Using the Mac Pro

Internally the Mac Pro is a completely different beast than the outgoing PowerMac G5, but pressing the power button yields the same classic Mac startup sound and brings you to the same desktop that the G5 did. Of course the version of OS X installed on the Mac Pro is the x86 compatible Intel version, but it's impossible to tell as a user.

The Mac Pro is noticeably quieter than its predecessor, thanks to larger, slower spinning fans made possible by cooler running Intel processors. Power consumption is down noticeably compared to the PowerMac G5 and thus the system runs cooler and quieter.

The one noise you do hear more of (mainly since there's less fan noise to drown it out) comes from the HDD. With no sound deadening in the chassis, random seeks on the hard drive almost seem amplified. If you're in a quiet office, you'll hear the sounds of the hard drive. The Mac Pro seems to be shipping with one of two drives: the Seagate 7200.9 or the Western Digital WD2500JS, both in a 250GB size. Of the two, the Seagate appears to be the louder inside the case (subjectively) but you can't choose which one you get.

A nice feature is that each drive sled is labeled and the label is also visible in the OS. When you view the details of a drive in Apple's Disk Utility it will also tell you what bay it's located in.

The optical drive is the other noisy component in the system, but that only happens whenever a disc is spun up obviously. Optical drives are inherently noisy, but with such a quiet system everything else is that much more noticeable.

Software wise, the Mac Pro is pretty much identical to its predecessor. The system starts up slightly quicker than the PowerMac G5 and the OS itself feels a bit smoother. We actually noticed this when reviewing the MacBook Pro; there are many cases where the Intel based Macs feel noticeably quicker than the G5 equipped Macs. Our benchmarks support the increase in performance but it is definitely noticeable in some areas. In other areas, the Mac Pro just works and feels like a quieter G5.

As the last desktop Mac to make the transition to Intel processors, the Mac Pro enjoys having a much larger library of Universal Binary applications to run (apps that run native on x86 Macs). All of Apple's applications have been ported over to Universal Binaries either through patches or upgrades and many 3rd party applications have also been recompiled. If the application was written in Xcode, the transition is quite easy and thus those applications that were have since been re-released as UB apps. Unfortunately larger applications from non-Apple developers (e.g. Adobe and Microsoft) and most games -- with very little developer support to begin with -- have not been ported.

Both Adobe and Microsoft have stated that they will not update currently shipping products to Universal Binary versions and will instead simply offer support for Intel Macs in future versions. For Adobe that means the CS3 suite of applications, which is due out as early as the end of this year or as late as Q2 of next. For Microsoft, we're most definitely talking about sometime in mid to late 2007 (at best) as the Windows version of Office 2007 isn't due out until early next year itself.

To run those non-native applications Mac Pro users will have to rely on Rosetta, Apple's PowerPC to x86 binary translation software. We'll look at Rosetta performance on the Mac Pro towards the end of this article, but in practical use it's not terrible. All of the crashing we ran into when we first played with Rosetta on the iMac Core Duo has since been resolved with updates to OS X; now all that remains is a performance penalty when running non-native applications.

Thankfully, the Mac Pro's Xeons are about as quick as you can get. And while they will never be able to run PowerPC native applications as quickly as a G5, they can run them well enough for you to use them. Performance with Rosetta is bearable on the Mac Pro; in most cases you'll know you're not running a native application, and you'll probably begin looking for alternative applications to use (that are UBs), but you can get by if you have to use one. We would strongly recommend finding out if the applications you use on a regular basis are available as Universal Binaries before upgrading from a newer PowerPC Mac just so there are no surprises after taking the plunge.

The other suggestion we have is to make sure you've got enough memory on hand, especially if you're going to be multitasking heavily or running a lot of non-native applications. The 1GB that these systems come with is absolutely the minimum; we tried running with only 512MB enabled and came away thoroughly disappointed in the system's performance (thankfully this isn't a supported configuration). With 1GB, you can easily get by but we'd suggest a 2GB sweet spot at least. Remember that OS X does a great job caching everything; the more memory you throw at it the more it will use to keep from accessing the hard drive.

As the first quad processor (two socket, dual core) Mac we've tested, it's worth talking about the move from two to four cores and what that does for performance. When you move from one to two cores, you get a noticeable boost in performance from multithreaded applications as well as a tangible increase in multitasking performance; going from two to four however, isn't always as noticeable.

