Resolution Support and OSD

While the ideal solution is to run your LCD at the native resolution, there are times when you might want to use something lower. With the fine 0.233mm dot pitch and 2560x1440 native resolution, running at something lower becomes even more likely. We tested the VGA, HDMI, DisplayPort, and DVI connections to see how the U2711 would handle non-native resolutions (note that we didn't test component or composite video). The OSD provides three aspect ratio options: Fill (use the entire LCD, with stretching), Aspect (fill as much of the LCD as possible but avoid stretching), or 1:1 (no stretching at all).

The vast majority of resolutions work exactly as you would expect. 800x600, 1024x768, 1280x800, 1280x960, 1280x1024, 1440x900, 1600x1200, 1680x1050, 1920x1200, and 2560x1440 showed no problems at all. Also, when using a VGA connection, every resolution we tried worked properly. Shift to the digital connections and we did encounter a few minor issues.

Starting with DVI, both 720p and 1080p filled the whole LCD regardless of the aspect ratio setting. This isn't terrible, since the image will still maintain the correct aspect ratio, but it does mean that the 1:1 setting failed to work in this instance. We also encountered some oddities with 720p and 1080p using an HDMI cable at times, but those problems appear to be more of a laptop driver issue than something in the U2711. On one laptop, 720p output always looked blurry, and the 1:1 setting didn't actually map to 1280x720 pixels as far as we could tell. In general, though, these common widescreen resolutions still worked well.

The resolutions where we had the most problems are all less common resolutions. On DVI, 1280x768 didn't have the correct aspect ratio, with black bars on all sides. 1360x768 stretched horizontally but not vertically on "Fill", making for a very skewed result, "Aspect" left borders on all four sides, but "1:1" worked properly. 1792x1344, 1800x1440, 1856x1392, and 1920x1440 all did an "aspect" stretch, regardless of OSD setting.

HDMI didn't show as many resolutions, probably because we had to use a different computer as the source (a laptop). Again, "odd" resolutions caused some incorrect behavior, but we don't really fault Dell. 1152x648 and 1776x1000 (underscanned 720p and 1080p, respectively) have a black border at all times, and like the DVI connection 1360x768 was squashed vertically unless you use the "1:1" setting. DisplayPort behavior was the same as HDMI. Note also that the HDMI connection didn't allow us to select resolutions above 2048x1152 (a 16:9 resolution). 2048x1152 was also the maximum resolution we could use on a VGA connection. We're not sure if the limitation was with our test laptop or if it's inherent with the U2711, as we don't have any HDMI connections that we're sure will properly handle 2560x1440.

In general, all but a few uncommon resolutions worked well. Something else we really liked was the "Sharpness" setting when we were using something other than the native resolution. The default setting of "50" appears to pass the signal on without molesting it, but as you move towards 0 the display becomes a bit blurrier and increasing towards 100 will apply a mild to moderate sharpening filter. Running at 1680x1050 with sharpness set at 70, you have to look very closely to notice that the LCD isn't running at its native resolution. Other LCDs have a similar feature, but on many displays the sharpness setting is only active if you use an analog connection (i.e. VGA).

The OSD

For the sake of completeness, here's a gallery of all the OSD settings. Yes, there are a ton of options. We like that Dell allows you to customize the "quick jump" buttons, but we wish they had allowed us to make one of the settings "Aspect Ratio" rather than limiting the choices to "Preset Modes", "Brightness/Contrast", "Input Source", or "Mode". There's really not much to say about the OSD: it works as expected.

Brightness, Contrast, and Power Most Impressive
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  • Hxx - Saturday, January 23, 2010 - link

    if you need anything bigger than a 24 inch for gaming youre better off with a nice led or lcd tv (40 inch or so is perfect) hook up your machine to it and youre in business. seems rather pointless to spend that much money for a monitor unless youre using it for something other than games/movies.
  • FlyTexas - Sunday, January 24, 2010 - link

    Yuck...

    Who wants a 32" LCD running at 1280x720 2 feet in front of you?

    Blah...

    Besides, those TVs were meant and designed to be watched from 6-10 ft away, not for close up viewing. Even if you got a 1080P panel, it would still have half the resolution of a 30" desktop LCD (at 2560x1600, it has 4 million pixels compared to 2 million on the 1080P or 1 million on the 720P)

    Now, I have seen HDTVs used as computer monitors for wall displays of information in companies, but again those are meant to be viewed 6-10 ft away, not to be put on your desktop.
  • erple2 - Saturday, January 23, 2010 - link

    I think that the GP was referring not to the actual size of the monitor, but the resolution of the monitor. The problem with the LCD or LED TV's is that they run at (at best) 1920x1080 resolution. This screen has substantially higher resolution to it. The dot pitch of those screens are pretty .. terrible in fact.

    When will people understand the difference between dot pitch and physical screen size?
  • erple2 - Saturday, January 23, 2010 - link

    Also, if you do any kind of image manipulation (Photoshop-style of CAD style) you want a high resolution screen more than a physically large screen. While it's generally true that larger screens have higher resolution, that isn't generally the case. In fact, it reverses the trend once you start going with TV's...
  • evilspoons - Saturday, January 23, 2010 - link

    I disagree; the 3008WFP is an older model with slower signal processing and narrower black levels.

    I bought a U2410, it is amazing, period. You put it in 'game' mode and the input lag drops to ~15 ms, which is one of the best LCDs on the market today. (Check out the review on tftreview.co.uk - no affiliation here except I read their review before I bought my U2410.)
  • FlyTexas - Sunday, January 24, 2010 - link

    Err... Maybe... But you're comparing a $500 24" monitor with a $1,000 30" monitor. Not really in the same league...

    If you want/need a 24" monitor, that is probably a very good one. If you have never used a 30" monitor, you don't know what you're missing.

    To each his own... :)
  • evilspoons - Tuesday, January 26, 2010 - link

    I had a 30" monitor (an LG with an IPS panel) and found it was excellent except for the huge lack of signal processing abilities (no scaler, one input). I also found that playing games on it was inconvenient because I'd actually have to turn my head to see the entire picture at my desk.

    Anyway, the U2410 is $750 MSRP and the U2710 is $1000 MSRP. Compare apples to apples. It's on sale for $500 off and on, and I expect the U2711 to be on sale in the same manner fairly soon. What I'm saying is the U2410 is excellent for certain things that the U2711 presumably is and the WFP3008/9/whatever isn't. It's not for everyone but I'm offering an alternative.
  • Zebo - Friday, January 22, 2010 - link

    No it wouldnt. It's grainy if you have good eyesight with its huge pixel pitch ~.255 vs . 233 for this model. I wish LCD makers would get below .15 but is a start.
  • rbnn - Friday, March 12, 2010 - link

    Hi,
    Very interesting review, thanks. Still, I am not a monitor expert and just use ordinary apps in Windows 7:

    (1) Text - reading web pages (chrome), using Word and PDF (often multiple large text docs open at once);
    (2) Blu-ray.

    Is the monitor good for these?

    I frankly did not understand your comment about smaller dot-pitch being bad. Wouldn't smaller dot pitch be good, as you get crisper text? Being able to see large pdf pages, or multiple ones, at full size on would seem to be helped by smaller dot pitch, not hindered. I just don't understand your comment there. You can always just reset software to magnify if text is too small, is that what you were complaining about?

  • Griswold - Sunday, January 24, 2010 - link

    Bullshit. Get a reality check. Just because it suits YOU, doesnt mean it suits the majority.

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