Gaming Performance

AMD clearly states in its reviewer's guide that CPU bound gaming performance isn't going to be a strong point of the FX architecture, likely due to its poor single threaded performance. However it is useful to look at both CPU and GPU bound scenarios to paint an accurate picture of how well a CPU handles game workloads, as well as what sort of performance you can expect in present day titles.

Civilization V

Civ V's lateGameView benchmark presents us with two separate scores: average frame rate for the entire test as well as a no-render score that only looks at CPU performance.

Civilization V—1680 x 1050—DX11 High Quality

While we're GPU bound in the full render score, AMD's platform appears to have a bit of an advantage here. We've seen this in the past where one platform will hold an advantage over another in a GPU bound scenario and it's always tough to explain. Within each family however there is no advantage to a faster CPU, everything is just GPU bound.

Civilization V—1680 x 1050—DX11 High Quality

Looking at the no render score, the CPU standings are pretty much as we'd expect. The FX-8150 is thankfully a bit faster than its predecessors, but it still falls behind Sandy Bridge.

Crysis: Warhead

Crysis Warhead Assault Benchmark—1680 x 1050 Mainstream DX10 64-bit

In CPU bound environments in Crysis Warhead, the FX-8150 is actually slower than the old Phenom II. Sandy Bridge continues to be far ahead.

Dawn of War II

Dawn of War II—1680 x 1050—Ultra Settings

We see similar results under Dawn of War II. Lightly threaded performance is simply not a strength of AMD's FX series, and as a result even the old Phenom II X6 pulls ahead.

DiRT 3

We ran two DiRT 3 benchmarks to get an idea for CPU bound and GPU bound performance. First the CPU bound settings:

DiRT 3—Aspen Benchmark—1024 x 768 Low Quality

The FX-8150 doesn't do so well here, again falling behind the Phenom IIs. Under more real world GPU bound settings however, Bulldozer looks just fine:

DiRT 3—Aspen Benchmark—1920 x 1200 High Quality

Dragon Age

Dragon Age Origins—1680 x 1050—Max Settings (no AA/Vsync)

Dragon Age is another CPU bound title, here the FX-8150 falls behind once again.

Metro 2033

Metro 2033 is pretty rough even at lower resolutions, but with more of a GPU bottleneck the FX-8150 equals the performance of the 2500K:

Metro 2033 Frontline Benchmark—1024 x 768—DX11 High Quality

Metro 2033 Frontline Benchmark—1920 x 1200—DX11 High Quality

Rage vt_benchmark

While id's long awaited Rage title doesn't exactly have the best benchmarking abilities, there is one unique aspect of the game that we can test: Megatexture. Megatexture works by dynamically taking texture data from disk and constructing texture tiles for the engine to use, a major component for allowing id's developers to uniquely texture the game world. However because of the heavy use of unique textures (id says the original game assets are over 1TB), id needed to get creative on compressing the game's textures to make them fit within the roughly 20GB the game was allotted.

The result is that Rage doesn't store textures in a GPU-usable format such as DXTC/S3TC, instead storing them in an even more compressed format (JPEG XR) as S3TC maxes out at a 6:1 compression ratio. As a consequence whenever you load a texture, Rage needs to transcode the texture from its storage codec to S3TC on the fly. This is a constant process throughout the entire game and this transcoding is a significant burden on the CPU.

The Benchmark: vt_benchmark flushes the transcoded texture cache and then times how long it takes to transcode all the textures needed for the current scene, from 1 thread to X threads. Thus when you run vt_benchmark 8, for example, it will benchmark from 1 to 8 threads (the default appears to depend on the CPU you have). Since transcoding is done by the CPU this is a pure CPU benchmark. I present the best case transcode time at the maximum number of concurrent threads each CPU can handle:

Rage vt_benchmark—1920 x 1200

The FX-8150 does very well here, but so does the Phenom II X6 1100T. Both are faster than Intel's 2500K, but not quite as good as the 2600K. If you want to see how performance scales with thread count, check out the chart below:

Starcraft 2

Starcraft 2

Starcraft 2 has traditionally done very well on Intel architectures and Bulldozer is no exception to that rule.

