System Performance Cont'd: GPU Performance

As previously mentioned, the Galaxy S6 uses a Mali T760MP8 clocked at 772 MHz, which should provide a healthy improvement in GPU performance over the Exynos 5433. To test this, we run through our standard suite of game-style GPU benchmarks. However, there are still some CPU benchmarks present within these tests such as the 3DMark physics test. In general though, a strong GPU is needed to perform well in these tests. For those interested in an architectural deep-dive of the Mali T760, I would refer to Ryan’s article on the Midgard architecture for more information.

3DMark 1.2 Unlimited - Overall

3DMark 1.2 Unlimited - Graphics

3DMark 1.2 Unlimited - Physics

The Galaxy S6 starts out fairly strong in 3DMark. Overall performance is boosted by a chart-topping physics score, while pure graphics performance trails a bit. In this case the S6 is roughly on par with the iPhone 6 Plus, but would have to close quite a gap to catch up to the HTC One (M9).

BaseMark X 1.1 - Overall (High Quality)

BaseMark X 1.1 - Dunes (High Quality, Offscreen)

BaseMark X 1.1 - Hangar (High Quality, Offscreen)

BaseMark X finds the S6 the runaway winner. The phone is well ahead in both the Dunes and Hangar test, beating the next-best phones (primarily Adreno 420/430 based) by 25% or more depending on the test. The increase over the S5 is especially remarkable; Samsung has more than doubled their performance in this benchmark in barely a year.

GFXBench 3.0 Manhattan (Onscreen)

GFXBench 3.0 Manhattan (Offscreen)

GFXBench 3.0 T-Rex HD (Onscreen)

GFXBench 3.0 T-Rex HD (Offscreen)

GFXBench 3.0 is another strong showing for the S6. In both offscreen tests it's 15% or more ahead of the next closest phone, which is once again the HTC One (M9). Meanwhile compared once more to the S5, Samsung's performance has more than doubled. Consequently even the onscreen tests show significant gains, as the GPU performance gain more than outstrips the additional performance required to drive the higher resolution 1440p AMOLED display of the S6.

Overall, as we can see the performance of the S6 is in line for what is expected from its Mali T760MP8 configuration. Interestingly though the phone's performance exceeds the scaling we'd expect from adding two shader cores and increasing frequency to 772 MHz, as compared to the Exynos 5433-powered Note 4 Exynos. This suggests that the Exynos 5433's GPU was bandwidth-limited to some extent, in addition to any possible thermal throttling that would occur over the course of a GFXBench run. But I suspect we'll have to save the deep dive for a future article as I can't take the review unit apart to find out.

System Performance NAND Performance: The First UFS Phone
Comments Locked

306 Comments

View All Comments

  • JoshHo - Friday, April 17, 2015 - link

    Something similar to the APx582 would be necessary to test 3.5mm output accurately, and a good SPL meter would help with speaker quality although I'm not sure results for the latter would be comparable between editors.
  • IsthatyouBevis - Friday, April 17, 2015 - link

    Wow, that camera comparison is really poorly done. Trying to compare what you seem to think are the 2 best cameras (iPhone 6+ and S6) was extremely difficult. Why do you present the galleries in such a way as it is impossible to determine which picture to click to see which phone and why can't we see them clearly in the same page, instead of the click fest you force us to go through? Surely there is a better way to demonstrate this?
  • johnnohj - Friday, April 17, 2015 - link

    1. Were these photos taken with Auto-HDR enabled? If I am not mistaken, both the iPhone and S6 ship with Auto-HDR turned on by default. Those impressive low-light photos Samsung showed at the unveiling were taken with Auto-HDR enabled.

    2. Can immersive mode (full-screen) be disabled on Samsung apps like Calculator and S-Planner?

    3. Were there any problems with RAM management like in this video https://youtu.be/hUw9PUlFUF0?t=1m32s where the S6 keeps killing apps in the background? It could explain the poor battery life some people are experiencing as apps would have to be killed and reloaded all day.

    4. Can heads-up notifications be disabled?

    5. I wish there was a way to test standby battery usage. It is something android phones have always been poor at compared to iPhones. How about a test where the x most popular apps (like Facebook, Gmail, WhatsApp, Instagram, Twitter with the same accounts, sync enabled) are installed to multiple test devices on the same wifi network and the battery usage is measured after x hours?

    6. Why does Samsung still include the Quick Connect and S-Finder buttons in the notification slider? It's so annoying, and there is no way to disable them without root (except on a few US carrier versions).
  • Hrel - Friday, April 17, 2015 - link

    No sd card is pretty bad, but being Samsung is worse.
  • khujin - Friday, April 17, 2015 - link

    I just tested GS6 edge 64GB and Androbench4.0 result is 320MB/s(seq. read), 140MB/s(seq. write) with default setting. And another website GS6 performance review it the same as mine. please check the UFS test.
  • JoshHo - Friday, April 17, 2015 - link

    The default sequential test does 32MB sequential reads which is wildly unrealistic at best. As shown in the storage performance section we test using 256KB reads and writes for sequential performance.
  • heartinpiece - Saturday, April 18, 2015 - link

    Nice review Joshua! I don't see any Ipad Air 2 performances in the performance charts (although they are constantly referenced...) could you check on the graphs?
  • Peichen - Saturday, April 18, 2015 - link

    Seems like there are only 2 company making real flagship phones now: Apple and Samsung. To achieve this status, buying off-the-shelf parts are no longer good enough. You need to custom order parts and optimize the software specifically for the parts. From SoC, memory, screen to camera, everything is custom ordered to achieve the best quality. Off-the-shelf phones like M9 and Nexus 6 are relegated to good $500ish phone status.

    On the other hand, it is sad to see Samsung abandon all its believes and completely adapted Apple design and philosophy. Nano-SIM, downward speaker, simplified camera UI, fingerprint magnet back, home-button scanner and the abandonment of colorful UI and screen tone. Samsung users always love the punchy screen color. What are they going to say now the school is color corrected like iPhone display?
  • Peichen - Saturday, April 18, 2015 - link

    screen*
  • Impulses - Saturday, April 18, 2015 - link

    Maybe, I think LG or Sony could still step up to the plate... Sony's got a whole bunch of outside issues threatening the future of it's phone division tho, and probably their budget. Which is a shame because they made the only SMALL flagship phone last year in the Z3c.

    The bigger issue at play might be that a good chunk of the market is now complacent with their $500 or less also-rans, and another sizeable chunk is just buying outgoing models instead of the current hotness. Otherwise the SGS5 should've sold even better than the 4, and it had every right to based on hardware alone.

    I'm part of that segment tbh, huge Android fan, initially went thru three successive HTC phones year after year... Not really feeling that upgrade bug anymore, at all. I'd like better battery life than what my N5 offers, and/or water resistance, can live without either for now.

    My phone isn't my main camera so I'm an exception there but I don't think the average buyer even realizes what makes for a better camera or reads AT to find out.

Log in

Don't have an account? Sign up now