Camera

While it’s pretty much a universally terrible idea to use a tablet as your primary camera, for something like video chat or in an emergency it’s better to have one than not. In the case of the iPad Pro, the camera is essentially identical to what we saw with the iPad Air 2, which is to say an 8MP 1.1 micron 1/4” sensor, with an F/2.4 aperture and 3.3mm focal length, which translates to a 35mm equivalent focal length of 31mm. There’s no PDAF or anything fancy going on here, so it’s pretty much a guarantee that the camera is the exact same module that we saw with the iPad Air 2. The front facing camera is still a 1.3MP F/2.2 2.65mm focal length module, which leads me to believe that it too is shared with the iPad Air 2. I honestly don’t see any difference between the iPad Air 2 and iPad Pro cameras, so rather than spending time dwelling on those this comparison will be focused upon how it compares to popular smartphones and the tablet competition. As I don’t have a tripod mount that can actually fit the iPad Pro, I’ve elected to forgo some of our standard latency tests to avoid presenting data with confounding variables.

Daytime Photography Scene 1

In our first daytime scene the iPad Pro is actually not that far off from the iPhone 6s. If you look closely it’s obvious that there is less detail to be seen, but it’s honestly quite difficult to see the difference. Relative to the iPhone 6, detail is almost identical. For a camera that should basically be never used for the kinds of photos I’m taking for this review, the camera will work well in a pinch. By comparison the Pixel C is rather disappointing. Even in this ideal condition, detail is visibly worse when compared to the iPad Pro. I’m not sure whether this poor showing is caused by camera shake or AF issues but in general the AF system for the Pixel C had some pretty noticeable issues in general. There are also some obvious problems with color noise despite base ISO, which is shocking.

Daytime Photography Scene 2

In the interest of trying to collect more than one data point for presentation in the review, I tried another scene. Once again, the iPhone 6s shows a minor resolution lead and the iPad Pro is pretty close to the iPhone 6 here. By comparison while there isn’t any obvious weirdness going on the Pixel C clearly has less detail and a noticeable amount of color noise, which is surprising even for a tablet camera. Color noise is one of the most distracting things in any photo, so I’m always concerned when any mobile device has a camera where the JPEG output shows color noise.

Low Light Photography Scene 1

Low Light Photography Scene 2

Moving on to the low light testing, we clearly see the disadvantage that comes with smaller pixel sizes. The iPad Pro is just clearly worse than the iPhone 6 and 6s here. The 6s Plus is the clear winner of this test. While the iPad Pro has dark output, it’s miles better than the Pixel C and Nexus 9, both of which show enormous amounts of color noise. The Tegra X1 and K1 ISP for whatever reason is struggles with doing things like hot pixel compensation in low light, as in the dark areas of the photo there are obvious bright speckles of pixel noise.

Low Light Photography Scene 3

In another low light scene we see the same sort of ordering that was in the previous scene. The iPad Pro is acceptable here, but the iPhone 6, 6s, and 6s Plus are all clearly superior. However, the iPad Pro is clearly superior to the Pixel C and Nexus 9 on the basis of better detail and noise reduction. Unlike most smartphones I don’t really see a huge difference in how well everything freezes motion here, but I suspect this might just be because the entire image for the Pixel C and Nexus 9 is so lacking in detail.

Video

1080p30 Video

Looking at video performance, the iPad Pro noticeably lags behind the iPhone in feature set, which isn't entirely unsurprising given that the camera on any tablet should be strictly reserved as a fallback for when you can’t get to a smartphone or literally anything else. 1080p30 is encoded with H.264 high profile at 17 Mbps, with around 82 Kbps single channel AAC audio. For the most part, quality here is actually comparable to the iPhone 6 and 6s in daytime, with a noticeably tighter crop due to the longer 35mm equivalent focal length. The iPhone 6s Plus is again the obvious winner here though, due to its use of OIS in video. By comparison, the Pixel C shows clearly less detail, and the higher contrast leads to worse detail in areas like the road and in shadows.

Slow-Motion Video

In 720p120, the iPad Pro is clearly worse than the iPhone 6s and 6s Plus just by virtue of not supporting 1080p here. That's not exactly surprising, but as a result the quality looks to be roughly comparable to the iPhone 6. Given that both are using H.264 high profile at 30 Mbps it’s not exactly a surprise though. The Pixel C and Nexus 9 are both unable to participate in this test at all as they don’t support slow motion video, which might be an ISP limitation of some sort as we’ve seen Nexus devices on the smartphone side with support for slow motion video.

Overall, camera performance on the iPad Pro is probably as good as it gets for tablets, but it's obviously not competitive with the best smartphones. No one should really be surprised that this is the case though, as tablets are basically cameras of last resort, while smartphones are often primary cameras now.

Misc.

On the WiFi side unfortunately I have reason to doubt the validity of our current testing methodology, especially on iOS. As a result for this review we won’t be running any particular benchmarks for the iPad Pro but I never saw any particular issues with WiFi performance on the iPad Pro, which uses Broadcom’s BCM4355 WiFi/BT combo chipsets.

I also don’t have any particular equipment to really test speaker quality to its full extent, but subjectively the speakers are some of the best I’ve ever experienced on a mobile device in terms of sheer volume and frequency response. The speaker amps are shared with the iPad Air 2, which is Maxim Integrated’s MAX98721 IC. The audio codec/DAC is Cirrus Logic’s CS42L81, which isn’t entirely unsurprising given how most every Apple mobile device seems to use a Cirrus Logic codec of some sort.

