Even though our DDR3-2000 kits were not cooperating with us, we were able to run a few benchmarks to determine which memory setting would be ideal at our 3.8GHz (19x200) processor speed. We arrived at this clock speed, as it is a free overclock with only VTT needing to be increased to handle our particular memory speeds and timings. We will take a look at other overclocked speeds and memory settings in the near future.

Everest 5.02.1765


Going from 1250 C5 to 2000 C8 nets a 5% improvement in memory reads, 21% in writes, 13% in copy speeds, and 8% in latency. Interestingly enough, 1200 C5 provides excellent results compared to 1600 C8 and our application benchmarks reflect this fact.

AutoCAD 2009 x64

We utilize AutoCAD 2009 x64 and the Cadalyst Labs benchmark.



Just like our stock clock results, the 3D scores are respond better to the slower memory speeds. Once again, decreased latencies and greater bandwidth generally resulted in improved 2D and CPU scores.

3ds Max 2009 x64

We utilize a rather large mental ray image and track the time it takes to render it.



In our stock test we measured a 3% increase in performance (19 second reduction) moving from DDR3-1066 C7 to DDR3-1600 C6. In our overclock test the 2 second difference between 1200 C5 and 2000 C7 is minimal as clock speed is king at this point.

LightWave 3D 9.6 x64

We time the rendering of a single frame from an office building animation. The time to render the full scene is approximately four and a half hours.



The stock test revealed a 6% advantage for DDR3-1866 C7 over DDR3-1066 C7. The overclock test indicates a 2% advantage for 2000 C8 compared to 1200 C5.

WinRAR 3.9b3 x64

This benchmark compresses our AT workload consisting of a main folder that contains 954MB of files in 15 subfolders. The result is a compressed file approximately 829MB in size.



In our stock tests, going from DDR3-1066 C7 to DDR3-1866 C7 resulted in a 20% decrease in processing time. With our processor overclocked to 3.8GHz, this benchmark provides a 4% increase in performance when moving from 1200 C5 to 2000 C8.

MainConcept Reference 1.61

We set our profile to iPOD HQ NTSC and then transcode a 651MB 1080P file to a iPOD friendly 34.7MB file.



Our stock test showed a 3% improvement in performance when scaling from DDR3-1066 to DDR3-1866. Overclocking our system resulted in a .05% variation in the score with our two low latency settings performing ever so slightly better.

Impact of Memory Speed on 3D Rendering Apps Overclock your game and add SLI to the mix
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  • darklight0tr - Wednesday, June 24, 2009 - link

    You kinda lost me at the Windows 7 admission. Why use an unreleased OS that most of us don't have access to?
  • Gary Key - Wednesday, June 24, 2009 - link

    I debated about using Win7, but we have some interesting virtualization benches coming in a couple of weeks with XP mode running on it, both for these tests and looking at 12GB and 24GB loads.
    Also, memory management and several other performance metrics are just better under Win7 than Vista. I ran most of these tests under Vista 64 and the results (percentage wise) were the same as Win7. I also tried the latest RC version of Win7 (7232), no differences in performance. Not that I expected any as the core code for Win7 has been done for a while but it was to double check. I did not use 7232 since it is not "officially" available for the public. ;)
  • crimson117 - Wednesday, June 24, 2009 - link

    http://www.microsoft.com/windows/windows-7/downloa...">http://www.microsoft.com/windows/windows-7/downloa...

    There, now everyone here has access to it.
  • darklight0tr - Wednesday, June 24, 2009 - link

    LOL. You got me there, my brain hadn't arrived at work yet when I posted that comment.

    Still, I don't see the point of replacing the released, established OS with an unreleased one. Testing on both would have made more sense if you wanted to do it that way.
  • philosofa - Wednesday, June 24, 2009 - link

    I lol'd :) Nicely done.

    Re the article itself; fantastic and thorough work as always! Great to see the debate and various titbits of benching replaced by such a systematic multi-app examination of i7 memory speed & latency effects. Also, cheers for the analysis of min frame rates - this is something that's been on-and-off for a while now, and I, like a lot of others, agree that it's as least as important as average FPS.

    Cheers Gary.

  • Matt Campbell - Wednesday, June 24, 2009 - link

    Great job as always Gary, fantastic detail.
  • aileen - Friday, July 3, 2009 - link

    Thanks for writing this. It was very helpful. Keep writing.
    http://www.freshsmileclinic.co.uk/dental-implants-...">http://www.freshsmileclinic.co.uk/dental-implants-...
    http://www.freshsmileclinic.co.uk/dental-implant-d...">http://www.freshsmileclinic.co.uk/dental-implant-d...












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