AA + Anisotropic Filtering Performance

With the Radeon 9600 Pro/GeForce FX 5600 Ultra class of cards, enabling AA and anisotropic filtering isn't always an option as it is on the high-end GPUs simply because the performance hit is sometimes too great. For this reason we focused on two particular modes to benchmark, a high performance mode and a high image quality mode; the high performance mode used only 2X AA and performance anisotropic filtering, while the high quality mode used 4X AA and the quality anisotropic filtering setting.

Unreal Tournament
1024x768 - 2X AA + 8X Performance Aniso
ATI Radeon 9500 Pro

NVIDIA GeForce FX 5600 Ultra

ATI Radeon 9600 Pro

ATI Radeon 9500

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4200

108.3

97.2

90.6

70.1

57.6

44.8

|
0
|
22
|
43
|
65
|
87
|
108
|
130

Unreal Tournament
1024x768 - 4X AA + 8X Quality Aniso
ATI Radeon 9500 Pro

ATI Radeon 9600 Pro

NVIDIA GeForce FX 5600 Ultra

ATI Radeon 9500

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4200

77.3

64.2

59.1

49.8

47.3

35.5

|
0
|
15
|
31
|
46
|
62
|
77
|
93

The standings continue to be what we've been seeing all along, with the Radeon 9600 Pro and GeForce FX 5600 Ultra performing very closely to one another and the Radeon 9500 Pro doing better than them all.

Anisotropic Filtering Performance Final Words
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