expression is no longer their own, and the ability to profit was no longer in their control.
  • sorten - Tuesday, May 21, 2019 - link

    I was also a nerd in the 80's (and still today) and have never thought it was cool to steal others' creations. If you do that on a large enough scale then there's no incentive left for creative types to create, and what a unhappy world that would be to create.

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