The Android 5.0 Lollipop Reviewby Brandon Chester on December 1, 2014 10:00 AM EST
- Posted in
- Android 5.0
Google has been very busy with their expansion of Android as a platform this year. At Google IO we saw the announcement of endeavors like Android TV and Android Auto. But the stars of the show were a preview of the next version of Android, code named Android L, and Google's new Material Design principles for interface design across all of their products. In the years since Android 4.0 Ice Cream Sandwich released, we've seen the launch of Jellybean and KitKat, but both of these versions were very iterative improvements upon 4.0 and had equally iterative version numbers with Jellybean being major versions 4.1 through 4.3 and KitKat being 4.4. Lollipop is given the major version number of 5.0, and it's quite fitting as it's arguably the biggest advancement to Android in a long time. It comes with an entirely new interface based on Material Design, a new application runtime, and many new features that I could not hope to summarize in this paragraph.
It can be difficult to begin a review of Android, as the definition of what Android is can be very dynamic. Android as an operating system that performs a set of functions is fairly well defined, but it's nearly impossible to define what Android looks like based on how it appears on most smartphones. The interface that Google has created for Android has matured greatly from its original iterations, but OEMs continue to put their own interfaces on top of Android to differentiate their devices. What applications are part of Android is also an interesting question. We can look to what applications are included in AOSP, but truth be told even Nexus users with "stock Android" aren't really getting an AOSP experience.
That may not be a bad thing for users, because many AOSP applications are quite bare compared to the Google applications that have superseded them. However, it poses a problem when deciding what should be discussed in a review of Android, and it has implications relating to how much of "Android" truly is open source. Google has also moved many applications over to Google Play so applications can be updated independently of the operating system, which bypasses many of the concerns about fragmentation from the days when application updates would come with Android updates that a user might never get. This adds an additional level of consideration when deciding which of these Google Play applications should be considered part of Android and discussed during a review.
For the purposes of this review specifically, I've attempted to take a look at most of the applications that come pre-loaded on a Nexus device which includes applications like Gmail that other people may contend are not actually part of Android due to them not being part of AOSP. It should also be noted that Google has been updating their applications to have a Material Design interface since it was originally revealed at Google IO, and some of the earliest updated applications have been excluded from the review as users are already very familiar with how they look an act by this point. We have covered many of these over the course of the year, and so readers who wish to see changes that were made to apps like Gmail and Google Sheets can look to our past coverage from when those applications were updated. To begin the review, we need to explain exactly what it means for something to have Material Design.
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OreoCookie - Monday, December 1, 2014 - linkBut that's as misguided a statement as »Microsoft didn't invent squares« or »Apple didn't invent rounded rectangles«: Microsoft deserves kudos for being the first to pick up on this trend on a large scale. And if you claim »but they didn't invent it« what you really want to say is that you don't want to give them credit for it.
HisDivineOrder - Tuesday, December 2, 2014 - linkI find that most people care less for who does something first and more for who does something best.
tralalalalalala40 - Monday, December 1, 2014 - linkDesign is never new. People copy each other in this area all the time. Look to the world of fashion how crazy fast people copy.
HackerForHire - Monday, December 1, 2014 - linkMaybe because you're incorrect and couldn't be more wrong? To associate a connection between material design and that hideous metro interface is just ludicrous. I've used both interfaces and thankfully I've abandoned that ugly metro interface with its superfluous animations that did nothing but hide the performance problems of the OS. Additionally, it seems the only people complaining about the similarities are butt hurt windows phone fanboys that are upset their OS of choice in tanking so hard.
theduckofdeath - Monday, December 1, 2014 - linkMicrosoft throwing toys out of the pram because they messed up on mobile (again)...
Windows Phone will keep failing as long as Microsoft keeps trying to sell us another closed and locked down ecosystem.
haukionkannel - Tuesday, December 2, 2014 - linkWell... Apple is selling closed and locked ecosystem and is doing better than Android...
The WP is just fine mobile os! It is something between iOs and android when compared how locked down it is. It has been very snappy and light (a good thing !) it has been new (bad thing ?)
I have used all those three and all of them have their advantages and disadvantages. It is really good that we have three ecosystem. It keeps competition high enough!
kyuu - Thursday, December 4, 2014 - linkRight. Closed and locked down are the ultimate sins for a mobile operating system and doom it to failure. Just ask Apple.
Hyper72 - Monday, December 1, 2014 - linkI'm guessing most people are not in denial, they just don't care whether ideas have been copied, independently developed or somewhere in-between or perhaps trends followed as another commented. Taking inspiration is how the industry have moved for decades and generally it benefits the user.
Narg - Tuesday, December 2, 2014 - linkObviously they don't care. Don't you see how quiet and peaceful they are about the changes.... Oh, wait.
tuxRoller - Tuesday, December 2, 2014 - linkMaterial isn't flat. It uses shading to indicate a z dimension (or layers).