DiRT 3

For racing games our racer of choice continues to be DiRT, which is now in its 3rd iteration. Codemasters uses the same EGO engine between its DiRT, F1, and GRID series, so the performance of EGO is has been relevant for a number of number of racing games over the years.

DiRT 3

DiRT 3

DiRT 3

With DiRT 2 NVIDIA often held a slight edge in performance, and due to the reuse of the EGO engine this hasn’t really changed in DiRT 3. As a result the 7970 is still faster than the GTX 580, but not by as much as in other games. At 2560 this manifests itself as a 19% lead, while at 1920 it’s down to 6%, and embarrassingly enough at 1680 the 7970 actually falls behind the GTX 580 by just a hair. DiRT 3 is not particularly shader heavy so that may be part of the reason that the 7970 can’t easily clear the GTX 580 here, but that doesn’t fully explain what we’re seeing. At the end of the day this is all academic since everything north of the GTX 570 can clear 60fps even at 2560, but it would be nice to eventually figure out why NVIDIA does better than average here.

Meanwhile compared to the 6970 the 7970 enjoys one of its bigger leads. Here the 7970 leads by about 45% at 2560 and 1920, and finally falls slightly to 37% at 1680.

DiRT 3 - Minimum Frame Rate

DiRT 3 - Minimum Frame Rate

DiRT 3 - Minimum Frame Rate

We’ve had a number of requests for more minimum framerates throughout the years, so we’re also going to include the minimum framerates for DiRT 3 as the minimums have proven to be reliably consistent in our benchmarks.

Given that the 7970 was already seeing a smaller than typical lead over the GTX 580, it’s not wholly surprising to see that it fares a bit worse when it comes to minimums.  At 2560 its minimum framerate of 64.2fps means that the 7970 will deliver smooth performance every last moment, but at the same time this is only 11% better than the GTX 580. At 1920 this becomes a dead heat between the two cards. Meanwhile compared to the 6970 the 7970 is always about 45% ahead.

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  • SlyNine - Friday, December 23, 2011 - link

    Are you nuts, the 5870 was nearly 2x as fast in DX 10/9 stuff, not to mention DX11 was way ahead of DX10. Sure the 6970 isn't a great upgrade from a 5870, but neither is the 7970.

    Questionable Premise
  • CeriseCogburn - Thursday, March 8, 2012 - link

    That happened at the end of 2006 with the G80 Roald. That means AMD and their ATI Radeon aquisition crew are five years plus late to the party.
    FIVE YEARS LATE.
    It's nice to know that what Nvidia did years ago and recently as well is now supported by more people as amd copycats the true leader.
    Good deal.
  • Hauk - Thursday, December 22, 2011 - link

    A stunningly comprehensive analysis of this new architecture. This is what sets Anandtech apart from its competition. Kudos Ryan, this is one of your best..
  • eastyy - Thursday, December 22, 2011 - link

    its funny though when it comes to new hardware you read these complicated technical jargon and lots of detailed specs about how cards do things different how much more technically complicated and in the end for me all it means is...+15fps and thats about it

    as soon as a card comes out for say 150 and the games i play become slow and jerky on my 460 then i will upgrade
  • Mockingbird - Thursday, December 22, 2011 - link

    I'd like to see some benchmarks on FX-8150 based system (990fx)
  • piroroadkill - Friday, December 23, 2011 - link

    Haha, the irony is that AMD is putting out graphics cards that would be bottlenecked HARDCORE by ANY of their CPUs, overclocked as much as you like.

    It's kind of tragic...
  • Pantsu - Friday, December 23, 2011 - link

    The performance increase was as expected, at least for me, certainly not for all those who thought this would double performance. Considering AMD had a 389mm^2 chip with Cayman, they weren't going to double the transistor count again. That would've meant the next gen after this would be Nvidia class huge ass chip. So 64% more transistors on a 365mm^2 chip. Looks like transistor density increase took a bit of a hit on 28nm, perhaps because of 384-bit bus? Still I think AMD is doing better than Nvidia when it comes to density.

    As far as the chip size is concerned, the performance is OK, but I really question whether 32 ROPs is enough on this design. Fermi has 48 ROPs and about a billion transistors less. I think AMD is losing AA performance due to such a skimpy ROP count.

    Overall the card is good regardless, but the pricing is indeed steep. I'm sure people will buy it nonetheless, but as a 365mm^2 chip with 3GB GDDR5 I feel like it should be 100$ cheaper than what it is now. I blame lack of competition. It's Nvidia's time to drop the prices. GTX 580 is simply not worth that much compared to what 6950/560Ti are going for these days. And in turn that should drop 7970/50 price.
  • nadavvadan - Friday, December 23, 2011 - link

    Am I really tired, or is:
    " 3.79TFLOPs, while its FP64 performance is ¼ that at 947MFLOPs"
    supposed to be:
    " 3.79TFLOPs, while its FP64 performance is ¼ that at 947-G-FLOPs"?

    Enjoyed the review as always.
  • Death666Angel - Friday, December 23, 2011 - link

    Now that you have changed the benchmark, would it be possible to publish a .pdf with the relevant settings of each game? I would be very interested to replicate some of the tests with my home system to better compare some results. If it is not too much work that is (and others are interested in this as well). :D
  • marc1000 - Friday, December 23, 2011 - link

    What about juniper? Could it make it's way to the 7000 series as a 7670 card? Of course, upgraded to GCN, but with same specs as current cards. I guess that at 28nm it would be possible to abandon the pci-e power requirement, making it the go-to card for oem's and low power/noise systems.

    I would not buy it because I own one now, but I'm looking forward to 7770 or 7870 and their nvidia equivalent. It looks like next year will be a great time to upgrade for who is in the middle cards market.

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