GRID 2

The final game in our benchmark suite is also our racing entry, Codemasters’ GRID 2. Codemasters continues to set the bar for graphical fidelity in racing games, and with GRID 2 they’ve gone back to racing on the pavement, bringing to life cities and highways alike. Based on their in-house EGO engine, GRID 2 includes a DirectCompute based advanced lighting system in its highest quality settings, which incurs a significant performance penalty but does a good job of emulating more realistic lighting within the game world.

For as good looking as GRID 2 is, it continues to surprise us just how easy it is to run with everything cranked up, even the DirectCompute lighting system and MSAA (Forward Rendering for the win!). At 2560 the 290X has the performance advantage by 9%, but we are getting somewhat academic since it’s 80fps versus 74fps, placing both well above 60fps. Though 120Hz gamers may still find the gap of interest.

Moving up to 4K, we can still keep everything turned up including the MSAA, while pulling off respectable single-GPU framerates and great multi-GPU framerates. To no surprise at this point, the 290X further extends its lead at 4K to 21%, but as usually is the case you really want two GPUs here to get the best framerates. In which case the 290X CF is the runaway winner, achieving a scaling factor of 96% at 4K versus NVIDIA’s 47%, and 97% versus 57% at 2560. This means the GTX 780 SLI is going to fall just short of 60fps once more at 4K, leaving the 290X CF alone at 99fps.

Unfortunately for AMD their drivers coupled with GRID 2 currently blows a gasket when trying to use 4K @ 60Hz, as GRID 2 immediately crashes when trying to load with 4K/Eyefinity enabled. We can still test at 30Hz, but those stellar 4K framerates aren’t going to be usable for gaming until AMD and Codemasters get that bug sorted out.

Finally, it’s interesting to note that for the 290X this is the game where it gains the least on the 280X. The 290X performance advantage here is just 20%, 5% lower than any other game and 10% lower than the average. The framerates at 2560 are high enough that this isn’t quite as important as in other games, but it does show that the 290X isn’t always going to maintain that 30% lead over its predecessor.

Without any capturable 4K FCAT frametimes, we’re left with the delta percentages at 2560, which more so than any other game are simply not in AMD’s favor. The GTX 780 SLI is extremely consistent here, to the point of being almost absurdly so for a multi-GPU setup. 4% is the kind of variance we expect to find with a single-GPU setup, not something incorporating multiple GPUs. AMD on the other hand, though improving over the 280X by a few percent, is merely adequate at 17%. The low frame times will further reduce the real world impact of the difference between the GTX 780 SLI and 290X CF here, but this is another game AMD could stand some improvements, even if it costs AMD some of the 290X’s very strong CF scaling factor.

Hitman: Absolution Synthetics
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  • Ytterbium - Monday, October 28, 2013 - link

    It's kind of funny that for computer your better off buying the lower down 280X cards, I guess that AMD saw what NVidia did with the Titan and though we'll have some of that, they'll be a pronsumer card with 1/4 FP for $1000
  • SolMiester - Monday, October 28, 2013 - link

    You obviously dont know 780Ti is coming! hell, even OC 780 is better than current Titan which is PROsumer for CUDA dev...that why it has different model naming..
    Anyway, if you can keep the 290x under 94c without throttling, it is indeed a great card, however the review I have seen with sustained gaming have it throttling up to -30%
  • motqalden - Sunday, October 27, 2013 - link

    Lol R9 290X CF "Uber" 66.6 dB(A)
    Go Red Team ^.^
    >.> 666 + Red team

    Remember. Competition is a good thing!
  • Ryan Smith - Monday, October 28, 2013 - link

    And I ran that test 3 times to make sure it wasn't a fluke. It really is 66.6dB(A).
  • faster - Sunday, October 27, 2013 - link

    SOFT LAUNCH Too bad the cards aren't available anywhere from 10/24/2013 to 10/27/2013 besides a handful on the first day that went to the lucky 100.
  • AnnihilatorX - Monday, October 28, 2013 - link

    Minor typo:

    The closest we came to a problem was with the intro videos for Total War: Rome 2, which have black horizontal lines due to the cards trying to the cards trying to AFR render said video at a higher framerate than it played at.
  • Ryan Smith - Monday, October 28, 2013 - link

    Thanks.
  • AnnihilatorX - Monday, October 28, 2013 - link

    I do hope 3rd party has more support watercooling, there is a gap in market for affordable prebuilt CPU with water blocks.
  • muziqaz - Sunday, November 3, 2013 - link

    On release date in ocUK website there were i think 2 cards with prebuilt watercooling block for available. So I guess watercooling is being supported ;)
  • AnnihilatorX - Monday, October 28, 2013 - link

    oops, CPU-->GPU

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