Meet The Gigabyte GeForce GTX 660 Ti OC

Our final GTX 660 Ti of the day is Gigabyte’s entry, the Gigabyte GeForce GTX 660 Ti OC. Unlike the other cards in our review today this is not a semi-custom card but rather a fully-custom card, which brings with it some interesting performance ramifications.

GeForce GTX 660 Ti Partner Card Specification Comparison
  GeForce GTX 660 Ti(Ref) EVGA GTX 660 Ti Superclocked Zotac GTX 660 Ti AMP! Gigabyte GTX 660 Ti OC
Base Clock 915MHz 980MHz 1033MHz 1033MHz
Boost Clock 980MHz 1059MHz 1111MHz 1111MHz
Memory Clock 6008MHz 6008MHz 6608MHz 6008MHz
Frame Buffer 2GB 2GB 2GB 2GB
TDP 150W 150W 150W ~170W
Width Double Slot Double Slot Double Slot Double Slot
Length N/A 9.5" 7.5" 10,5"
Warranty N/A 3 Year 3 Year + Life 3 Year
Price Point $299 $309 $329 $319

The big difference between a semi-custom and fully-custom card is of course the PCB; fully-custom cards pair a custom cooler with a custom PCB instead of a reference PCB. Partners can go in a few different directions with custom PCBs, using them to reduce the BoM, reduce the size of the card, or even to increase the capabilities of a product. For their GTX 660 Ti OC, Gigabyte has gone in the latter direction, using a custom PCB to improve the card.

On the surface the specs of the Gigabyte GeForce GTX 660 Ti OC are relatively close to our other cards, primarily the Zotac. Like Zotac Gigabyte is pushing the base clock to 1033MHz and the boost clock to 1111MHz, representing a sizable 118MHz (13%) base overclock and a 131MHz (13%) boost overclock respectively. Unlike the Zotac however there is no memory overclocking taking place, with Gigabyte shipping the card at the standard 6GHz.

What sets Gigabyte apart here in the specs is that they’ve equipped their custom PCB with better VRM circuitry, which means NVIDIA is allowing them to increase their power target from the GTX 660 Ti standard of 134W to an estimated 141W. This may not sound like much (especially since we’re working with an estimate on the Gigabyte board), but as we’ve seen time and time again GK104 is power-limited in most scenarios. A good GPU can boost to higher bins than there is power available to allow it, which means increasing the power target in a roundabout way increases performance. We’ll see how this works in detail in our benchmarks, but for now it’s good enough to say that even with the same GPU overclock as Zotac the Gigabyte card is usually clocking higher.

Moving on, Gigabyte’s custom PCB measures 8.4” long, and in terms of design it doesn’t bear a great resemblance to either the reference GTX 680 PCB nor the reference GTX 670 PCB; as near as we can tell it’s completely custom. In terms of design it’s nothing fancy – though like the reference GTX 670 the VRMs are located in the front – and as we’ve said before the real significance is the higher power target it allows. Otherwise the memory layout is the same as the reference GTX 660 Ti with 6 chips on the front and 2 on the back. Due to its length we’d normally insist on there being some kind of stiffener for an open air card, but since Gigabyte has put the GPU back far enough, the heatsink mounting alone provides enough rigidity to the card.

Sitting on top of Gigabyte’s PCB is a dual fan version of Gigabyte’s new Windforce cooler. The Windforce 2X cooler on their GTX 660 Ti is a bit of an abnormal dual fan cooler, with a relatively sparse aluminum heatsink attached to unusually large 100mm fans. This makes the card quite large and more fan than heatsink in the process, which is not something we’ve seen before.

The heatsink itself is divided up into three segments over the length of the card, with a pair of copper heatpipes connecting them. The bulk of the heatsink is over the GPU, while a smaller portion is at the rear and an even smaller portion is at the front, which is also attached to the VRMs. The frame holding the 100mm fans is then attached at the top, anchored at either end of the heatsink. Altogether this cooling contraption is both longer and taller than the PCB itself, making the final length of the card nearly 10” long.

Finishing up the card we find the usual collection of ports and connections. This means 2 PCIe power sockets and 2 SLI connectors on the top, and 1 DL-DVI-D port, 1 DL-DVI-I port, 1 full size HDMI 1.4 port, and 1 full size DisplayPort 1.2 on the front. Meanwhile toolless case users will be happy to see that the heatsink is well clear of the bracket, so toolless clips are more or less guaranteed to work here.

Rounding out the package is the usual collection of power adapters and a quick start guide. While it’s not included in the box or listed on the box, the Gigabyte GeForce GTX 660 Ti OC works with Gigabyte’s OC Guru II overclocking software, which is available on Gigabyte’s website. Gigabyte has had OC Guru for a number of years now, and with this being the first time we’ve seen OC Guru II we can say it’s greatly improved from the functional and aesthetic mess that defined the previous versions.

While it won’t be winning any gold medals, in our testing OC Guru II gets the job done. Gigabyte offers all of the usual tweaking controls (including the necessary power target control), along with card monitoring/graphing and an OSD. It’s only real sin is that Gigabyte hasn’t implemented sliders on their controls, meaning that you’ll need to press and hold down buttons in order to dial in a setting. This is less than ideal, especially when you’re trying to crank up the 6000MHz memory clock by an appreciable amount.

