Dirt 2

Dirt 2 came to the PC in December 2009, developed by Codemasters with the EGO Engine.  Resulting in favorable reviews, we use Dirt 2’s inbuilt benchmark under DirectX 11 to test the hardware.  We test two different resolutions at two different quality settings using a discrete GPU, and an appropriate integrated GPU setting.

Dirt II - 1920x1080

Dirt II - 1680x1050

Metro 2033

Metro 2033 is the Crysis of the DirectX 11 world (or at least until Crysis 2 is released), challenging every system that tries to run it at any high-end settings.  Developed by 4A Games and released in March 2010, we use the inbuilt DirectX 11 Frontline benchmark to test the hardware.

Metro 2033 - 1920x1080

Metro 2033 - 1680x1050

Actually, this data seems rather odd.  The only time we see Crossfire scaling is on Metro2033, at the highest resolutions and settings.  I'm not sure if this is a Catalyst issue, or a lack of CPU power issue.  This will be investigated further in due course.

Computation Benchmarks Conclusions: The ASRock A75 Extreme6
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