Metro: Last Light

As always, kicking off our look at performance is 4A Games’ latest entry in their Metro series of subterranean shooters, Metro: Last Light. The original Metro: 2033 was a graphically punishing game for its time and Metro: Last Light is in its own right too. On the other hand it scales well with resolution and quality settings, so it’s still playable on lower end hardware.

For the bulk of our analysis we’re going to be focusing on our 2560x1440 results, as monitors at this resolution will be what we expect the 290 to be primarily used with. A single 290 may have the horsepower to drive 4K in at least some situations, but given the current costs of 4K monitors that’s going to be a much different usage scenario. The significant quality tradeoff for making 4K playable on a single card means that it makes far more sense to double up on GPUs, given the fact that even a pair of 290Xs would still be a fraction of the cost of a 4K, 60Hz monitor.

With that said, there are a couple of things that should be immediately obvious when looking at the performance of the 290.

  1. It’s incredibly fast for the price.
  2. Its performance is at times extremely close to the 290X

To get right to the point, because of AMD’s fan speed modification the 290 doesn’t throttle in any of our games, not even Metro or Crysis 3. The 290X in comparison sees significant throttling in both of those games, and as a result once fully warmed up the 290X is operating at clockspeeds well below its 1000MHz boost clock, or even the 290’s 947MHz boost clock. As a result rather than having a 5% clockspeed deficit as the official specs for these cards would indicate, the 290 for all intents and purposes clocks higher than the 290X. Which means that its clockspeed advantage is now offsetting the loss of shader/texturing performance due to the CU reduction, while providing a clockspeed greater than the 290X for the equally configured front-end and back-end. In practice this means that 290 has over 100% of 290X’s ROP/geometry performance, 100% of the memory bandwidth, and at least 91% of the shading performance.

So in games where we’re not significantly shader bound, and Metro at 2560 appears to be one such case, the 290 can trade blows with the 290X despite its inherent disadvantage. Now as we’ll see this is not going to be the case in every game, as not every game GPU bound in the same manner and not every game throttles on the 290X by the same degree, but it sets up a very interesting performance scenario. By pushing the 290 this hard, and by throwing any noise considerations out the window, AMD has created a card that can not only threaten the GTX 780, but can threaten the 290X too. As we’ll see by the end of our benchmarks, the 290 is only going to trail the 290X by an average of 3% at 2560x1440.

Anyhow, looking at Metro it’s a very strong start for the 290. At 55.5fps it’s essentially tied with the 290X and 12% ahead of the GTX 780. Or to make a comparison against the cards it’s actually priced closer to, the 290 is 34% faster than the GTX 770 and 31% faster than the 280X. AMD’s performance advantage will come crashing down once we revisit the power and noise aspects of the card, but looking at raw performance it’s going to look very good for the 290.

AMD's Gaming Evolved Application & The Test Company of Heroes 2
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  • HisDivineOrder - Tuesday, November 5, 2013 - link

    Unless the cards heat up your water so much you start watching your CPU get too hot for whatever overclock you've got. ;)

    What will you do then? Weep? Shake your head? Get another radiator? You might want to give them their own loop.
  • techkitsune - Tuesday, November 5, 2013 - link

    Three Delta Fans. 9,000 RPM. -64dBA. If those don't keep whatever I have attached to them nice and cool, there's something wrong with them, there's a blockage in the lines/block/radiator, or I screwed up applying the thermal paste. :) Also, CPU always comes first in the loop since it's the lower power device versus a GPU. If anything, the CPU would be heating the GPU.
  • faster - Tuesday, November 5, 2013 - link

    I agree. With this chip set to run at 95C, it is going to put abnormally high load on any cooling loop stressing the other components. Best to have its own dedicated water cooling loop.
  • techkitsune - Tuesday, November 5, 2013 - link

    " Best to have its own dedicated water cooling loop."

    Given how low-power newer CPUs are, no, it makes sense to have the CPU first in the loop as running a second loop does nothing regarding your reservoir temperatures, you're still drawing from the same cooling source.

    I do liquid cooling with 1,000w pieces in form factors far smaller than that GPU (try 1,000w in 30mm x 30mm.)
  • DMCalloway - Tuesday, November 5, 2013 - link

    .... and what?.... put it in the closet? LOL
  • DMCalloway - Tuesday, November 5, 2013 - link

    .... and everyone knows those fans are whisper quiet. In essence what's the difference here? ; )
  • The Von Matrices - Tuesday, November 5, 2013 - link

    You can't rate a card on speculation on what a custom card would be. You have to rate it for what it is now, and the product being sold today is unacceptably loud. There will be separate reviews for custom cards in the future and they will be judged on their own merits.
  • techkitsune - Tuesday, November 5, 2013 - link

    " the product being sold today is unacceptably loud."

    One of my Delta fans is almost twice as loud as one of these GPUs with reference coolers at max speed. You're still looking at the raised indoor voice level of noise, I have three Deltas.
  • HisDivineOrder - Tuesday, November 5, 2013 - link

    We all know Delta fans are loud. Delta black fans are loudest. They are also unacceptably loud for the majority of users.
  • techkitsune - Tuesday, November 5, 2013 - link

    Delta blacks are not the loudest. I've got some 80mm and 120mm impeller fans that can fit in a case, and do sound like jet engines, -83dBA at the high end. You can find just about anything in China! :)

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