For our gaming benchmarks we brought in the MSI X79A-GD45 for some three-way GPU action, as the original GIGABYTE motherboard is limited beyond two GPUs.  For the Xeons in our tests, the PCIe arrangement gave x16 in single GPU mode, x16/x16 in dual GPU mode and x16/x16/x8 in tri-GPU mode.

F1 2013

First up is F1 2013 by Codemasters. I am a big Formula 1 fan in my spare time, and nothing makes me happier than carving up the field in a Caterham, waving to the Red Bulls as I drive by (because I play on easy and take shortcuts). F1 2013 uses the EGO Engine, and like other Codemasters games ends up being very playable on old hardware quite easily. In order to beef up the benchmark a bit, we devised the following scenario for the benchmark mode: one lap of Spa-Francorchamps in the heavy wet, the benchmark follows Jenson Button in the McLaren who starts on the grid in 22nd place, with the field made up of 11 Williams cars, 5 Marussia and 5 Caterham in that order. This puts emphasis on the CPU to handle the AI in the wet, and allows for a good amount of overtaking during the automated benchmark. We test at 1920x1080 on Ultra graphical settings for a single GPU, as using multiple GPUs seems to have no scaling effect.

F1 2013: 1080p Max, 1x GTX 770

F1 2013, 1080p Max
  NVIDIA AMD
Average Frame Rates



Minimum Frame Rates



While the higher frequency of the E5-2687W v2 puts it ahead of the 12-core Xeon, in each of our data points, except 3x HD7970, the Core i7-4960X gets the better frame rates.

Bioshock Infinite

Bioshock Infinite was Zero Punctuation’s Game of the Year for 2013, uses the Unreal Engine 3, and is designed to scale with both cores and graphical prowess. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Bioshock Infinite: 1080p Max, 1x GTX 770

Bioshock Infinite, 1080p Max
  NVIDIA AMD
Average Frame Rates



Minimum Frame Rates



Again, the 8-core higher frequency Xeon is faster than the 12-core Xeon in most of our tests, however the i7-4960X beats them most of the time.  For certain arrangements, such as 2x HD7970, the Xeons lose slightly to the i7-4770K, most likely due to CPU IPC.  However as the difference is only a couple of frames per second out of 130, this should not make much difference.

Tomb Raider

The next benchmark in our test is Tomb Raider. Tomb Raider is an AMD optimized game, lauded for its use of TressFX creating dynamic hair to increase the immersion in game. Tomb Raider uses a modified version of the Crystal Engine, and enjoys raw horsepower. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Tomb Raider: 1080p Max, 1x GTX 770

Tomb Raider, 1080p Max
  NVIDIA AMD
Average Frame Rates



Minimum Frame Rates



In all the Tomb Raider tests, all the CPUs perform similarly, making Tomb Raider a seemingly agnostic test to CPU power.

Scientific and Synthetic Benchmarks: 2D to 3D, Emulation, Encryption Gaming Benchmarks: Sleeping Dogs, Company of Heroes 2 and Battlefield 4
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  • Venoms - Sunday, November 2, 2014 - link

    I wonder which would be the more preferalbe all around CPU?

    I do some gaming and a lot of Maya (VRay, etc.)

    I am wondering if I should go dual E5-2697v2 (for more cores), or E5-2687W v2 (for higher clock speed)?

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