Intel NUC8i7HVK (Hades Canyon) Gaming Performance - A Second Lookby Ganesh T S on May 14, 2018 8:01 AM EST
Gaming Performance - Grand Theft Auto V
GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.
For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence.
We processed the benchmark across various resolutions and quality settings. The results are presented below. Further down, we have the various differing aspects in the settings for each set.
|Grand Theft Auto V Performance|
In almost all cases, the trend is as expected. In the 1080p case with low quality settings, the performance seems to be CPU-limited, allowing the Hades Canyon NUC to match the more powerful systems. The game seems to be friendly to the Hades Canyon NUC only in the low quality settings.
|Grand Theft Auto V - Evaluated Quality Settings|
|Aspect||720p Max||1080p Low||1080p Max||1440p VHigh||4K Low||4K High|
|Screen Resolution||1280 x 720||1920 x 1080||1920 x 1080||2560 x 1440||3840 x 2160||3840 x 2160|
|Ultra & Long Shadows||Y||N||Y||Y||N||Y|