Meet The Radeon 4770

With 826 Million transistors, the RV740 GPU that powers the Radeon HD 4770 features a native 640 SP (128 five-wide vector units arranged in 8 SIMD cores) as opposed to the 640 cut-down-from-800 SP 4830. Among the other differences is the fact that the 4770 hooks into GDDR5 over a 128-bit memory bus at almost the same clock speed (producing just a little bit less bandwidth at half the pinout).

AMD reports average TDP to be about 80W, so despite the fact that this is a 40nm part that pulls a little less power for the same job than its older brothers, the Radeon HD 4770 still requires a 6-pin PCIe power connector. This isn't a huge amount of power, and AMD has single slot boards that fall in to this range. Of course, it likely gets a little more complicated at 40nm when you have less surface area to dedicate to heat transfer. Thus this is a dual slot part rather than a single slot part. Such is life.

So, rather than a totally killer single slot card with no power connector at $99, we've got a dual slot card with a power connector at $110. Not ideal, but we can work with that. Rather than the 40nm process, form factor or targeted design being the selling point, the real issue is going to be the competition.

We will be comparing the Radeon HD 4770 to the GeForce GTS 250 512MB (aka the 9800 GTX+) and the GeForce 9800 GT. These two cards sort of sandwich the Radeon HD 4770 in terms of price with the 9800 GT coming in at $100 and the GTS 250 512MB at slightly more than $120. So the question will continually be: does the extra +/- $10 make a difference.

This part essentially improves upon and usurps the position of the Radeon HD 4830. Word from AMD was that we should see the 4830 start to fall by the wayside. For our analysis we are including the Radeon HD 4830 and the Radeon HD 4850. Here's a breakdown of how the AMD hardware stacks up:

ATI Radeon HD 4770 ATI Radeon HD 4850 ATI Radeon HD 4830
Stream Processors 640 800 640
Texture Units 32 40 32
ROPs 16 16 16
Core Clock 750MHz 625MHz 575MHz+
Memory Clock 800MHz (3200MHz data rate) GDDR5 993MHz (1986MHz data rate) GDDR3 900MHz (1800MHz data rate) GDDR3
Memory Bus Width 128-bit 256-bit 256-bit
Frame Buffer 512MB 512MB 512MB
Transistor Count 826M 956M 956M
Manufacturing Process TSMC 40nm TSMC 55nm TSMC 55nm
Price Point $110 $130 $100

It's worth noting that the bandwidths of the 4770 and the 4830 are 51.2GB/s and 57.6GB/s respectively.

We have also tweaked a couple of our tests to better target the ~$100 segment. The biggest change was with our Crysis test where we dropped everything down by one quality level ending up with all mainstream settings except for gamer shaders. The other was just a small tweak: not pushing things beyond the high quality default settings in Age of Conan (though we did enable 4xAA).

In the middle of testing, we accidentally let our copy of Left 4 Dead update itself rendering our benchmark un-timedemo-able. Thus we have to leave Left 4 Dead performance out of this article, but we can say that at the highest quality settings the 4770 is capable of playable framerates at up to 1680x1050.

Our test setup is still the Intel platform with a top of the line CPU in order to remove any other bottlenecks from the system. These performance numbers show the potential the graphics card has to offer. If the rest of a system is unable to achieve performance levels along the lines of what we show here, then it doesn't matter what graphics card we plug in at this price: it will end up performing pretty much the same as any other option (at the system bottleneck level). These tests show the potential of a graphics card when the potential of the graphics card makes a difference. That said, most Phenom II, Core 2, and Core i7 systems will be very close to these numbers at the common resolution of 1680x1050 with the tested hardware; the fast system/CPU generally only becomes a factor at lower resolutions or with multiple GPUs.

Test Setup
CPU Intel Core i7-965 3.2GHz
Motherboard ASUS Rampage II Extreme X58
Video Cards ATI Radeon HD 4770
ATI Radeon HD 4830
ATI Radeon HD 4850
NVIDIA GeForce GTS 250
NVIDIA GeForce 9800 GT
Video Drivers 9.4, 9.4 Beta for 4770
ForceWare 185.68
Hard Drive Intel X25-M 80GB SSD
RAM 6 x 1GB DDR3-1066 7-7-7-20
Operating System Windows Vista Ultimate 64-bit SP1
PSU PC Power & Cooling Turbo Cool 1200W

Without further ado, here's the performance numbers.

Index Age of Conan Performance
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  • JPForums - Tuesday, April 28, 2009 - link

    I second the naming bashing. You spent a lot of time bashing a naming system that makes things short and simple. Frankly it makes a lot more sense than the previous standard of stringing along an ever increasing number of words.

    You would never expect a 43xx series card to beat a 38xx series card. Even though it has a higher number, it simply isn't going to happen. However, it is ludicrous to expect ATI to keep numbering their low end cards in the 3xxxs until the low end performance can match the highest end 3xxx cards performance. Even if they did, given the different architectures, you just complain that what they deem better doesn't match up with what you do. Further, it would quickly get very confusing trying to pick out the new cards from the old.

    Categorizing the cards by architecture, then performance, makes much more sense than categorizing them by performance alone. This automatically distinguishes newer cards from older ones. This also tells you a little about where the card might be strong/weak and what you stand to gain by overclocking. (A card with twice the hardware will gain much more per MHz overclock than the already higher clock one with half the hardware assuming similar architecture)

    That all said, there are some things ATI could do to make the current scheme better. I.E. Delegate x2xx, x5xx, and x8xx as the low, medium, and high end (Assuming 3 basic architectures are used). Then use x3xx, x6xx, and x9xx for the same purpose on the refresh.

