Plotting the Mac Pro’s GPU Performance Over Time

The Mac Pro’s CPU options have ballooned at times during its 7 year history. What started with four CPU options grew to six for the early 2009 - mid 2010 models. It was also during that time period that we saw an expansion of the number of total core counts from 4 up to the current mix of 4, 6, 8 and 12 core configurations.

What’s particularly unique about this year’s Mac Pro is that all configurations are accomplished with a single socket. Moore’s Law and the process cadence it characterizes leave us in a place where Intel can effectively ship a single die with 12 big x86 cores. It wasn’t that long ago where you’d need multiple sockets to achieve the same thing.

While the CPU moved to a single socket configuration this year, the Mac Pro’s GPU went the opposite direction. For the first time in Mac Pro history, the new system ships with two GPUs in all configurations. I turned to Ryan Smith, our Senior GPU Editor, for his help in roughly characterizing Mac Pro GPU options over the years.

Mac Pro - GPU Upgrade Path
  Mid 2006 Early 2008 Early 2009 Mid 2010 Mid 2012 Late 2013
Slowest GPU Option NVIDIA GeForce 7300 GT ATI Radeon HD 2600 XT NVIDIA GeForce GT 120 ATI Radeon HD 5770 ATI Radeon HD 5770 Dual AMD FirePro D300
Fastest GPU Option NVIDIA Quadro FX 4500 NVIDIA Quadro FX 5600 ATI Radeon HD 4870 ATI Radeon HD 5870 ATI Radeon HD 5870 Dual AMD FirePro D700

Since the Mac Pro GPU offerings were limited to 2 - 3 cards per generation, it was pretty easy to put together comparisons. We eliminated the mid range configuration for this comparison and only looked at scaling with the cheapest and most expensive GPU options each generation.

Now we’re talking. At the low end, Mac Pro GPU performance improved by 20x over the past 7 years. Even if you always bought the fastest GPU possible you'd be looking at a 6x increase in performance, and that's not taking into account the move to multiple GPUs this last round (if you assume 50% multi-GPU scaling then even the high end path would net you 9x better GPU performance over 7 years).

Ryan recommended presenting the data with a log scale as well to more accurately depict the gains over time:

Here you see convergence, at a high level, between the slowest and fastest GPU options in the Mac Pro. Another way of putting it is that Apple values GPU performance more today than it did back in 2006, so even the cheapest GPU is a much higher performing part than it would be.

If you’re a GPU company (or a Senior GPU Editor), this next chart should make you very happy. Here I’m comparing relative increases in performance for both CPU and GPU on the same graph:

This is exactly why Apple (and AMD) is so fond of ramping up GPU performance: it’s the only way to get serious performance gains each generation. Ultimately we’ll see GPU performance gains level off as well, but if you want to scale compute in a serious way you need to heavily leverage faster GPUs.

This is the crux of the Mac Pro story. It’s not just about a faster CPU, but rather a true shift towards GPU compute. In a little over a year, Apple increased the GPU horsepower of the cheapest Mac Pro by as great of a margin as it did from 2006 - 2012. The fastest GPU option didn’t improve by quite as much, but it’s close.

Looking at the same data on a log scale you’ll see that the percentage increase in GPU performance is slowing down over time, much like what we saw with CPUs, just to a much lesser extent. Note that this graph doesn't take into account that the Late 2013 Mac Pro has a second GPU. If we take that into account, GPU performance scaling obviously looks even better. Scaling silicon performance is tough regardless of what space you’re playing in these days. If you’re looking for big performance gains though, you’ll need to exploit the GPU.

The similarities between what I’m saying here about GPU performance and AMD’s mantra over the past few years aren’t lost. The key difference between Apple’s approach and those of every other GPU company is that Apple spends handsomely to ensure it has close to the best single threaded CPU performance as well as the best GPU performance. This is an important distinction, and ultimately the right approach.

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  • estern53 - Monday, January 6, 2014 - link

    Now all we need Apple to do is make a prosumer version of the Mac Pro for under 2k for the rest of us.
  • wheelhot - Monday, January 6, 2014 - link

    They already did, it's called the iMac, or MacMini
  • tipoo - Monday, January 6, 2014 - link

    A Mini redesigned as a mini version of this might be cool, especially with a discreet GPU.
  • affinityseattle - Wednesday, January 8, 2014 - link

    The LR test is a bit off. LR is not great at exporting. As a pro, I've found the trick is to stack export processes. The more cores you have, the more it can handle and utilize the CPU. So, the iMac i5 might be faster on a single export, but the Mac Pro should spank it if you start dividing the export up. Also, if you have a 1000-image export, the imac and mbp will overheat and reduce the CPU power (TLD). For a pro machine, these types of usage are relevant.
  • GRAFiZ - Wednesday, January 8, 2014 - link

    It's an impressive product... but, as with most Apple designs, form is first, function is second. The fact that it has to scale CPU speed to reduce heat says all I need to know. Obviously the Apple fanbois will argue "THATS A THEORETICAL SITUATION!!!" but who cares? The fact is I'm buying brand new parts at the highest premium on the market... thermal throttling should NEVER EVER be necessary.

    Bottom line, like all Apple products, it's impressive... but, you can do better for less money elsewhere.
  • DotFab - Wednesday, January 8, 2014 - link

    You've read it all wrong!

    The work load that put the MP under slower run was purely artificial.
    It's not anything actual programs run.
    The conclusion to draw is that the global thermal dissipation is great!

    You missed the point of the test.
  • lukarak - Thursday, January 9, 2014 - link

    You clearly don't care, but people who will actually use it, will care that it won't throttle down when they load it.
    Only haters care about a situation that will never take place. As they can, in their frustration and insignificance, gloat about something.
  • GRAFiZ - Thursday, January 9, 2014 - link

    No hater here... I just think it's poor design that a brand new product, costing as much as TEN THOUSAND DOLLARS can not handle a theoretical max load without overheating.

    I can build a dual octa-core Xeon E5v2 system for far less that could process the same simulated work load without any thermal of processor speed restrictions at all.

    But, I guess if you want the smallest little desktop made, it's really your only choice. I just find it funny that when you spend as much as a brand new car might cost on a desktop computer, that any such limitations would need to be accepted at all.
  • wordsofpeace - Friday, January 10, 2014 - link

    If Apple had made it 10mm wider and maybe 20mm taller, the extra thermal capacity could have allowed more headroom. But no, it had to be 9.9" x 6.6" and 11lbs. It's almost as if the marketing dept. decided on the most wow factor specs and poor old engineering had to come up with a solution.
    Don't get me wrong, I'd love one on my desk, but I too don't understand Apple's addiction to form over function.
  • tsk2 - Thursday, February 20, 2014 - link

    I share your view. I enjoy my mac pro 2008 (packed with all the stuff I need) and a nice cinema display. Sure, both are big, but they both look nice and I don't feel limited. I have tried small nice looking boxes in the past and my experience has always been that it is a lot of effort to expand, add cables, and still get that uncluttered feel. A bigger box, I can live with, but this solution, albeit "initially" good looking, is too short term. I wish Apple would notice that there are users who fall in our category..

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