Overclocking

Finally, no review of a high-end video card would be complete without a look at overclocking performance.

From a design standpoint, GTX 980 Ti already ships close to its power limits. NVIDIA’s 250W TDP can only be raised another 10% – to 275W – meaning that in TDP limited scenarios there’s not much headroom to play with. On the other hand with the stock voltage being relatively low, in clockspeed limited scenarios there’s still some room for pushing the performance envelope through overvolting. And neither of these options addresses the most potent aspect of overclocking, which is pushing the entire clockspeed curve higher at the same voltages by increasing the clockspeed offsets.

GTX Titan X by comparison ended up being a good overclocker, and while we'd expect GTX 980 Tis to use slightly lower quality chips as part of the binning process, it should still overclock rather well.

GeForce GTX 980 Ti Overclocking
  Stock Overclocked
Core Clock 1000MHz 1250MHz
Boost Clock 1075Mhz 1326MHz
Max Boost Clock 1202MHz 1477MHz
Memory Clock 7GHz 8GHz
Max Voltage 1.187v 1.23v

Overall we're able to get another 250MHz (25%) out of the GTX 980 Ti's GPU, and another 1GHz (14%) out of its VRAM. This pushes the GTX 980 Ti's clockspeeds up to 1326MHz for the standard boost clock, and 1477MHz for the maximum boost clock. The card is heavily TDP limited at this point, so it's unlikely to sustain clockspeeds over 1400MHz, but working clockspeeds in the 1300MHz range are certainly sustainable. Meanwhile interestingly enough, this is actually a slightly better overclock than what we saw with the GTX Titan X; the Titan was only able to get another 200MHz out of its GPU and 800MHz out of its memory. So GTX 980 Ti ends up being the better overclocker by 50MHz.

OC: Battlefield 4 - 3840x2160 - Ultra Quality - 0x MSAA

OC: Crysis 3 - 3840x2160 - High Quality + FXAA

OC: Shadow of Mordor - 3840x2160 - Ultra Quality

OC: Shadow of Mordor - Min Frame Rate - 3840x2160 - Ultra Quality

OC: The Talos Principle - 3840x2160 - Ultra Quality

OC: Total War: Attila - 3840x2160 - Max Quality + Perf Shadows

The gains from this overclock are a very consistent across all 5 of our sample games at 4K, with the average performance increase being 20%. Though not quite enough to push the GTX 980 Ti above 60fps in Shadow of Mordor or Crysis 3, it is enough to crack 60fps on Battlefield 4 and The Talos Principle.

OC: Load Power Consumption - Crysis 3

OC: Load Power Consumption - FurMark

OC: Load GPU Temperature - Crysis 3

OC: Load GPU Temperature - FurMark

OC: Load Noise Levels - Crysis 3

OC: Load Noise Levels - FurMark

The cost of that 20% overclock in terms of power and noise is similarly straightforward. You're looking at an increased power cost of 30W or so at the wall – in-line with the 25W increase in the card’s TDP – while on the noise front the GTX 980 Ti is pushed out of its sweet spot. Card noise levels will increase by around 4.5dB(A).

Power, Temperature, & Noise Final Words
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  • FlushedBubblyJock - Wednesday, June 10, 2015 - link

    I bought a bunch of G80 G92 G92b and G94 nvidia cards because you could purchase memory size, bandwidth, bit width, power connector config, essentially any speed at any price point for a gamers rig, install the same driver, change the cards easily, upgrade for your customers without hassles...

    IT WAS A GOLD MINE OF FLEXIBILITY

    What happened was, the amd fanboys got very angry over the IMMENSE SUCCESS of the initial G80 and it's reworked cores and totally fluid memory, card size, bit width, and pricing configurations... so they HAD TO TRY TO BRING IT DOWN...

    Thus AMD launched their PR war, and the clueless amd fan launched their endless lies.

    I'll tell you this much, no on would trade me a 9800GTX for a 9800GT

    I couldn't get the 92 bit width cards for the same price as the 128 bit

    DDR2 and DDR3 also differentiated the stack massively.

    What we had wasn't rebranding, but an amazingly flexible GPU core that stood roaring above at the top and could be CUT down to the middle and the low gaming end, an configured successfully with loads of different bit widths and memory configs....

    64 bit width, 92, 128, 256, 384, 192, ETC...

    That was an is a awesome core, period.
  • BillyONeal - Sunday, May 31, 2015 - link

    And people have been bent out of shape about it. For "YEARS" :)
  • dragonsqrrl - Sunday, May 31, 2015 - link

    Their highest-end rebadge, the 390X, will likely compete with the 980, not the 980 Ti. The 980 Ti will be closer to Fiji's performance profile.
  • austinsguitar - Sunday, May 31, 2015 - link

    I dont think you realize how much more efficiant this card is even compared to past cards for its nm and performance. This is a feat. Just calm down and enjoy. I am very happy that the cards price us perfect. :) thanks nvidia
  • MapRef41N93W - Sunday, May 31, 2015 - link

    Maybe you aren't aware of how silicon works, but this a 601mm^2 die which costs a boat load to produce especially with the rising costs of crystalline silicon dies. Being on 28nm this long just means the yields are higher (which is why a 601mm^2 is even possible).

    You aren't going to see a 14nm card that outperforms this by much till 2017 at the earliest which following the recent NVIDIA trends should see the Titan XYZ (whatever they want to call it) which should be a pretty huge jump at a pretty high price.
  • Thomas_K - Monday, June 1, 2015 - link

    Actually AMD is doing 14nm starting next year

    http://www.guru3d.com/news-story/it-is-official-am...
    "Although this was a rumor for a long time now we now know that AMD skips 20nm and jumps onto a 14nm fabrication node for their 2016 GPUs."
  • dragonsqrrl - Sunday, May 31, 2015 - link

    Not sure I understand your comment, 28nm is precisely why we're paying this much for this level of performance in 2015... But it's also pretty impressive for the same reason.
  • Azix - Sunday, May 31, 2015 - link

    14/16nm might cost more. 28nm should have better yields and lower cost. These chips do not cost much to make at all (retail price could be 2-3 times the chip cost)
  • dragonsqrrl - Sunday, May 31, 2015 - link

    I think you misinterpreted my comment. I was responding to someone who seemed shocked by the fact that price/performance ratios aren't improving dramatically despite the fact that we're on a very mature process. In response I said the fact that we're on the same process is precisely why we aren't seeing dramatic improvements in price/performance ratios.

    "28nm should have better yields and lower cost. These chips do not cost much to make at all (retail price could be 2-3 times the chip cost)"
    Yields are just one part of the equation. Die size also plays a significant role in manufacturing costs. The fact that your trying to say with a straight face that GM200 does not cost much to make says more than your written comment itself.
  • zepi - Monday, June 1, 2015 - link

    Assuming perfect scaling 600mm2 28nm chip would shrink to 150mm2 at 14nm.

    GM107 is a 148mm2 chip, so basically this "monster" with just a dieshrink would find a nice place for itself at the bottom end of Nvidias lineup with after transition to 14nm.

    This does not take into account the fact that at 14nm and 150mm2 they couldn't give it enough memory bandwidth so easily, but just tells you something about how significant the reduction in size and manifacturing cost is after the initial ramp-up of the yields.

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