Wrapping things up, the Gigebyte GeForce GTX 660 Ti OC comes with Gigabyte’s standard 3 year warranty. Gigabyte will be releasing it at an MSRP of $319, $20 over the price of a reference-clocked GTX 660 Ti and $10 less than the most expensive card in our roundup today.

Meet The Zotac GeForce GTX 660 Ti AMP! Edition The First TXAA Game & The Test
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  • Nfarce - Thursday, August 16, 2012 - link

    The GTX 680 is 20% higher in performance than the 660Ti but it comes at a lofty 67% higher price tag. The 670 is just 10% faster but still comes at a 33% price premium. I was upset after dropping 5 Benjamins on an EVGA 680 Superclocked when the 670 came out. I should have waited on THAT card and saved a hundred. Now this card is out and two of these in SLI will slaughter my 680 by a 35% margin for just another 20% in cost (according to Guru3D's SLI tests). Just damn on my timing and decisions. Methinks I'm selling the 680 for a $50 loss and get two of these for $600. Sure beats the original plan of spending $1,000 in a 680 SLI setup.
  • CeriseCogburn - Sunday, August 19, 2012 - link

    This place and Tom's very conveniently left out the 680 in all the charts but made biased assured that the 7970 was in every single one of them.
  • TheJian - Monday, August 20, 2012 - link

    Another 680 at newegg is $499 (lots of choices). Two 680's will smoke the two 660's for $100 less. Since you already own one ;) If you buy two of either, I hope you're going to run them at 5760x1200 (3 monitors or 3840x1200? two monitors?). Wasted power otherwise. 1920x1200 is already 100fps+ in almost everything on a GTX 680.

    But sorry about you jumping early :) That's the price any of us pay for being first on the block to have the latest toys :) Also note, you can turn down both 680's and have a silent seriously butt kicking machine until you actually need the power. No heat or noise until you actually need it. Let's face it, two 680's is a LOT of freaking performance.

    Congrats if you've got an extra $500 laying around in these times :) Might want to wait for labor day specials though ;)
  • xKrNMBoYx - Thursday, August 16, 2012 - link

    Is that a typo or is the Zotac GTX 660 Ti AMP! memory clock 600 MHz faster
  • Ryan Smith - Thursday, August 16, 2012 - link

    That's not a typo. They are offering a factory memory overclock; the only such vendor to do so according to the list I have.
  • Jaguar36 - Thursday, August 16, 2012 - link

    I'd love to see SC2 come back, particularly with the new Arcade games. Some of them can easily bring even a top card to its knees. The final battle of a Desert Strike game will crush even the best cards.
  • TheJian - Tuesday, August 21, 2012 - link

    Nah, I'm sure people would whine because it's another victory for Nvidia at 1920x1200 and below (heck I think above also). They could have benched it as before but Ryan probably wanted to leave it out :) He might have had to make a conclusion then, even at 2560x1600... ;)
    http://www.anandtech.com/show/6025/radeon-hd-7970-...
    Note that article is from 6/22/2012. and they used it again here:
    http://www.anandtech.com/show/6096/evga-geforce-gt...
    7/22/2012...
    You see, at 1920x1200 ULTRA + 4xMSAA the GTX670 already scores 121.2 vs. 108.3 for the 7970GE (7970 only gets 99, and the 7950 gets 88.2fps). So you would have the GTX 660 TI smoking the 7970Ghz edition. That wouldn't look too good when it's supposed to be competing against the 7850/7950...LOL. The GTX 670 even beats the 7970GHZ edition in the 2% market share 2560x1600 also. So it may have looked pretty bad against the 660 here also. It would have made his 2560x1600 digs and conclusion even worse and hard to even argue there. Ryan was smart here...Just not quite smart enough if you look at the big picture of evidence.

    Understand why they won't bench SC2 again now? Why not run the last version patch that works fine? Did 1.51 not work too (released 8th? a week ago from review date). Instead he keeps in Warhead from 2008 and an engine from 2007 that was only used in 7 games vs. the much more TAXING Crysis 2 (not 1) with DX11 patch and Ultra res patch which turns on a crapload of stuff like:hardware tessellation, soft shadows with variable penumbra, improved water rendering, particle motion blur and shadowing, Parallax Occlusion Mapping, full-resolution High Dynamic Range motion blur, & hardware-based occlusion culling.
    "can it run crysis?"...Wrong question, can it run crysis 2! :) I still think it would be close or a loss for NV though with 660. It would be a close call, probably a wash...But that wouldn't help ryan either :) Hence the 2008 game.
  • CeriseCogburn - Thursday, August 23, 2012 - link

    This place for these vidcards is goners man. Good job.
  • Stas - Thursday, August 16, 2012 - link

    Disappointed. Was hoping to see it match 7950 to drive the prices down... But it actually loses to 7950. Let alone o/c potential. Ugh... keep waiting.
  • TheJian - Tuesday, August 21, 2012 - link

    I'm not even going to waste my time with this BS comment. But see my response to Ryan's lame excuse over 2560x1600 for all the details you SHOULD have seen in his review (and some that he SHOULD have put IN the review). It only one ONE game @1920x1200. In my response to ryan I prove you can't run at 2560x1600 and stay above 30fps.

    Nice try though. :) Slower my butt.

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