Company of Heroes 2

Our second benchmark in our benchmark suite is Relic Games’ Company of Heroes 2, the developer’s World War II Eastern Front themed RTS. For Company of Heroes 2 Relic was kind enough to put together a very strenuous built-in benchmark that was captured from one of the most demanding, snow-bound maps in the game, giving us a great look at CoH2’s performance at its worst. Consequently if a card can do well here then it should have no trouble throughout the rest of the game.

Company of Heroes 2 - 3840x2160 - Low Quality

Company of Heroes 2 - 2560x1440 - Maximum Quality + Med. AA

Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA

Since CoH2 is not AFR compatible, the best performance you’re going to get out of it is whatever you can get out of a single GPU. In which case the GTX 980 is the fastest card out there for this game. AMD’s R9 290XU does hold up well though; the GTX 980 may have a lead, but AMD is never more than a few percent behind at 4K and 1440p. The lead over the GTX 780 Ti is much more substantial on the other hand at 13% to 22%. So NVIDIA has finally taken this game back from AMD, as it were.

Elsewhere against the GTX 680 this is another very good performance for the GTX 980, with a performance advantage over 80%.

On an absolute basis, at these settings you’re looking at an average framerate in the 40s, which for an RTS will be a solid performance.

Company of Heroes 2 - Min. Frame Rate - 3840x2160 - Low Quality

Company of Heroes 2 - Min. Frame Rate - 2560x1440 - Maximum Quality + Med. AA

Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA

However when it comes to minimum framerates, GTX 980 can’t quite stay on top. In every case it is ever so slightly edged out by the R9 290XU by a fraction of a frame per second. AMD seems to weather the hardest drops in framerates just a bit better than NVIDIA does. Though neither card can quite hold the line at 30fps at 1440p and 4K.

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  • Sttm - Thursday, September 18, 2014 - link

    "How will AMD and NVIDIA solve the problem they face and bring newer, better products to the market?"

    My suggestion is they send their CEOs over to Intel to beg on their knees for access to their 14nm process. This is getting silly, GPUs shouldn't be 4 years behind CPUs on process node. Someone cut Intel a big fat check and get this done already.
    Reply
  • joepaxxx - Thursday, September 18, 2014 - link

    It's not just about having access to the process technology and fab. The cost of actually designing and verifying an SoC at nodes past 28nm is approaching the breaking point for most markets, that's why companies aren't jumping on to them. I saw one estimate of 500 million for development of a 16/14nm device. You better have a pretty good lock on the market to spend that kind of money. Reply
  • extide - Friday, September 19, 2014 - link

    Yeah, but the GPU market is not one of those markets where the verification cost will break the bank, dude. Reply
  • Samus - Friday, September 19, 2014 - link

    Seriously, nVidia's market cap is $10 billion dollars, they can spend a tiny fortune moving to 20nm and beyond...if they want too.

    I just don't think they want to saturate their previous products with such leaps and bounds in performance while also absolutely destroying their competition.

    Moving to a smaller process isn't out of nVidia's reach, I just don't think they have a competitive incentive to spend the money on it. They've already been accused of becoming a monopoly after purchasing 3Dfx, and it'd be painful if AMD/ATI exited the PC graphics market because nVidia's Maxwell's, being twice as efficient as GCN, were priced identically.
    Reply
  • bernstein - Friday, September 19, 2014 - link

    atm. it is out of reach to them. at least from a financial perspective.
    while it would be awesome to have maxwell designed for & produced on intel's 14nm process, intel doesn't even have the capacity to produce all of their own cpus... until fall 2015 (broadwell xeon-ep release)...
    Reply
  • kron123456789 - Friday, September 19, 2014 - link

    "it also marks the end of support for NVIDIA’s D3D10 GPUs: the 8, 9, 100, 200, and 300 series. Beginning with R343 these products are no longer supported in new driver branches and have been moved to legacy status." - This is it. The time has come to buy a new card to replace my GeForce 9800GT :) Reply
  • bobwya - Friday, September 19, 2014 - link

    Such a modern card - why bother :-) The 980 will finally replace my 8800 GTX. Now that's a genuinely old card!!
    Actually I mainly need to do the upgrade because the power bills are so ridiculous for the 8800 GTX! For pities sake the card only has one power profile (high power usage).
    Reply
  • djscrew - Friday, September 19, 2014 - link

    Like +1 Reply
  • kron123456789 - Saturday, September 20, 2014 - link

    Oh yeah, modern :) It's only 6 years old) But it can handle even Tomb Raider at 1080p with 30-40fps at medium settings :) Reply
  • SkyBill40 - Saturday, September 20, 2014 - link

    I've got an 8800 GTS 640MB still running in my mom's rig that's far more than what she'd ever need. Despite getting great performance from my MSI 660Ti OC 2GB Power Edition, it might be time to consider moving up the ladder since finding another identical card at a decent price for SLI likely wouldn't be worth the effort.

    So, either I sell off this 660Ti, give it to her, or hold onto it for a HTPC build at some point down the line. Decision, decisions. :)
    Reply

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