Integrated GPU Performance: BioShock Infinite

The first benchmark in our test is Bioshock Infinite, Zero Punctuation’s Game of the Year for 2013. Bioshock Infinite uses the Unreal Engine 3, and is designed to scale with both cores and graphical prowess. We test the benchmark using the Adrenaline benchmark tool and their three default settings of Performance (1280x1024, Low), Quality (1680x1050, Medium/High) and Xtreme (1920x1080, Maximum) noting down the average frame rates and the minimum frame rates.

Bioshock Infinite, Performance Settings

Bioshock Infinite: Performance

For BI: Performance we see the Iris Pro being top of the IGPs, although the next six in the list are all AMD. The Kaveri cores are all between the 6800K and 5800K for this test, and all comfortably above 60 FPS average.

Bioshock Infinite, Quality Settings

Bioshock Infinite: Quality

For the quality settings, the Iris Pro starts to struggle and all the R7 based Kaveri APUs jump ahead of the A10-6800K - the top two over the Iris Pro as well.

Bioshock Infinite, Xtreme Settings

Bioshock Infinite: Xtreme

The bigger the resolution, the more the Iris Pro suffers, and Kaveri takes three out of the top four IGP results.

Integrated GPU Performance: Tomb Raider

The second benchmark in our test is Tomb Raider. Tomb Raider is an AMD optimized game, lauded for its use of TressFX creating dynamic hair to increase the immersion in game. Tomb Raider uses a modified version of the Crystal Engine, and enjoys raw horsepower. We test the benchmark using the Adrenaline benchmark tool and their three default settings of Performance (1280x1024, Low), Quality (1680x1050, Medium/High) and Xtreme (1920x1080, Maximum) noting down the average frame rates and the minimum frame rates.

Tomb Raider, Performance Settings

Tomb Raider: Performance

The top IGP for Richland and Kaveri are trading blows in TR.

Tomb Raider, Quality Settings

Tomb Raider: Quality

The Iris Pro takes a small lead, while the Kaveri 95W APU show little improvement over Richland. The 45W APU however is pushing ahead.

Tomb Raider, Xtreme Settings

Tomb Raider: Xtreme

At the maximum resolution, the top Kaveri overtakes Iris Pro, and the 45W Kaveri it still a good margin ahead of the A10-6700T.

Integrated GPU Performance: F1 2013

Next up is F1 2013 by Codemasters. I am a big Formula 1 fan in my spare time, and nothing makes me happier than carving up the field in a Caterham, waving to the Red Bulls as I drive by (because I play on easy and take shortcuts). F1 2013 uses the EGO Engine, and like other Codemasters games ends up being very playable on old hardware quite easily. In order to beef up the benchmark a bit, we devised the following scenario for the benchmark mode: one lap of Spa-Francorchamps in the heavy wet, the benchmark follows Jenson Button in the McLaren who starts on the grid in 22nd place, with the field made up of 11 Williams cars, 5 Marussia and 5 Caterham in that order. This puts emphasis on the CPU to handle the AI in the wet, and allows for a good amount of overtaking during the automated benchmark. We test at three different levels again: 1280x1024 on Low, 1680x1050 on Medium and 1920x1080 on Ultra. Unfortunately due to various circumstances we do not have Iris Pro data for F1 2013.

F1 2013, Performance Settings

F1 2013: Performance

F1 likes AMD here, although moving from Kaveri to Richland at the high end seems a bit of a regression.

F1 2013, Quality Settings

F1 2013: Quality

Similarly in the Quality settings, none of the Intel integrated graphics solutions can keep up with AMD, especially Kaveri.

F1 2013, Xtreme Settings

F1 2013: Xtreme

On extreme settings, at 1080p, the top Kaveri APU manages to hit over 30 FPS average during the benchmark. The other A8 Kaveri data is not too far behind.

CPU Performance: Continued Processor Graphics: Sleeping Dogs, Company of Heroes 2
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  • dbcoopernz - Tuesday, January 14, 2014 - link

    I'd like an APU with enough GPU power to run all the high quality options in MadVR. Would make a very nice HTPC chip.
  • thomascheng - Tuesday, January 14, 2014 - link

    I think Mantle can make that happen, but will see how much support they get.
  • MrSpadge - Tuesday, January 14, 2014 - link

    Mantle has nothing to do with GP-GPU, that's not using DirectX anyway.
  • JDG1980 - Tuesday, January 14, 2014 - link

    My discrete 7750 couldn't handle Jinc scaling in MadVR (at least not without dropping frames on some 1080i test clips), so this is going to be another generation or two in the future.

    The PS4 APU could probably do it, if that was available in a generic PC form factor.
  • MrSpadge - Tuesday, January 14, 2014 - link

    Add to that DDR4 and/or 4 memory channels, or at least a large on-package buffer like Crystal Well.
  • yankeeDDL - Wednesday, January 15, 2014 - link

    But the whole point of HSA is to get the GPU to do CPU work that it could do better (like FP).
    So you wouldn't need more CPU cores at all.
    Look at it this way: AMD's CPU is less efficient than Intel's, while the GPU is more efficient.
    Having a CPU-imbalanced APU, would put it in a tough(er) spot to compete against Intel. A GPU imbalanced, as Kaveri is, would improve the lead than it already has on the GPU side.
    Now imagine that HSA kicks in, and the GPU lead translates directly in CPU lead ...
  • mikato - Wednesday, January 15, 2014 - link

    This is true. I hope we see more articles as adoption of HSA starts to take hold.

    It is too bad they are far behind in CPU power, but AMD has the right strategy. Either way, some things are better done on the GPU. AMD just has more benefit than Intel to get things moving that way sooner with their GPU advantage and CPU disadvantage. Intel will have no choice but to follow that lead.
  • nissangtr786 - Tuesday, January 14, 2014 - link

    http://www.extremetech.com/computing/174632-amd-ka...

    hsa does well on amd main thing they marketed in libreoffice.
  • Ryan Smith - Tuesday, January 14, 2014 - link

    I'm normally not one to speak about other articles, but those are all OpenCL benchmarks. The OpenCL HSA driver won't be released for another quarter. And the HSA SDK is similarly far off.

    http://www.anandtech.com/show/7677/amd-kaveri-revi...
  • krumme - Tuesday, January 14, 2014 - link

    What a bencmark of a review. I learned a lot. Great. Thanx.

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