World of Warcraft

World of Warcraft

Windows 7 Application Performance Power Consumption
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  • Iketh - Wednesday, October 12, 2011 - link

    AMD Exec a year ago: "We about ready to release BD?"

    AMD Engineer: "Soon. At 4ghz, we're actually slower per thread and using double the power than Phenom at 3.4ghz, but we'll get there..."

    AMD Exec: /gquit
  • lyeoh - Wednesday, October 12, 2011 - link

    Bulldozer reminds me of the P4/Prescott for some reason ;).

    High clock, high watts, but not enough performance.

    Might be faster in parallelizable tasks but most people with such tasks would just buy more computers and build large clusters.
  • Iketh - Wednesday, October 12, 2011 - link

    The processors are popping up on Newegg now... the 8120 for $220 and 6100 for $190
  • vol7ron - Wednesday, October 12, 2011 - link

    Sigh... I made the mistake in buying a Prescott. Not to mention I bought an "E" batch, which ran even hotter and weren't as overclockable.
  • actionjksn - Wednesday, October 12, 2011 - link

    Yeah I had one of those hot potato's too. Back then we thought Intel was finished.
  • just4U - Thursday, October 13, 2011 - link

    ckryan, you stated you were blown away by the 2500K yes? It's odd you know.. I've owned a PII 920, PII 1055, PII 955 (tested lots of lowbie $60-80 parts from AMD to) .. also used a i7 920, i7 955 i5 2500k i7 2600k (my most recent one) and .. I am not blown away by any of them..

    Last time I was blown away by a cpu was the Q6600..(before that the A64 3200+) since then other cpu's have been better but not so much so that I'd say that it was night and day differences.
  • CeriseCogburn - Wednesday, March 21, 2012 - link

    Ok that was some enormously skilled twisting and spinning. BD is an epic failure, period. I can't envision anyone with any needs, need, or combo thereof choosing it.\
    It's so bad amd lied about it's transistor count.
    Forget it, it's an epic fail and never anything more.
  • jiffylube1024 - Wednesday, October 12, 2011 - link

    Ugh, BD is quite the disappointment. The power consumption is absolutely through the roof -- unacceptable for 32nm, really!

    With that said, I am very intrigued in the FX-4100 4-core 3.6GHz part. This should be the replacement for the Athlon II 2-4 core series, and I'm very interested to see how it does vs ~3 GHz Athlon II X2's, X3's and X4's.
  • yankeeDDL - Wednesday, October 12, 2011 - link

    Wow ...
    I'm blown away.
    I have been waiting for BD's reviews and benchmarks for months. I have waited for BD for my new rig.
    I have used AMD for the past 8 years and I am ... was convinced that it always offered, by far, the best price/performance ratio for entry-level, mid range PCs.
    I am a still a big fan of AMD ... but I have to stand corrected. BD is a POS. Longer pipelines? Didn't they learn anything from Pentium 3/4 debacle?
    A Phenom II X6 is almost always better than BD, even in power consumption. Come on: if BD had come out shortly after the Phenom I could see it as an incremental improvement, a new baseline to build upon. But it took AMD years to come out with BD ... and this is the result? Disappointing.
    I mean, betting everything on higher clock frequencies? At 4GHz? It's no wonder that Intel's IPC improvements are crunching BD: IPC is all about doing more with the same power, clock speed is all about throwing more power to do the same faster ...
    Boy. This ruined my day.
  • yankeeDDL - Wednesday, October 12, 2011 - link

    By the way, no matter how AMD slices it, I see the FX-8* as a 4-core CPU. A glorified ohene, but still a 4-core.
    If I was AMD, I would have considered a fair goal to obliterate the i5-2500 performance with the new FX-8 family, instead it comes short most of the times.
    What were they thinking?

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