Extended Compatibility and Performance Results – Medium Detail

Batman: Arkham Asylum

Borderlands

Chronicles of Riddick: Dark Athena

Crysis: Warhead

Elder Scrolls IV: Oblivion

Empire: Total War

Fallout 3

Fallout: New Vegas

Far Cry 2

FEAR 2: Project Origin

H.A.W.X. 2

Mafia II

Metro 2033

Medium Gaming Average - 20 Titles

Bumping quality settings up to Medium puts the screws to the HD 3000, dropping nearly every test game below 30FPS. Besides Mass Effect 2 and STALKER (which we mentioned on the previous page), only Empire: Total War breaks the 30FPS mark, and it’s not even a clear victory there. Yes, Intel can run Medium detail at 42FPS, but the game prevents us from selecting the “High” defaults, which is where we would have preferred to test. (This is possibly another case of blacklisting, although not as severe as Fallout 3.)

At our Medium settings, the discrete GPUs easily pull away from Sandy Bridge, with both the Acer 5551G and ASUS N53JF nearly doubling (95-96% faster on average) the HD 3000. Rendering quality also gets worse in HAWX 2, with the entire skybox missing once detail levels are increase, so you get a black sky. (It’s still better than the horribly corrupted rendering that Arrandale’s IGP managed at lower settings.)

Ultimately, Sandy Bridge’s IGP is far more capable than many would have expected. Sure, it doesn’t even try to support DX11 or OpenCL, but at least for gaming DX11 is typically too much for even midrange GPUs. Intel uses 114 million transistors in Sandy Bridge on the graphics, which is quite small considering transistor counts on other GPUs. The HD 5470 for example—a chip that is frequently surpassed by HD 3000—has an estimated count of 242 million transistors.

This is where Intel’s manufacturing prowess comes into play, as SNB uses a refined 32nm process that allows Intel to push clock speeds far higher than other competing offerings. What’s more, late 2011 should bring the follow-up Ivy Bridge processor, which shrinks the process even further to 22nm. At that node, Intel could potentially double the number of EUs (Execution Units) and further increase clocks. If Intel puts the requisite effort into improving driver compatibility and adds DX11 support, and if rumors of high-bandwidth stacked memory prove true, next year we could see integrated graphics reach the point where they match HD 5650/GT 425M, effectively killing off anything less than the upper-midrange and lower-high-end discrete GPUs.

Sandy Bridge Graphics: Extended Compatibility and Performance Results All the Performance, and Good Battery Life As Well!
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  • skywalker9952 - Monday, January 3, 2011 - link

    For your CPU specific benchmarks you annotate the CPU and GPU. I beleive the HDD or SSD plays a much larger role in those benchmarks then a GPU. Would it not be more appropriate to annotate the storage device used. Were all of the CPUs in the comparison paired with SSDs? If they weren't how much would that affect the benchmarks?
  • JarredWalton - Monday, January 3, 2011 - link

    The SSD is a huge benefit to PCMark, and since this is laptop testing I can't just use the same image on each system. Anand covers the desktop side of things, but I include PCMark mostly for the curious. I could try and put which SSD/HDD each notebook used, but then the text gets to be too long and the graph looks silly. Heh.

    For the record, the SNB notebook has a 160GB Intel G2 SSD. The desktop uses a 120GB Vertex 2 (SF-1200). W870CU is an 80GB Intel G1 SSD. The remaining laptops all use HDDs, mostly Seagate Momentus 7200.4 I think.
  • Macpod - Tuesday, January 4, 2011 - link

    the synthetics benchmarks are all run at turbo frequencies. the scores from the 2.3ghz 2820qm is almost the same as the 3.4ghz i7 2600k. this is because the 2820qm is running at 3.1ghz under cinebench.

    no one knows how long this turbo frequency lasts. maybe just enough to finish cinebench!

    this review should be re done
  • Althernai - Tuesday, January 4, 2011 - link

    It probably lasts forever given decent cooling so the review is accurate, but there is something funny going on here: the score for the 2820QM is 20393 while the score for the score in the 2600K review is 22875. This would be consistent with a difference between CPUs running at 3.4GHz and 3.1GHz, but why doesn't the 2600K Turbo up to 3.8GHz? The claim is that it can be effortlessly overclocked to 4.4GHz so we know the thermal headroom is there.
  • JarredWalton - Tuesday, January 4, 2011 - link

