GFXBench 2.7.0

While GFXBench 2.7 (formerly GLBenchmark 2.7) doesn't yet take advantage of OpenGL ES 3.0 (GLB 3.0 will deliver that), it does significantly update the tests to recalibrate performance given the advances in modern hardware. Version 2.7 ditches classic, keeps Egypt HD and adds a new test, T-Rex HD, featuring a dinosaur in pursuit of a girl on a dirt bike.

Scene complexity goes up tremendously with the T-Rex HD benchmark. GLBenchmark has historically been more computationally bound than limited by memory bandwidth. The transition to T-Rex HD as the new flagship test continues the trend. While we see scaling in average geometry complexity, depth complexity and average memory bandwidth requirements, it's really in the shader instruction count that we see the biggest increase in complexity.

GLBenchmark 2.7 - Fill Test (Onscreen)

GLBenchmark 2.7 - Fill Test (Offscreen)

The fill rate tests put Shield significantly behind the iPad 4 and about on par with the Nexus 10. Looking at Triangle throughput we see Apple hold onto an advantage there as well, although Tegra 4 does show impressive gains over Tegra 3.

GLBenchmark 2.7 - Triangle Throughput (Onscreen)

GLBenchmark 2.7 - Triangle Throughput (Offscreen)

It's really in the pixel shader bound tests that Tegra 4 really excels:

GLBenchmark 2.7 - T-Rex HD (Onscreen)

GLBenchmark 2.7 - T-Rex HD (Offscreen)

As promised, Tegra 4's GPU manages to outperform the iPad 4's PowerVR SGX 554MP4 in GFXBench 2.7. The 50% performance advantage is appreciable, and should be very nice on a high res display. It's a shame Shield is stuck with a 720p panel. Note that we're also half way to the performance of Intel's HD 4000 here. The Adreno 330 comparison is, once again, extremely close. Qualcomm pulls ahead by 8% and that's without a fan in a tablet chassis.

GLBenchmark 2.5 - Egypt HD (Onscreen)

GLBenchmark 2.5 - Egypt HD (Offscreen)

 

GPU Performance - 3DMark & Basemark X NAND Performance
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  • Dug - Friday, August 2, 2013 - link

    Thanks for the review. I think the ability to stream computer games to this is a huge draw for me.
    Most of the time I need to be in the "family room" and I can't bring all of my computer gear out there. That way I can still casually play games and interact with the rest of the family. I really dislike a big gaming laptop.

    I hope you can follow up with more games being played from the PC.
    I also run MAME on my main computer. I wonder if you could stream that to the sheild.

    The other option I'm looking at is the PS4 as they say you can stream games from that to the VITA.
  • fivefeet8 - Thursday, August 8, 2013 - link

    You can run MAME natively on the Shield using Retroarch. It's on the play store. Also, Nintendo DS emulation runs fantastic on the device with Drastic(also on the playstore). ;)
  • ToothSlayer - Saturday, August 3, 2013 - link

    Looks like it would be good for GBA/NDS Emulation.
  • dabotsonline - Monday, August 5, 2013 - link

    "Here we see Tegra 4 in Shield outperforming all of the shipping players on Android, and virtually tying with Adreno 330 in Qualcomm's upcoming MSM8974 (Snapdragon 800 platform)."

    Isn't the MSM8974 Snapdragon 800 already shipping in the Galaxy S4 LTE-A SHV-E330S for SK Telecom in South Korea?

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