ASUS TUF X99 Sabertooth In The Box

From the introduction page we’ve already pointed out that the Sabertooth comes with slot and port guards to protect against dust and sand, but the package also comes with the power delivery fan, three thermistors, six SATA cables, a Q-connector for the front panel header, a single flexi-SLI bridge, the rear IO shield, a driver disk and manuals

There wasn’t much else that ASUS could add to this box that would focus on the market this is intended for.

Many thanks to...

We must thank the following companies for kindly providing hardware for our test bed:

Thank you to AMD for providing us with the R9 290X 4GB GPUs.
Thank you to ASUS for providing us with GTX 980 Strix GPUs and the R7 240 DDR3 GPU.
Thank you to ASRock and ASUS for providing us with some IO testing kit.
Thank you to Cooler Master for providing us with Nepton 140XL CLCs.
Thank you to Corsair for providing us with an AX1200i PSU.
Thank you to Crucial for providing us with MX200 SSDs.
Thank you to G.Skill and Corsair for providing us with memory.
Thank you to MSI for providing us with the GTX 770 Lightning GPUs.
Thank you to OCZ for providing us with PSUs.
Thank you to Rosewill for providing us with PSUs and RK-9100 keyboards.

Test Setup

Test Setup
Processor Intel Core i7-5960X ES
8 Cores, 16 Threads, 3.0 GHz (3.5 GHz Turbo)
Motherboards ASUS TUF X99 Sabertooth
Cooling Cooler Master Nepton 140XL
Power Supply OCZ 1250W Gold ZX Series
Corsair AX1200i Platinum PSU
Memory Corsair DDR4-2133 C15 2x8 GB 1.2V or
G.Skill Ripjaws 4 DDR4-2133 C15 2x8 GB 1.2V
Memory Settings JEDEC @ 2133
Video Cards ASUS GTX 980 Strix 4GB
MSI GTX 770 Lightning 2GB (1150/1202 Boost)
ASUS R7 240 2GB
Hard Drive Crucial MX200 1TB
Optical Drive LG GH22NS50
Case Open Test Bed
Operating System Windows 7 64-bit SP1

ASUS TUF X99 Sabertooth Overclocking

Experience with ASUS TUF X99 Sabertooth

The X99 Sabertooth sits between a rock and hard place when it comes to overclocking. X99 is a chipset which enables overclocking, and almost every motherboard for the platform is built to handle it. By virtue of the upgraded components leading to the 5-year warranty on the Sabertooth, one could argue that it already fulfills the requirement for being built towards holding an overclock. Nevertheless, the software does not outwardly promote overclocking, instead focusing on longevity. For a proper overclock, the BIOS has two auto-overclock options (CPU Level Up) or the full range of manual overclock settings.

Methodology

Our standard overclocking methodology is as follows. We select the automatic overclock options and test for stability with PovRay and OCCT to simulate high-end workloads. These stability tests aim to catch any immediate causes for memory or CPU errors.

For manual overclocks, based on the information gathered from previous testing, starts off at a nominal voltage and CPU multiplier, and the multiplier is increased until the stability tests are failed. The CPU voltage is increased gradually until the stability tests are passed, and the process repeated until the motherboard reduces the multiplier automatically (due to safety protocol) or the CPU temperature reaches a stupidly high level (100ºC+). Our test bed is not in a case, which should push overclocks higher with fresher (cooler) air.

Overclock Results

Both of the automatic overclocks did well, scoring under 80C at load although arguably 3.9 GHz isn’t much to shout about. The fact that the second CPU Level Up option put the memory at DDR4-1666 C12 was a little odd as well. For manual overclocks, we were restricted by our bad CPU sample, but 4.3 GHz came easily enough before hitting 100C+ during an AVX load.

Software System Performance
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  • OldCOP - Tuesday, September 8, 2015 - link

    that would also kill real advances in overclocking theory. Overclocking is not for someone who does not know what he is doing. If you must rely on "built in protection" you don't need to be overclocking.
  • OldCOP - Tuesday, September 8, 2015 - link

    It's the guns fault, not the NOOB that pulled the trigger ! Right? People need to take responsibility for what THEY do and stop blaming the manufacturer.
  • Stuka87 - Wednesday, July 22, 2015 - link

    He said how to get to the source (but has since now posted it).

    I find it pretty awesome that you were running X99 boards before they even started development on them.
  • superflex - Wednesday, July 22, 2015 - link

    ASUS sockpuppet in the House!
    Six X99 boards operating for years?
    LMFAO.
    Does ASUS pay you in Hot Pockets?
  • bigboxes - Wednesday, July 22, 2015 - link

    It was pretty funny. SIX Asus X99 boards. LOL
  • Gothmoth - Friday, July 24, 2015 - link

    6 boards working since late 2014 make ~5 years of use.
  • Desired Username #3 - Sunday, January 17, 2016 - link

    Literally how? Are you adding up the time that you've owned the boards?
  • Gothmoth - Friday, July 24, 2015 - link

    well m*r*n...im a 3d freelancer doing jobs for architects.
    you ever heard about renderfarms?
    distributed renderings? no.. well then get a clue.

    so yes i need six x99 boards because i need lots of memory for my 3d scenes.
    all boatds are equipped with 64gb of memory... ist how i earn my living.

    not that a boy like you, who lives in his parents basement, would know anything about work or having a job.

    so keep on wanking....
  • Ryangadz - Friday, July 24, 2015 - link

    Have you looked into a GPU setup to do renderings? I know 3d studio max does it maybe Maya too. Workflow into those programs might not be ideal for your process but it could certainly save you a lot of time and money.

    I've always run dual CPU setups since 2002 for this reason but a GPU can be several times faster than even a dual Xeon for global illumination and raytracing.
  • itsallgoode9 - Wednesday, July 29, 2015 - link

    GPU renderers generally aren't as fast as you'd think for interior renderings. Many other things, they are blazing fast (products, vehicles etc) but generally not interiors.

    I do product renderings for a living using Maya with Octane Render (GPU) and they work super fast for that. I was playing around with some interior rendering the other day and holy cow the speed drop from my product renders is substantial.

    All my render programs are unbiased though, so if there's a biased gpu program out there, it might work much faster but then you're losing a lot of photo realism using biased.

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