Very few applications, multithreaded or not, are entirely CPU bound; they are instead limited by software, memory bandwidth, I/O performance, network latency, user input or a combination of these bottlenecks. Even with those bottlenecks in place, the CPU does play a role in performance; it's just a question of how much of a role. What we noticed when testing the quad core Mac Pro was that these bottlenecks became even more apparent when working with four cores as compared to just two.

Individual applications rarely saw a huge benefit going from dual to quad core even if they saw a big boost when making the jump from single to dual core. In practical use, no single application felt faster when running on four cores vs. two. It was in multitasking that we noticed the biggest difference with quad cores, and it was actually the only place our benchmarks showed a significant difference in performance as well. While the four cores did their best to make our heavy multitasking sessions as responsive as possible, we did notice I/O limitations even more when using four cores than when using two.

The more parallelized our usage models become, the more parallelized our I/O subsystems will have to get in response in order to keep up. It's quite possible that RAID 0 (or 0+1) may be necessary to improve the multitasking experience when running with four cores. The balancing of processing power with I/O in multitasking scenarios is something we're still investigating, but it looks like those extra drive bays in the Mac Pro may come in handy after all.

Xeons Run Cooler than G5s The Test
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  • Anand Lal Shimpi - Wednesday, August 16, 2006 - link

    Could you show me how to get Dell to take $149 off for the monitor? Whenever I try to configure it if I select the "No Monitor" option it lists a cost of $0, meaning I don't gain or lose anything.

    The Dell protection plan is truly enterprise class however the point of the comparison was to look at things from a purely hardware/cost of components perspective, which is how these Mac vs. PC price comparisons are usually done. Once you go above and beyond that then you get into this slippery slope argument of how much you should tack on for the price of being able to run OS X, etc...

    Take care,
    Anand
  • delta53 - Wednesday, August 16, 2006 - link

    The "they" was referring to Apple namely at the WWDC6, no offence Anand. The option is given under the Medium and Large business section, but your point is well taken that exact price is impossible in that section.

    Keep up the good reports,

    Kyle
  • Furen - Wednesday, August 16, 2006 - link

    I was under the impression that Cinebench had very light memory usage. It looks to me that what will make or break Woodcrest's "power efficiency" is going to be FBDIMM power so perhaps loading up the ram will paint slightly different numbers...
  • TamarinMonkey - Wednesday, August 16, 2006 - link

    Now that we can run both OSX and XP on the same hardware, I'd be interested to see some of the benchmarks run on both OSs and see how they do. Any plans to do this in a future article?

    ~Tam~
  • retrospooty - Wednesday, August 16, 2006 - link

    I am pretty sure this has been done, and OSX has been found to be lacking, especially in 3d games. The speed advantage of PC over MAC was not that Intel/AMD were so much faster than IBM G4, then G5, but the OS and drivers are much finer tuned.
  • Tegeril - Wednesday, August 16, 2006 - link

    It was definitely not so much about the OS/Drivers being finer tuned in regards to 3D gaming. It was definitely a DirectX versus OpenGL issue.
  • psychobriggsy - Thursday, August 17, 2006 - link

    More specifically, Apple's OpenGL implementation on PowerPC was/is severely lacking.

    I wonder if the Intel Mac OS X drivers are better - i.e., the ATI/Nvidia drivers ported to Mac OS X.
  • Konq - Monday, September 11, 2006 - link

    I just played WoW last night on my Quadro 4500-equiped Mac Pro. An ATI version should be similar. I was in a 40 man raid for my guild. This thing screams in OS X. I get 30-40 fps in a crowded IF, 50-100 fps flying, and I peaked at 135 fps looking at the sky. All at 1920x1200. The drivers sure have improved and I think are better on intel. I have a 2.3 Ghz dual core G5 and this is twice as fast even thought the G5 had a 7800 GT card. Oh - and I never noticed the fans spin up during the raid even though I had low sound volume.

    Rumor has it that OpenGL will be much improved when it goes multithreaded in 10.4.8. We will see. :)
  • Konq - Monday, September 11, 2006 - link

    I forgot to mention: the Mac Pro loaded the WoW AQ40 instance in about 2 seconds! Faster even the second time. I can't express how impressed I am with this machine.

    As a side note, I used Office in Rosetta, and it is as fast as my G5. Maybe 4GB of RAM helps here but I was worried after reading Anands' report.
  • Pirks - Wednesday, August 16, 2006 - link

    Please use XP x64 benchmarks as well, since it's uberinteresting to see how both 64-bit OSes from MS and Apple compete. XP 32-bit is okay, but a bit boring.

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