Now let's look at our adventure title. Overclocked: A History of Violence is a fairly recent contribution to the point-and-click adventure genre by developer House of Tales. While we use the term overclocked primarily to describe the ramping up of one's CPU/GPU/PC, another definition describes a person's tendency to get a little too wound up, mentally as well as emotionally. In the game, you'll be introduced to five individuals who match the latter description. (Ed: Drat! I was hoping to find a way to ramp up my reflexes….)


In Overclocked, the character you control is Dr. David McNamara, a clinical psychologist summoned by confidant and detective of the NYPD, Joe Moretti, to assist with an unusual case. Upon arrival, the doc checks into a nice hotel and refers to his handy PDA to obtain further instructions from Moretti. The case at hand involves five teenagers found committing acts of violence in various areas of New York City, all severely traumatized by unknown events. Is there a connection between these five individuals? Could it be that their conditions are related? That's what McNamara is hired to find out.


Once you reach Staten Island by means of the ferry, you'll make your way to the home of your new patients at a rundown asylum, whose last remaining staff members include a soon-to-be retired doctor and his head nurse, both who display little interest in diagnosing the five patients. Upon first contact with the residing doctor, McNamara learns that he'll receive little cooperation from the two. So it's his show. Your first task as a psychologist in the game is to meet the five patients, with demeanors that range from unresponsive to aggressive to full-blown catatonic. Your job is to get the patients to come to life and shed some light on what put them inside this hellhole of a psyche ward. This is where the meat of the game begins. Armed only with a pendulum used for hypnosis, McNamara is able to awaken each patient to a certain extent. When this happens, the scene changes to a series of flashback sequences where you'll take control of each individual and play out the events that led up to the craziness. As the game progresses, you will use your PDA to play back previous sessions to the various patients to unlock the next scene. Goodbye inventory manipulation, hello PDA audio files…. (Yes, that's as "exciting" as it sounds.)


If you're at all familiar with adventure games, you'll know that most revolve around stories, character interactions, and puzzle solving. Overclocked is no exception to the rule. However, it seems that a bit more time and attention on behalf of the development team in regards to these aspects might have made for a much more rich adventure experience. As it stands, the voice acting is just so-so, and there seems to be an overall lack of life to the game as a whole. Also, when it comes to entertaining your intellect instead of your gun-toting loins, it takes a great deal more than Overclocked offers to keep you playing. With a limited number of characters and environments that you'll visit over and over, the game becomes quite bland. In addition, the story though interesting never seems to take off. Instead, it keeps the same pace, offering little in the way of suspense. While this doesn't necessarily make it a bad game, some gamers may find themselves having to break away for some Call of Duty 4 action way too early into the game. Sadly, adventure fans may also find the game a bit underwhelming. With that in mind, Overclocked is a tough sell that I simply cannot wholeheartedly recommend.

...Am I or are the others crazy? Searchers after horror haunt strange, far places.
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  • lunarx3dfx - Tuesday, September 2, 2008 - link

    Great article, but in the last game review, you forgot to mention one very important title seeing as it was the predecessor to freelancer. You forgot about Allegiance. If you haven't heard about it, I suggest you take a look. It's still played today.

    Also, the literary quotes were cool. Thanks.
  • insurgent - Monday, September 1, 2008 - link

    An enjoyable read and I haven't played most of the games here, I'll keep my eyes open when I go to the mall :D
  • Nfarce - Monday, September 1, 2008 - link

    As someone who travels for work on occasion and is really not up for lugging both a laptop and a PS3 for after hours hotel entertainment away from home, some of these games look pretty cool! As a plus, they appear to be easy on the CPU and graphics cards of today's mid-range laptops like mine.

    Thanks for this. Even though most games probably wouldn't score a 5.0 on IGN, I'll seriously consider picking up two or three of these, two being shooters.

    Thanks guys, and again as I stated on your Grid review from several weeks ago, don't let the naysayers here poor mouth and sway you from changing things up around here from time to time!
  • DirtMcGirt - Monday, September 1, 2008 - link

    Nice feature, keeping them coming!
  • Leirith - Monday, September 1, 2008 - link

    The Incredible Machine! That game was awesome. I'll definitely have to check out these Crazy Machines games!
  • Woodchuck2000 - Monday, September 1, 2008 - link

    http://en.wikipedia.org/wiki/Revue">http://en.wikipedia.org/wiki/Revue
  • EddieTurner - Monday, September 1, 2008 - link

    I chose 'revue' as it represents a multi-part extravaganza. Multiple games, multiple rounds. I think it's fitting.
  • tviceman - Monday, September 1, 2008 - link

    I didn't know Penumbra Overture was released as a free title last year, as I paid $15 for it. But I don't mind, it was well worth it. Black Plague is even better, and I'm having a blast with the newly released Penumbra: Requiem!

    For anyone who enjoyed Portal, Requiem is right in the same vein. Instead of a game you traverse through, Requiem is set in Penumbra's atmosphere and you go through levels of the game, figuring out how to get to the exit (only w/o a portal gun).

    All three games are great and are well worth checking out!
  • cordas - Monday, September 1, 2008 - link

    Great article, it would have been nice to have the game titles listed as page headings, just so that when i come back to check the game names before going game hunting they are easier to find.

    I also think it would be great if you added more to the conclusions page, maybe a 2 or 3 line summary of each game, strenghs and weaknesses and if you feel like it give them a fun rating.

    Can't wait for more of these articles, I am sick of spending big bundles of cash on new "big name" games that disappoint.... I tend to run shy from the bargin games as there is a reason why many of them are there and its cos they are naff.
  • nubie - Monday, September 1, 2008 - link

    Neato on the Novint, haptic is cool.

    Don't forget on Penumbra you need to wiggle side to side for stuck drawers.

    I like this article, I was afraid there would be EA crap with price at $10 (or worse a 2-pack for $10), good job overturning my fears.

    The only two that seem attractive to me so far are Penumbra and definitely Contraptions/whatever it is called now. (Yes, TIM as we called him was a favorite game of mine)

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