Generational Tests on the i7-6700K: Gaming Benchmarks on High End GPUs

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien Isolation on MSI R9 290X Gaming LE 4GB ($380)

Alien Isolation on ASUS GTX 980 Strix 4GB ($560)

Total War: Attila

The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.

For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.

Total War: Attila on MSI R9 290X Gaming LE 4GB ($380)

Total War: Attila on ASUS GTX 980 Strix 4GB ($560)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto V on MSI R9 290X Gaming LE 4GB ($380)

Grand Theft Auto V on ASUS GTX 980 Strix 4GB ($560)

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on MSI R9 290X Gaming LE 4GB ($380)

GRID: Autosport on ASUS GTX 980 Strix 4GB ($560)

Middle-Earth: Shadow of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadow of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadow of Mordor on MSI R9 290X Gaming LE 4GB ($380)

Shadow of Mordor on 2x MSI R9 290X Gaming LE 4GB ($380)

Shadow of Mordor on ASUS GTX 980 Strix 4GB ($560)

Shadow of Mordor on ASUS GTX 980 Strix 4GB ($560)

Generational Tests on the i7-6700K: Gaming Benchmarks on Mid-Range GPUs What You Can Buy: Office and Web Benchmarks
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  • SuperVeloce - Saturday, August 8, 2015 - link

    Wait, what? Skylake and 2011-3 in the same sentence? Who, for the love of god, would say such a thing? Power delivery is (again) new and very different from Haswell/Broadwell, so there is no chance to reuse 1150 and 2011-3
  • Oxford Guy - Saturday, August 8, 2015 - link

    The belief put forward was that Broadwell would be compatible with Haswell desktop motherboards and Skylake would be compatible with Haswell-E motherboards.
  • KAlmquist - Saturday, August 8, 2015 - link

    The analysis by Puget Sound Systems offers a plausible explanation of why Skylake has a higher TDP than Haswell or Ivy Bridge: the integrated GPU that comes with Skylake is faster and draws more power. It appears that if you don't use the integrated GPU, Skylake draws slightly less power than Haswell.
  • SuperVeloce - Saturday, August 8, 2015 - link

    That's definitely plausible. The other thing here is the TDP 4790K uses. 88W is too conservative for the clocks and voltages from that chip. They needed to up that I am sure.
  • bobbozzo - Saturday, August 8, 2015 - link

    Error in graph on final page:
    "Gains over Sandy Bridge.png" - the key for green says IVY bridge.
  • tuklap - Saturday, August 8, 2015 - link

    I don't know... Intel seems to keep pushing forwards every year with profit in mind. The thing that they are really making breakthrough is the non volatile, high bandwidth memory or Xpoint...

    If Xpoint will be available maybe this will give a new speed bump... But Sandy-Skylake is really good...
  • wizyy - Saturday, August 8, 2015 - link

    There is a review which shows 6600k to be quite a nice improvement over popular I5 processors in 10 recent games, over at eurogamer.net. Check it if you're a gamer thinking to upgrade your older I5.
  • SilverManSachs - Saturday, August 8, 2015 - link

    There is a good jump in IPC for the Core i5, less so for the Core i7. This makes sense as its harder to push the top end performance higher at smaller nodes but they did improve the i5 performance which is great as i5's are the most sold parts. Also, good overclocking room on the i7.

    Would be very interested to see 'Skylake vs Excavator' CPU only benchmarks on the mobile 17W parts. Please so that test for us AT!
  • soldier45 - Sunday, August 9, 2015 - link

    Spending $500+ on Skylake over my 2600k to get 3-5 fps in my games isn't really worth it. Having said that at the end of the day,I'm about to spend $700 on a 980Ti over a 780 classified so yeh I will end up going with Skylake.
  • asmian - Sunday, August 9, 2015 - link

    The interesting fact for me faced with building a new rig is how the i7-6700K compares with the 28-lane Haswell-E i7-5820K. For my usage (design/programming, no interest in SLI/Crossfire, regular Handbrake use), with very comparable mid-range boards (ASRock Z170 Extreme6+ versus ASRock X99 Extreme4 with the USB 3.1 A/C card) the price of mobo + board is almost identical at £490 or so in the UK right now - in fact, the Haswell-E combo would be £15 cheaper. All other added components (DDR4 memory, new OS, M2 SSD etc.) would be identical.

    So do the extra 2 cores at a somewhat lower eventual overclock for that Handbrake usage make up for extremely marginal extra IPC on 4 cores at a higher price (and trading a few extra features for many less SATA ports)? Somehow I doubt it... The only question remaining would be whether waiting another year or more for Skylake-E would be worth it for even more chipset features over X99, but that looks rather marginal as well.

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