10.3: Eyefinity Bezel Correction, Grouping, & Per-Display Controls

Following CrossFire Eyefinity support across the board in Catalyst 10.2, Catalyst 10.3 finally enables per-display color controls - which is particularly handy if you don't have a set of identical displays:

Each display gets color correction, saturation, brightness, contrast and temperature control. To test this I had a triplet of identical Dell 24" displays connected via HDMI, DisplayPort and DVI. An artifact of the premature nature of the drivers was that I couldn't control color temperature on the display connected via HDMI.

Another feature for users with sub-optimal display setups is bezel correction. If you have particularly thick bezels, or displays of differing bezel thickness, Catalyst Control Center now lets you compensate through a fairly easy to use tool.

What you're seeing above are two displays, the bezel divides the yellow triangle. Using the controls on the right you adjust to compensate for bezel thickness. Below is what it looks like on all three displays:

The one key feature that AMD needs to enable support for is real-time aspect ratio correction in games. Unfortunately, despite AMD's efforts, Eyefinity remains something that is poorly supported by many important titles. Yes you'll get full resolution support in most games, but what you'll end up with is a super wide resolution with content stretched to fit it. Currently Widescreen Fixer is one of the best ways to force aspect ratios not properly supported by games.

The easiest way to get around the aspect ratio issues is to simply run in 3x1 portrait mode:

My three 16:10 panels rotated in portrait mode offer a 1.875:1 aspect ratio, not too far off of the 1.6:1 native AR. In landscape mode the aspect ratio is an out of this world 4.8:1 and causes many games to let you play in a very high resolution distorted world:

AMD has apparently done nothing to fix this as recently released titles like Bioshock 2 are simply unplayable in 3x1 Landscape Eyefinity mode. The most important Eyefinity feature we're lacking is developer support at this point. AMD has had a tremendous headstart over NVIDIA in the DirectX 11 GPU generation, to not have this working by now is unacceptable.

The final Eyefinity features supported by Catalyst 10.3 are support for multiple groups and fast switching between Eyefinity modes. Multiple Eyefinity groups could be used to support configurations like one single large surface made up of two monitors and one additional monitor as a desktop extension. This becomes more useful as you get into 4, 5 and 6 display configurations which should be enabled sometime this year.

It's pretty quick to switch between cloned and single large surface display mode (in case you're tired of your start menu being multiple feet to your left but still want to keep the immersive gaming mode). Just a right click and an unnecessarily deep couple of menus and you're there.

You're also supposed to be able to define profiles that include your Eyefinity configuration, to allow you to switch between 3x1 and 1x3 for example if you happen to be some sort of crazyperson and like to reorganize your monitors frequently. Unfortunately neither groups nor profile switching worked reliably for me. The last profile I would create seemed to overwrite the previous one. AMD has until March to finalize the drivers, so I'm guessing these bugs will be gone by then (famous last words).

10.2: Crossfire Profiles, DisplayPort Audio, & Crossfire Rearchitecture 10.3: AMD’s New Mobility Driver Program
Comments Locked

75 Comments

View All Comments

  • Blahman - Wednesday, February 17, 2010 - link

    From what I've read, the i5 version of the HP Envy 15 does have switchable graphics.
  • Aircraft123 - Thursday, February 18, 2010 - link

    no the HP Envy 15 does not have switchable graphics. Something to do with the HM55 vs PM55 chipset (one supports it one doesn't).

    I know it won't b/c I have one.
  • tntomek - Wednesday, February 17, 2010 - link

    Sadly it does not. HP originally had rumors about this but have since turned out to be false.
  • FlyTexas - Wednesday, February 17, 2010 - link

    AMD driver quality is one reason why my gaming rig continues to have a nVidia card in it. I have ATI cards in my secondary machines, but don't play games on them. nVidia simply makes better drivers than AMD does.
  • Tempered81 - Wednesday, February 17, 2010 - link

    Hi Ryan,

    Nice article on the new drivers. Looking forward to 10.3 bezel management.

    I really wanted to point out that your Farcry2 results in the 5970 review were maxed at 75 because of Vsync & not CPU limit.
  • ATWindsor - Wednesday, February 17, 2010 - link

    Have they fixed the audio-droput-bug over HDMI? THat is the most critical bug on the 5-series drivers today IMHO.
  • n00bxqb - Wednesday, February 17, 2010 - link

    Really ? Worse than the Adobe Flash crash bug ?
  • ATWindsor - Wednesday, February 17, 2010 - link

    Well, I guess its a matter of perspective, that at least is downgradable, audio-dropouts are not, at least not guaranteed. Not having useful sound is a showstopper if you use hdmu.
  • velis - Wednesday, February 17, 2010 - link

    While ATI drivers are steadily improving, they still lack a lot in comparison to Nvidia's. AMD really should try harder with this.

    Currently, these are the absolute musts IMHO:
    1. OpenCL drivers!!!! Come on AMD. NV is beating your sorry ass for years now. First they had cuda, you had nothing. Now they also have OpenCL and you still have nothing. Do something about this already.
    2. Per game (application) quality settings in CCC (might even have that, but I just can't find them) + editable CF profiles. It's not like it's hard to do, right?
    3. OpenCL drivers!!!
    4. A tree view of all available options in CCC. There used to be a tree view, now there isn't any more. It's ridiculous how many clicks it takes to set one preference when all the groups could be plainly listed on the left side of CCC window.
    5. OpenCL drivers.
    6. What's with the bloat? Reduce drivers size and CCC memory footprint. Especially CCC. It's just a few dialogs bunched together. Why on earth does it have to use a gazillion MB of my RAM?
    7. Did I mention OpenCL drivers?
  • leexgx - Thursday, February 18, 2010 - link

    i love them to bring back Tree view i really hate CCC when under vista or 7 but they still do tree view for XP, so why cant they make an classic mode that every one wants to use

    OpenCL must be in the drivers as its not at the moment, Direct compute, CUDA, Physx, and Open CL you get when your with Nvidia Drivers, ATI need to catch up

Log in

Don't have an account? Sign up now