I also found a number of interesting design wins, which include TI’s BQ27540 for the battery fuel gauge, and an MCU related to the Orion dock that seems to handle accessories like the Smart Keyboard. This MCU is connected over i2c, with some suggestion that this connector can act as a USB port, but I haven’t been able to figure out much else about this system.

Software UX Final Words
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  • lilmoe - Friday, January 22, 2016 - link

    ok......
  • Sc0rp - Friday, January 22, 2016 - link

    Well, I have to disagree with you on one thing here. I don't think Apple has any blame here when it comes to software. iOS9 is faaaaaaaar more powerful and capable than Mac OS 8 and 9 that I used to run on my power PC's back in the late 90's. Those computers were certainly productive. There's nothing on a software level that's really stopping developers from making productive software for the iPad Pro or even the Air. There is an interface challenge, much as there was an interface challenge when GUI's first came out. As I recall, people lambasted GUI's and mouses as being toys and not for serious work back then. The endless whining over the iPad Pro is just a reverberation of that. People don't like change and they don't like things that rub against their doctrine. But, consider this... While many adults actually have some difficulty adapting to this new computing paradigm, youngsters adapt to it like a fish to water.

    I think it is a wild boast to call an iPad Pro a 'useless toy'. I certainly have made a ton of use of mine. Of course, I'm an artist so there's that. Not to mention that my iPads have been my primary communication hub for the last five years.
  • Jumangi - Friday, January 22, 2016 - link

    iOS blows as an actual productivity system. It is made for smartphones first(Apple's cash cow) and everything else second. Put a version of Mac OSX on this and you have something. Right now this is an expensive artists toy.
  • strangis - Friday, January 22, 2016 - link

    > While many adults actually have some difficulty adapting to this new computing paradigm, youngsters adapt to it like a fish to water.

    That's why I, as someone of the Commodore Vic 20 era, has to show relatives and clients 25 years younger than me how to use their phones, tablets and computers every week. Regardless of age, some people get it, some don't.

    Similarly, I've never seen the value of an iPad Pro when, as an artist), I need to finish in Photoshop or After Effects. The creative tools available on the iPad Pro are limiting for those of us used to more, and considering its price, better to buy something that will get the job done.
  • Murloc - Saturday, January 23, 2016 - link

    I have no doubt people will only use tablets once they'll be able to interact with the interface with their brains.
  • Relic74 - Saturday, February 27, 2016 - link

    Yea but at least Mac OS had a proper file-system, allowed it's users to select their own default apps, appsdidn't require API's in order to talk to the system, all applications used the same resolution, when a new feature was added to the system every app was able to utilize it immediately and didn't require it's developer to update their apps, the user was ablue to customize their desktop and even the UI, supported widgets, applications were windowed and ran desktop software. Actually, I take it back, Mac OS's UI was a lot more powerful, the system not so much, which is reversed in iOS, the UI isn't very powerful, it's actually pretty vanilla, though it's BSD underpinnings are extremely powerful. If I was able to access the BSD system, I would dump iOS's UI in a heart beat and install a X desktop environment like Gnome 3, which actually works fairly well as a tablet OS. Than maybe the iPad Pro would actually be a Pro device. I'm running Arch Linux on a Xiaomi MiPad 2, love it.
  • NEDM64 - Friday, January 22, 2016 - link

    Dude!

    If you were in the 80's, you'll be advocating text user interfaces instead of graphical user interfaces.

    If you were in the 70's, you'll be advocating separate terminals connected to computers, as opposed to "all-in-ones" or "intelligent terminals" like the Apple II, Commodore PET, TRS-80.

    Opinions like yours, with due respect, don't matter, because people like you, already have their rigs in place, and aren't in the market.

    Apple's market position is for people that want the next thing, not the same ol' thing…
  • RafaelHerschel - Saturday, January 23, 2016 - link

    Apparently the next thing is a larger iPad. I'm going to be bold and predict the next next thing. It's going to be a slightly thinner version of the larger iPad. Awesome.
  • Murloc - Saturday, January 23, 2016 - link

    you aren't understanding tilmoe's posts.

    You can spend millions developing software for a superpowerful tablet.

    You will still never be able to fit Photoshop's whole interface and abundance of options and menus into the tablet in a way that the user is easily able to reach them, without scrolling through pages of big buttons.

    At the end of the day, you'll get a crippled version of photoshop and the user will have to get on a traditional computer (a WORKstation, not because it's more powerful, not because software houses invest more in it, but because it has human interaction devices and a big screen that enable humans to get work done faster) to get stuff done.

    Tablets are mostly content consumption products exactly because of the limited interfaces. They have the advantage of portability and ease of use, you just open apps while on the couch, and that's why they master content consumptions better than say laptops.
  • Constructor - Saturday, January 23, 2016 - link

    It's by now become a quasi-religious belief system for some that "mobile devices cannot ever be used for any professional purposes whatsoever!".

    At the same time more and more people (and businesses!) don't care about such beliefs in the slightest and simple use those devices very much professionally and in many cases with more success and higher productivity than they'd had with conventional computers.

    Part of the reason is that agility and flexibility often beats feature count, all the more so since professional workflows very often just can't afford to even consider most of the myriad theoretical options some desktop programs offer. Heck, most professional uses actually don't need much more than a browser interface anyway!

    Yes, there are some uses for which desktop or mainframe computers will be the only really viable option. But what you and many others didn't seem to have noticed is that those domains have been shrinking rapidly over the last decade(s).

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