    If you do continual heavy-duty CPU stuff on the 2820QM, the overall score drops about 10% on later runs in Cinebench and x264 encoding. I mentioned this in the text: the CPU starts at 3.1GHz for about 10 seconds, then drops to 3.0GHz for another 20s or so, then 2.9 for a bit and eventually settles in at 2.7GHz after 55 seconds (give or take). If you're in a hotter testing environment, things would get worse; conversely, if you have a notebook with better cooling, it should run closer to the maximum Turbo speeds more often.

    Macpod, disabling Turbo is the last thing I would do for this sort of chip. What would be the point, other than to show that if you limit clock speeds, performance will go down (along with power use)? But you're right, the whole review should be redone because I didn't mention enough that heavy loads will eventually drop performance about 10%. (Or did you miss page 10: "Performance and Power Investigated"?)
  • lucinski - Tuesday, January 4, 2011 - link

    Just like any other low-end GPU (integrated or otherwise) I believe most users would rely on the HD3000 just for undemanding games in the category of which I would mention Civilization IV and V or FIFA / PES 11. This goes to say that I would very much like to see how the new Intel graphics fares in these games, should they be available in the test lab of course.

    I am not necessarily worried about the raw performance, clearly the HD3000 has the capacity to deliver. Instead, the driver maturity may come out as an obstacle. Firstly one has to consider the fact that Intel traditionally has problems with GPU driver design (relative to their competitors). Secondly, should at one point Intel be able to repair (some of) the rendering issues mentioned in this article or elsewhere, notebook producers still take their sweet time before supplying users with new driver versions.

    In this context I am genuinely concerned about the HD3000 goodness. The old GMA HD + Radeon 5470 combination still seems tempting. Strictly referring to the gaming aspect I honestly prefer reliability and a few FPS' missing rather than the aforementioned risks.
  • NestoJR - Tuesday, January 4, 2011 - link

    So, when Apple starts putting these in Macbooks, I'd assume the battery life will easily eclipse 10 hours under light usage, maybe 6 hours under medium usage ??? I'm no fanboy but I'll be in line for that ! My Dell XPS M1530's 9-cell battery just died, I can wait a few months =]
  • JarredWalton - Tuesday, January 4, 2011 - link

    I'm definitely interested in seeing what Apple can do with Sandy Bridge! Of course, they might not use the quad-core chips in anything smaller than the MBP 17, if history holds true. And maybe the MPB13 will finally make the jump to Arrandale? ;-)
  • heffeque - Wednesday, January 5, 2011 - link

    Yeah... Saying that the nVidia 320M is consistently slower than the HD3000 when comparing a CPU from 2008 and a CPU from 2011...

    Great job comparing GPUs! (sic)

    A more intelligent thing to say would have been: a 2008 CPU (P8600) with an nVidia 320M is consistently slightly slower than a 2011 CPU (i7-2820QM) with HD3000, don't you think?

    That would make more sense.
  • Wolfpup - Wednesday, January 5, 2011 - link

    That's the only thing I care about with these-and as far as I'm aware, the jump isn't anything special. It's FAR from the "tock" it supposedly is, going by earlier Anandtech data. (In fact the "tick/tock" thing seems to have broken down after just one set of products...)

    This sounds like it is a big advantage for me...but only because Intel refused to produce quad core CPUs at 32nm, so these by default run quite a bit faster than the last gen chips.

    Otherwise it sounds like they're wasting 114 million transistors that I want spent on the CPU-whether it's more cache, more, more functional units, another core (if that's possible in 114 million transistors) etc.

    I absolutely do NOT want Intel's garbage, incompatible graphics. I do NOT want the addition complexity, performance hit, and software complexity of Optimus or the like. I want a real GPU, functioning as a real GPU, with Intels' garbage completely shut off at all times.

    I hope we'll see that in mid range and high end notebooks, or I'm going to be very disappointed.

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