Bioshock Infinite

Bioshock Infinite is Irrational Games’ latest entry in the Bioshock franchise. Though it’s based on Unreal Engine 3 – making it our obligatory UE3 game – Irrational had added a number of effects that make the game rather GPU-intensive on its highest settings. As an added bonus it includes a built-in benchmark composed of several scenes, a rarity for UE3 engine games, so we can easily get a good representation of what Bioshock’s performance is like.

Bioshock Infinite - 3840x2160 - Ultra Quality + DDoF

Bioshock Infinite - 3840x2160 - High Quality

Bioshock Infinite - 2560x1440 - Ultra Quality + DDoF

Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF

Even with advanced depth of field effects, our highest end video cards are starting to run away with Bioshock: Infinite. That is particularly true for the GTX 980, which in a game that NVIDIA frequently does well in further props up the GTX 980’s advantage. Only at 4K are the R9 290XU and GTX 980 anywhere near close, otherwise at 1440p it’s a 37% performance advantage. GTX 780 Ti on the other hand holds much closer, still falling behind the GTX 980 but only by around 5% at sub-4K resolutions. This does make for a good moment for showcasing the GTX 980’s greater ROP throughput though; as we crank up the resolution to 4K, the 780 Ti falls further behind, especially when we’re at lower quality settings that leave us less shader-bound.

On an absolute basis 120Hz/144Hz gamer should have a blast even with a single GTX 980 at 1080p, while purists will need more performance for 1440p than the 85fps the card can offer. And at 4K the GTX 980 is doing very well for itself, almost cracking 60fps at High quality, and becoming the only card to crack 40fps with Ultra quality.

This will be one of the weaker showings for the GTX 980 over the GTX 680 though; at sub-4K resolutions it’s only a 60-65% performance improvement.

Bioshock Infinite - Delta Percentages

Bioshock Infinite - Surround/4K - Delta Percentages

Meanwhile Bioshock is the first of 5 games we can reliably measure with the FCAT tools to check for frame pacing consistency. Bioshock is a bit more erratic than most games in this respect, and while our general rule of thumb for an excellent performance from a single card is 3%, our recording for GTX 980 is a bit higher at 3.5%. On the other hand at 4K it measures in at just 2.3%. So while frame pacing is going to be a bit of a rubber stamping process overall, we can confirm that GTX 980 is delivering a good frame pacing experience in Bioshock.

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  • nathanddrews - Friday, September 19, 2014 - link

    http://www.pcper.com/files/review/2014-09-18/power...
  • kron123456789 - Friday, September 19, 2014 - link

    Different tests, different results. That's nothing new.
  • kron123456789 - Friday, September 19, 2014 - link

    But, i still think that Nvidia isn't understated TDP of the 980 and 970.
  • Friendly0Fire - Friday, September 19, 2014 - link

    Misleading. If a card pumps out more frames (which the 980 most certainly does), it's going to drive up requirements for every other part of the system, AND it's going to obviously draw its maximum possible power. If you were to lock the framerate to a fixed value that all GPUs could reach the power savings would be more evident.

    Also, TDP is the heat generation, as has been said earlier here, which is correlated but not equal to power draw. Heat is waste energy, so the less heat you put out the more energy you actually use to work. All this means is that (surprise surprise) the Maxwell 2 cards are a lot more efficient than AMD's GCN.
  • shtldr - Wednesday, September 24, 2014 - link

    "TDP is the heat generation, as has been said earlier here, which is correlated but not equal to power draw."
    The GPU is a system which consumes energy. Since the GPU does not use that energy to create mass (materialization) or chemical bonds (battery), where the energy goes is easily observed from the outside.
    1) waste heat
    2) moving air mass through the heatsink (fan)
    3) signalling over connects (PCIe and monitor cable)
    4) EM waves
    5) degradation/burning out of card's components (GPU silicon damage, fan bearing wear etc.)
    And that's it. The 1) is very dominant compared to the rest. There's no "hidden" work being done by the card. It would be against the law of conservation of energy (which is still valid, as far as I know).
  • Frenetic Pony - Friday, September 19, 2014 - link

    That's a misunderstanding of what TDP has to do with desktop cards. Now for mobile stuff, that's great. But the bottlenecks for "Maxwell 2" isn't in TDP, it's in clockspeeds. Meaning the efficiency argument is useless if the end user doesn't care.

    Now, for certain fields the end user cares very much. Miners have apparently all moved onto ASIC stuff, but for other compute workloads any end user is going to choose NVIDIA currently, just to save on their electricity bill. For the consumer end user, TDP doesn't matter nearly as much unless you're really "Green" conscious or something. In that case AMD's 1 year old 290x competes on price for performance, and whatever AMD's update is it will do better.

    It's hardly a death knell of AMD, not the best thing considering they were just outclassed for corporate type compute work. But for your typical consumer end user they aren't going to see any difference unless they're a fanboy one way or another, and why bother going after a strongly biased market like that?
  • pendantry - Friday, September 19, 2014 - link

    While it's a fair argument that unless you're environmentally inclined the energy savings from lower TDP don't matter, I'd say a lot more people do care about reduced noise and heat. People generally might not care about saving $30 a year on their electricity bill, but why would you choose a hotter noisier component when there's no price or performance benefit to that choice.

    AMD GPUs now mirror the CPU situation where you can get close to performance parity if you're willing to accept a fairly large (~100W) power increase. Without heavy price incentives it's hard to convince the consumer to tolerate what is jokingly termed the "space heater" or "wind turbine" inconvenience that the AMD product presents.
  • Laststop311 - Friday, September 19, 2014 - link

    actually the gpu's from amd do not mirror the cpu situation at all. amd' fx 9xxx with the huge tdp and all gets so outperformed by even the i7-4790k on almost everything and the 8 core i7-5960x obliterates it in everything, the performance of it's cpu's are NOT close to intels performance even with 100 extra watts. At least with the GPU's the performance is close to nvidias even if the power usage is not.

    TLDR amd's gpu situation does not mirror is cpu situation. cpu situation is far worse.
  • Laststop311 - Friday, September 19, 2014 - link

    I as a consumer greatly care about the efficinecy and tdp and heat and noise not just the performance. I do not like hearing my PC. I switched to all noctua fans, all ssd storage, and platinum rated psu that only turns on its fan over 500 watts load. The only noise coming from my PC is my radeon 5870 card basically. So the fact this GPU is super quiet means no matter what amd does performance wise if it cant keep up noise wise they lose a sale with me as i'm sure many others.

    And im not a fanboy of either company i chose the 5870 over the gtx 480 when nvidia botched that card and made it a loud hot behemoth. And i'll just as quickly ditch amd for nvidia for the same reason.
  • Kvaern - Friday, September 19, 2014 - link

    "For the consumer end user, TDP doesn't matter nearly as much unless you're really "Green""

    Or live in a country where taxes make up 75% of your power bill \

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