Civilization: Beyond Earth

Shifting gears from action to strategy, we have Civilization: Beyond Earth, the latest in the Civilization series of strategy games. Civilization is not quite as GPU-demanding as some of our action games, but at Ultra quality it can still pose a challenge for even high-end video cards. Meanwhile as the first Mantle-enabled strategy title Civilization gives us an interesting look into low-level API performance on larger scale games, along with a look at developer Firaxis’s interesting use of split frame rendering with Mantle to reduce latency rather than improving framerates.

Civilization: Beyond Earth - 3840x2160 - Ultra Quality

Civilization: Beyond Earth - 2560x1440 - Ultra Quality

Though not as intricate as Crysis 3 or Shadow of Mordor, Civilization still requires a very powerful GPU to run it at 4K if you want to hit 60fps. In fact of our single-GPU configurations the GTX Titan X is the only card to crack 60fps, delivering 69fps at the game’s most extreme setting. This is once again well ahead of the GTX 980 – beating it by 31% at 4K – and 40%+ ahead of the GK110 cards. On the other hand this is the closest AMD’s R9 290XU will get, with the GTX Titan X only beating it by 23% at 4K.

Meanwhile at 1440p it’s entirely possible to play Civilization at 120fps, making it one of a few games where the GTX Titan X can keep up with high refresh rate 1440p monitors.

Civilization: Beyond Earth - Min. Frame Rate - 3840x2160 - Ultra Quality

Civilization: Beyond Earth - Min. Frame Rate - 2560x1440 - Ultra Quality

When it comes to minimum framerates the GTX Titan X doesn’t dominate quite like it does at average framerates, but it still handily takes the top spot. Even at its worst, the GTX Titan X can still deliver 44fps at 4K under Civilization.

Middle Earth: Shadow of Mordor Dragon Age: Inquisition
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  • Denithor - Wednesday, March 18, 2015 - link

    Correct, but then they should have priced it around $800, not $1k. The reason they could demand $1k for the original Titan was due to the FP64 compute functionality on board.

    This is exactly what they did when they made the GTX 560 Ti, chopped out the compute features to maximize gaming power at a low cost. The reason that one was such a great card was due to price positioning, not just performance.
  • chizow - Monday, March 23, 2015 - link

    @Denithor, I disagree, the reason they could charge $1K for the original Titan was because there was still considerable doubt there would ever be a traditionally priced GeForce GTX card based on GK110, the compute aspect was just add-on BS to fluff up the price.

    Since then of course, they released not 1, but 2 traditional GTX cards (780 and Ti) that were much better received by the gaming market in terms of both price and in the case of the Ti, performance. Most notably was the fact the original Titan price on FS/FT and Ebay markets quickly dropped below that of the 780Ti. If the allure of the Titan was indeed for DP compute, it would have held its price, but the fact Titan owners were dumping their cards for less than what it cost to buy a 780Ti clearly showed the demand and price justification for a Titan for compute alone simply wasn't there. Also, important to note Titan's drivers were still GeForce, so even if it did have better DP performance, there were still a lot of driver limitations related to CUDA preventing it from reaching Quadro/Tesla levels of performance.

    Simply put, Nvidia couldn't pull that trick again under the guise of compute this time around, and people like me who weren't willing to pay a penny for compute over gaming weren't willing to justify that price tag for features we had no use for. Titan X on the other hand, its 100% dedicated to gamers, not a single transistor budgeted for something I don't care about, and no false pretenses to go with it.
  • Samus - Thursday, March 19, 2015 - link

    The identity crisis this card has with itself is that for all the effort, it's still slower than two 980's in SLI, and when overclocked to try to catch up to them, ends up using MORE POWER than two 980's in SLI.

    So for the price (being identical) wouldn't you just pick up two 980's which offer more performance, less power consumption and FP64 (even if you don't need it, it'll help the resell value in the future)?
  • LukaP - Thursday, March 19, 2015 - link

    The 980 have the same 1/32 DP performance as the Titan X. And Titan never was a sensible card. Noone sensible buys it over a x80 of that generation (which i assume will be 1080 or whatever they call it, based on GM200 with less ram, and maybe some disabled ROPs).

    The Titan is a true flagship. making no sense economically, but increasing your penis size by miles
  • chizow - Monday, March 23, 2015 - link

    I considered going this route but ultimately decided against it despite having used many SLI setups in the past. There's a number of things to like about the 980 but ultimately I felt I didn't want to be hamstrung by the 4GB in the future. There are already a number of games that push right up to that 4GB VRAM usage at 1440p and in the end I was more interested in bringing up min FPS than absolutely maxing out top-end FPS with 980 SLI.

    Power I would say is about the same, 980 is super efficient but once overclocked, with 2 of them I am sure the 980 set-up would use as much if not more than the single Titan X.
  • naxeem - Saturday, March 21, 2015 - link

    You're forgetting three things:

    1. NO game uses even close to 8GB, let alone 12

    2. $1000/1300€ puts it to exactly double the price of exactly the same performance level you get with any other solution: 970 SLI kicks it with $750, 295x2 does the same, 2x290X also...
    In Europe, the card is even 30% more expensive than in US and than other cards so even less people will buy it there.

    3. In summer, when AMD releases 390X for $700 and gives even better performance, Nvidia will either have to drop TitanX to the same price or suffer being smashed around at the market.

    Keep in mind HBM is seriously a performance kicker for high resolutions, end-game gaming that TitanX is intended for. No amount of RAM can counter RAM bandwidth, especially when you don't really need over 6-7GB for even the most demanding games out there.
  • ArmedandDangerous - Saturday, March 21, 2015 - link

    Or they could just say fuck it and keep the Titan at it's exact price and release a x80 GM200 at a lower price with some features cut that will still compete with whatever AMD has to offer. This is the 3rd Titan, how can you not know this by now.
  • naxeem - Tuesday, March 24, 2015 - link

    Well, yes. But without any compute performance of previous Titans, who would any why buy a 1000 Titan X while having exact same performance in some 980Ti or alike?
    Those who need 12GB for rendering may as well buy Quadros with more VRAM... When you need 12, you need more anyway... For gaming, 12GB means jack sht.
  • Thetrav55 - Friday, March 20, 2015 - link

    Well its only the fastest card in the WORLD look at it that way the fattest card in the world ONLY 1000$ I know I know 1000 does not justify the performance but its the fastest card in the WORLD!!!
  • agentbb007 - Wednesday, June 24, 2015 - link

    LOL had to laugh @ farealstarfareal's comment that the 390X would likely blow the doors off the Titan X, the 390X is nowhere near the Titan X, it's closer to a 980. The all mighty R9 FuryX reviews posted this morning and it's not even beating the 980ti.

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