GRID 2

The final game in our benchmark suite is also our racing entry, Codemasters’ GRID 2. Codemasters continues to set the bar for graphical fidelity in racing games, and with GRID 2 they’ve gone back to racing on the pavement, bringing to life cities and highways alike. Based on their in-house EGO engine, GRID 2 includes a DirectCompute based advanced lighting system in its highest quality settings, which incurs a significant performance penalty but does a good job of emulating more realistic lighting within the game world.

For as good looking as GRID 2 is, it continues to surprise us just how easy it is to run with everything cranked up, even the DirectCompute lighting system and MSAA (Forward Rendering for the win!). At 2560 the 290X has the performance advantage by 9%, but we are getting somewhat academic since it’s 80fps versus 74fps, placing both well above 60fps. Though 120Hz gamers may still find the gap of interest.

Moving up to 4K, we can still keep everything turned up including the MSAA, while pulling off respectable single-GPU framerates and great multi-GPU framerates. To no surprise at this point, the 290X further extends its lead at 4K to 21%, but as usually is the case you really want two GPUs here to get the best framerates. In which case the 290X CF is the runaway winner, achieving a scaling factor of 96% at 4K versus NVIDIA’s 47%, and 97% versus 57% at 2560. This means the GTX 780 SLI is going to fall just short of 60fps once more at 4K, leaving the 290X CF alone at 99fps.

Unfortunately for AMD their drivers coupled with GRID 2 currently blows a gasket when trying to use 4K @ 60Hz, as GRID 2 immediately crashes when trying to load with 4K/Eyefinity enabled. We can still test at 30Hz, but those stellar 4K framerates aren’t going to be usable for gaming until AMD and Codemasters get that bug sorted out.

Finally, it’s interesting to note that for the 290X this is the game where it gains the least on the 280X. The 290X performance advantage here is just 20%, 5% lower than any other game and 10% lower than the average. The framerates at 2560 are high enough that this isn’t quite as important as in other games, but it does show that the 290X isn’t always going to maintain that 30% lead over its predecessor.

Without any capturable 4K FCAT frametimes, we’re left with the delta percentages at 2560, which more so than any other game are simply not in AMD’s favor. The GTX 780 SLI is extremely consistent here, to the point of being almost absurdly so for a multi-GPU setup. 4% is the kind of variance we expect to find with a single-GPU setup, not something incorporating multiple GPUs. AMD on the other hand, though improving over the 280X by a few percent, is merely adequate at 17%. The low frame times will further reduce the real world impact of the difference between the GTX 780 SLI and 290X CF here, but this is another game AMD could stand some improvements, even if it costs AMD some of the 290X’s very strong CF scaling factor.

Hitman: Absolution Synthetics
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  • HisDivineOrder - Thursday, October 24, 2013 - link

    It also beats it in highest temperature, which is ostensibly not the best thing to "win" at.
  • Ryan Smith - Thursday, October 24, 2013 - link

    As a heads up, a number of sections are still a work in progress. We got our second 290X much later than anticipated, so we worked on that so that we could bring you guys the Crossfire numbers and FCAT data right away.

    The rest of our writeup will be here by morning (we know you're all here for the charts anyhow).
  • Drumsticks - Thursday, October 24, 2013 - link

    Thanks for the review! Pretty impressive to say the least.

    Before people (inevitably) whine about this being an "unfinished" review, I like how this is. It isn't exactly "polished" right now, but 90% of people are going to see the finished state. This also allows them to hit the review timing like AMD surely wants them to, while making sure the review is up to the standards we're used to.
  • banvetor - Thursday, October 24, 2013 - link

    90% of Americans, you mean. Elsewhere in the world the day has already started for quite some time now...
  • bill5 - Thursday, October 24, 2013 - link

    kinda disapppointed with anand lately. you didn't even review most of the of the new amd lineup. and your bench suite is dated. Now we get a "work in progress" review?

    You're still in the upper echelon of sites with ease, but I think the site has slipped.
  • The Von Matrices - Thursday, October 24, 2013 - link

    Couldn't you have just done a pipeline type review "First impressions" with the charts and then released a second article with analysis later? That would have made more sense to me than putting "work in progress."
  • banvetor - Thursday, October 24, 2013 - link

    I also strongly disagree with this strategy of publishing half-baked reviews (actually, in this case, seems more like quarter-baked or something) and only later filling it in.

    It would indeed make much more sense to publish a quick pipeline piece with some key graphs, and later (less than 24hs from Ryan's post above) publish the full review. If nothing else, it's more honest.
  • mfenn - Thursday, October 24, 2013 - link

    Agree 100%. Situations like this are why the Pipeline exists. I don't come to Anandtech because you are the first. I come to Anandtech because you are the best. Take an extra few days to do a good, reference-quality review.
  • superflex - Thursday, October 24, 2013 - link

    Take an extra few days to do a good, reference-quality review which gives nVidia Titan the edge.
    There, fixed that for ya fanboy.
    The butthurt is strong in this one.
  • pattycake0147 - Thursday, October 24, 2013 - link

    I concur that this belongs in the pipeline. I waited to make a comment because of Ryan saying it would be finished in the morning, but morning is passed now and it is still a "work in progress". This is not what I have come to expect from Anandtech.

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