Final Words

Due to circumstances quite beyond our control, this will be essentially the third time we've covered the Radeon HD 4850. AMD has managed to make the $200 price point very exciting and competitive, and the less powerful version of RV770 that is the 4850 is a great buy for the performance.

As for the new business, the Radeon HD 4870 is not only based on an efficient architecture (both in terms of performance per area and per watt), it is an excellent buy as well. Of course we have to put out the usual disclaimer of "it depends on the benchmark you care about," but in our testing we definitely saw this $300 part perform at the level of NVIDIA's $400 GT200 variant, the GTX 260. This fact clearly sets the 4870 in a performance class beyond its price.

Once again we see tremendous potential in CrossFire. When it works, it scales extremely well, but when it doesn't - the results aren't very good. You may have noticed better CrossFire scaling in Bioshock and the Witcher since our Radeon HD 4850 preview just a few days ago. The reason for the improved scaling is that AMD provided us with a new driver drop yesterday (and quietly made public) that enables CrossFire profiles for both of these games. The correlation between the timing of our review and AMD addressing poor CF scaling in those two games is supicious. If AMD is truly going to go the multi-GPU route for its high end parts, it needs to enable more consistent support for CF across the board - regardless of whether or not we feature those games in our reviews.

That being said, AMD's strategy has validity as we've seen here today. A pair of Radeon HD 4850s can come close to the performance of a GeForce GTX 280, and a pair of Radeon HD 4870s are faster across the board - not to mention that they should be $50 less than the GTX 280 and will work on motherboards with Intel-chipsets. Quite possibly more important than the fact that AMD's multi-GPU strategy has potential is the fact that it may not even be necessary for the majority of gamers - a single Radeon HD 4850 or Radeon HD 4870 is easily enough to run anything out today. We'll still need the large monolithic GPUs (or multi-GPU solutions) to help drive the industry forward, but AMD raised the bar for single-card, single-GPU performance through good design, execution and timing with its RV770. Just as NVIDIA picked the perfect time to release its 8800 GT last year, AMD picked the perfect time to release the 4800 series this year.

Like it's RV670 based predecessors, the Radeon 4850 and 4870 both implement DX10.1 support and enable GPU computing through their CAL SDK and various high level language constructs that can compile down SPMD code to run on AMD hardware. While these features are great and we encourage developers to embrace them, we aren't going to recommend cards based on features that aren't yet widely used. Did we mention there's a tessellator in there?

On the GPGPU side of things, we love the fact that both NVIDIA and AMD are sharing more information with us, but developers are going to need more hardware detail. As we mentioned in our GT200 coverage, we are still hoping that Intel jumping in the game will stir things up enough to really get us some great low level information.

We know that NVIDIA and AMD do a whole lot of things in a similar way, but that their compute arrays are vastly different in the way they handle single threads. The differences in the architecture has the effect of causing different optimization techniques to be needed for both architectures which can make writing fast code for both quite a challenge. The future is wide open in terms of how game developers and GPGPU programs tend to favor writing code and what affect that will have on the future performance of both NVIDIA and AMD hardware.

For now, the Radeon HD 4870 and 4850 are both solid values and cards we would absolutely recommend to readers looking for hardware at the $200 and $300 price points. The fact of the matter is that by NVIDIA's standards, the 4870 should be priced at $400 and the 4850 should be around $250. You can either look at it as AMD giving you a bargain or NVIDIA charging too much, either way it's healthy competition in the graphics industry once again (after far too long of a hiatus).

Power Consumption, Heat and Noise
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  • StevoLincolnite - Wednesday, June 25, 2008 - link

    Of course it can, There are benchmarks isn't there?
    Seriously ANY Direct X 9 card can run Crysis, The Quality and Performance is a different matter.
  • Inkjammer - Wednesday, June 25, 2008 - link

    I have a 9800 GX2 in my primary gaming rig, but I've been debating on what card to drop into my Photoshop/3DS Max art rig. I've been waffling over it for some time, and was going to settle on an 8800GT... but after seeing this, my mind's set on the 4850. It definitely appears to offer more than enough power to handle my art apps, and allow me to use my second PC a gaming rig if need be... all without breaking the bank.

    This'll mark my return to buying ATI hardware since the X800 was king.
  • weaksideblitz - Wednesday, June 25, 2008 - link

    this is a welcome development although im only buying a 4850 :)
  • Locutus465 - Wednesday, June 25, 2008 - link

    Very much so, actually from where I sit I think all AMD really needs to do is get a SAM2+ CPU out there that can compete with intel at least similarly to how this card competes with nvida and they'd have one hell of a total platform solution right now. As for upgrading my vid card... I just finished upgrading to the Phenom 4x and Radeon 3870 so I'll be sticking with that for a while. Quite honestly that platform can pretty much run anything out there already as it is, so I'm feeling pretty confident my current setup will last a couple years at least.
  • Lifted - Wednesday, June 25, 2008 - link

    Ditto. If I can get a 4850 for ~$150 or so, that's what I'm doing as well.
  • billywigga - Friday, August 29, 2008 - link

    where are you getting it from best buy or something
  • Clauzii - Wednesday, June 25, 2008 - link

    That leaves 50 for a better cooler ;)
  • Lifted - Wednesday, June 25, 2008 - link

    Is there any reason the first pages of benchmarks have SLI setups included in the charts, but you wait until the end of the article to add the CF? I'd think it would make the most sense to either include both from the start or hold both until the end.
  • Anand Lal Shimpi - Wednesday, June 25, 2008 - link

    The original idea was to format it like the 4850 preview, keep things simple early on but offer SLI/CF graphs later in the article for those who wanted them.

    It looks like in the mad rush to get things done it didn't work out that way, I'll see if it's possible to clean it all up but right now we've got a lot of other minor touchups to do first :)

    Take care,
    Anand
  • TechLuster - Wednesday, June 25, 2008 - link

    Anand,

    I really like your idea of "keeping things simple early on" by only including configurations that us mere mortals can afford at first (say, all single-GPU configs plus "reasonable" multi-GPU configs less than ~$400 total), and then including numbers for ultra high-end multi-GPU configs at the end (mainly just for completeness and also for us to drool over--I doubt too many people can afford more than one $650 card!).

    Anyway, great job on the review as always. I think you and Derek should get some well-deserved rest now!

    -TL

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