    Hopefully ATI can refine their naming scheme to address both architecture and performance considerations equally as you wish. However, to say that the current naming scheme is in the same class as GeForce GTX260 Core 216 is going overboard. Until they get a scheme that can address both considerations equally, I'd prefer the current architecture based distinctions over a simple performance only scheme.

    Oh, and did you really that much time complaining about a such a minor issue. Address the issue, then move on to something more interesting like overclocking.

    Alternately, address other naming scheme issues in equal length. nVidia's GeForce GTX260 Core 216 comes to mind. How about the GeForce 9800GTX that was slower than the 8800GTX. Or maybe the 9800GT that was slower than the 8800GTS. I always hate having to explain to people what the difference between my GTX260 Core 216 and the regular GTX260 is (especially when they don't remember the next time around). Also, try explaining to an average Joe that the second highest end of the current generation (at the time) is slower than the second highest end of the previous generation.

    Personally, I wouldn't even put it in a review, but rather, I'd send my concerns directly to the company and let them work it out. If that didn't work, I'd put it in a rant not a review.
  • Seramics - Thursday, April 30, 2009 - link

    very well said... i juz duno why this article spent so much time criticizing the 4770 name which i tink is completely fine. Whts wrong wif a 70 series of a 700 family outperforming a 30 series in the 800 family in the same 4000 generation? It is completely inadequate to base naming on purely performance aspect alone as the reasons mentioned above. If anything, they would be better off starting a flaming articles about nvidia naming scheme which is very very deceiving... how about G92 designated as GTX 280M i nthe mobile sector? Not to mention GTS250 being a renamed 9800GTX+. The + is a weird symbol in the naming in the first place. For generations its been jus suffixes n now theres a "+" sign. Why isnt there a "-" sign then for lower end product? How about 8800GS being a 8800GT-? Sounds good? And wht about GTX260 Core 216? WHy not GTX280 core 240? GTS250 core 128? So confusing n no standardization. Nvidia naming is all the place, nonsensical. It doesnt even sound good.
  • RagingDragon - Wednesday, May 13, 2009 - link

    I wish Nvidia had named the GTX260 respin GTX270 instead of "GTX260 Core 216". And I agree that the mobile names are downright deceptive.

    But a new 4770 (slightly) outperforming an end of life 4830 doesn't really bother me. I could see it being a bit annoying if the 4830 wasn't phased out, but as it is the naming complaint is trivial and petty - not worth wasting so much space in a review. Besides if AMD did call it 4840 instead of 4770 many people (though perhaps not AT) would accuse AMD of deceptively passing off the cheaper RV740 as an RV770. Furthermore, it's probably possible to concoct benchmarks which "prove" the 4830 (with sligly more memory bandwidth) is faster than the 4770.

    Besides, I always thought the second digit in the AMD naming scheme to represent the GPU architechure - while increasing numbers would indicate faster architectures, the mid and high end RV770 cards (4850 and 4870) are faster than any 47xx card. In this case to top of the 47xx line overlaped the bottom of the 48xx - a problem AMD are sensibly correcting by dropping the more expensive to manufacture 4830...
  • Zoomer - Tuesday, April 28, 2009 - link

    I think the name makes sense and is completely reasonable. IMO, ATi should not attempt to change something that works.

    It's far better than the nVidia fiasco. Imagine a 4500Pro XT+ that is nothing more than a rebranded 2900XT.

    Or a Radeon 4000 MX 400 that is based off the GF2 MX, erm, I mean Radeon 32MB DDR.
  • Seramics - Thursday, April 30, 2009 - link

    true...nvidia naming schemes is despicable
  • bogda - Tuesday, April 28, 2009 - link

    I agree completely. "Naming issue" is one of the most pointless pieces of writing on anandtech ever.
  • crimson117 - Tuesday, April 28, 2009 - link

    I find it very useful.

    Although the current state sure beats the terminally meaningless "GT, GS, GTS, GTX, GTX-S, GT+, GTX+" naming scheme.

    It's a battle between graphics vendors priorities...
    They have to choose between:
    - Being accurate for informed users (the type who read anandtech)
    - Marketing poorly performing, high-margin/high-volume cards to uninformed users

    This is even more evident with their mobile parts. Why the hell would you (nVidia) call something a Mobile 9800M GT if it only performs like a desktop 9600GT? Why not call it a "mobile 9600 GT" so people know at a glance it's got 9600 GT performance with laptop-friendly power consumption? Is it really considered more important to communicate that it falls in the same relative position to other nVidia mobile parts as the 9800 falls into among other desktop parts?
  • RagingDragon - Wednesday, May 13, 2009 - link

    ++

    Nvidia's mobile GPU naming really annoys me.
  • flipmode - Tuesday, April 28, 2009 - link

    I find the writing on this issue to be highly valuable. Why should the naming not make sense, be understandable, and do a good job of conveying relative performance? Why is a 47xx faster than a 48xx? Why would you ever complain about the author "going to bat" for the consumer for sensible product naming? The author is trying to help you and me!
  • ssj4Gogeta - Tuesday, April 28, 2009 - link

    I too find it useful. Companies like Nvidia will always try to deceive the customers. (8800->9800->9800+ ->GTS250)

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