Battery Life

For much of the past year I haven’t been pleased with just how good Apple’s caching has become both on OS X and iOS. Aggressively caching our test web pages produces artificially inflated battery life numbers and that’s no fun for anyone. I’m happy to say that I’ve fixed that problem with our OS X battery life tests.

The suite is completely redone although conceptually it’s quite similar to what I’ve run in the past. I have three separate workloads: light, medium and heavy, each one representing a different stress level on the machine and all three giving you a decent idea of the dynamic range of battery life you can expect from one of these notebooks. All three tests are run with the displays set to 100 nits (a little above the halfway brightness point on most MacBook Pros).

The light and medium suites are inherently related - they use the same workload and simply vary the aggressiveness of that workload. The light test hits four different websites every minute, pausing for nearly the entire time to simulate reading time. Flash is enabled and present on three of the sites. The long pause time between page loads is what really makes this a light test. Web browsing may be the medium for the test but if all you’re doing is typing, watching Twitter update and maybe lazily doing some other content consumption this is a good representation of the battery life you’ll see. It’s a great way of estimating battery life if you’re going to be using your notebook as a glorified typewriter (likely a conservative estimate for that usage model).

The medium test hits the same webpages (Flash and all) but far more aggressively. Here there’s less than 10 seconds of reading time before going onto the next page. It sounds like a small change but the impact on battery life is tremendous.

Both the light and medium tests are run in their default state with processor graphics enabled, as well as with the discrete GPU forced on. I run with the dGPU on as well because it’s far too often that a single application open in the background will fire up the dGPU and contribute to draining your battery. The goal here is to deliver useful numbers after all.

The final test is very similar to our old heavy multitasking battery life tests, but with some updates. Here I’m downloading large files at a constant 1MB/s from a dedicated server, while playing back a looped 1080p H.264 movie (the Skyfall trailer) all while running the medium battery life test. The end result is a workload that gives you a good idea of what a heavy multitasking usage model will do in terms of battery life. I’ve found that OS X tends to fire up the dGPU anyway while running this workload so I saw no reason to run a separate set of numbers for processor and discrete graphics.

Light Workload Battery Life

Medium Workload Battery Life

Heavy Workload Battery Life

Overall the rMBP pretty much behaves as expected. Apple claims up to 7 hours of battery life and using our light workload we see a bit over that. Fire up the dGPU and even a light workload will get cut down to around 5.5 hours. Moderate usage will drop battery life to around 5 hours, and if you fire up the dGPU you’ll see that cut down to 3.5. The heavy multitaskers in the audience will see a bit above 2 hours out of a single charge. Note that all of these numbers are at 100 nits, drive the 2880 x 1800 panel at its full brightness and you can expect a tangible reduction in battery life.

The rMBP’s integrated 95Wh battery is ginormous by today’s standards, but it’s really necessary to drive both the silicon and that impressive panel. Subjectively I did find the rMBP lasted longer than last year’s MacBook Pro, despite the similar max battery life ratings. My experiences were echoed by the results in our tests.

I suspect most users will see around 5 hours of battery life out of the system compared to a bit under 4 hours out of last year’s machine. At minimum brightness, typing a long document (similar to what I’m doing right now) you can significantly exceed Apple’s 7 hour estimate. As always it really depends on usage model. Professional users doing a lot of photo and video editing aren’t going to see anywhere near the max battery life, while the writers and general users will be quite happy.

One trick to maximizing battery life on light or moderate workloads is to keep an eye on what the discrete GPU is doing. I still find that OS X will wake up the discrete GPU far too frequently, even when in my opinion its services aren’t needed. As always I turn to Cody Krieger’s excellent gfxCardStatus app for keeping an eye on which GPU is driving the panel. The app has been updated and is now fully compatible with the rMBP.

GPU Performance What to Buy
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  • orthorim - Wednesday, June 27, 2012 - link

    First of all, PC manufacturers are followers.

    Second even if they wanted to do it, how are they going to get Microsoft to fully support retina mode? It's evident from the review that Apple's had to do a lot of work on the software side to make it work, and it's still not perfect.

    That's Apple's huge advantage: They make hardware and software.

    The obstacle for a PC manufacturer would be:
    - Get retina displays in quantity (same issue Apple faces - it's doable but by no means easy)
    - Get Windows to support retina mode - even if MS were willing, no one knows what amount of effort would be involved. I guess it would be extremely hard to do.
    - Get gfx card manufacturers to optimize their drivers to it's fast

    All of this takes time and effort...
  • PubFiction - Friday, August 3, 2012 - link

    None of you get it.

    Super resolution is a by product of OLED. Not of apple, not of anyone else. LG says they can make a panel and apple pays the highest price to have exclusive access fo a while. Are you guys really so stupid that you think apple actually makes these panels?

    IF LG does not push IPS displays down in price and up in resolution OLED is quickly going to supplant LCDs as the premium product.

    Let me make it clear to the sheeple, PC companies do not give a shit about you or giving you bette stuff until it becomes neccessary to maintain their business, apple happily sold everyone TN panels with low resolution for years while PC makers were offering IPS, wide gamut in work stations laptops.
  • gorash - Saturday, June 23, 2012 - link

    Come on, 1080p screens have existed for some time, and obviously it would move to 4k at some point when it's ready. From the performance standpoint, "Retina" doesn't seem to be all that ready. Maybe in the next year or so, it will be.
  • OCedHrt - Saturday, June 23, 2012 - link

    Although the reviewers at Anandtech didn't really like the Z, it is the best laptop I have used to date.
  • solipsism - Saturday, June 23, 2012 - link

    Even if Apple can these 27" IPS panels made at a reasonable price and quantity you still have to deal with rending all the pixels in a way that adds more pros than cons.

    Remember 4k is 4x the pixels of 1080p. Taking the 27" from 2560x1440 to 5120x2880 is going from 3,686,400 px to 14,745,600 px.
  • DeciusStrabo - Saturday, June 23, 2012 - link

    4k isn't 4x the pixels of 1080p. 4k is QFHD, which is 3840x2160 (6.1 million pixels vs. 2 million in 1080p).
    However, since we already have a spec for 8K (7680x4320 ~ 33 million pixels) things to indeed get interesting soon.
  • lukarak - Saturday, June 23, 2012 - link

    3840x2160 = 8,294,400
    /
    1920x1080 = 2,073,600
    --------------------------------
    2 x 2 = 4
  • DanNeely - Saturday, June 23, 2012 - link

    4k is a lot more than just quadHD. I wouldn't be surprised if that ends up being the dominant mass market version; but most current 4k cameras record video at 4096x2304/2160.
  • Ohhmaagawd - Saturday, June 23, 2012 - link

    "emember 4k is 4x the pixels of 1080p. Taking the 27" from 2560x1440 to 5120x2880 is going from 3,686,400 px to 14,745,600 px."

    I really doubt it needs to double to be "retina".

    Not sure what the sweet spot is, but my gut is somewhere around 3500-4000 pixels wide.
  • Acanthus - Saturday, June 23, 2012 - link

    Apple and their forward looking business sense = buying every factory in the world that can produce high dpi displays. (Yes, they really did that)

    Anticompetitive =/= "forward thinking"

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